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0ad/source/ps/GameSetup
historic_bruno 08b4d96cf2 Moves Atlas UI to main thread while engine loop runs in new thread.
Fixes Atlas compatibility with OS X (wxOSX/Cocoa requires the UI to run
in the main thread). Fixes #500.
Fixes Windows shutdown to close COM library properly (and WMI).

This was SVN commit r10299.
2011-09-20 22:49:02 +00:00
..
tests Fix test 2011-05-07 00:14:17 +00:00
Atlas.cpp Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
CmdLineArgs.h Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Config.cpp Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
Config.h Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
GameSetup.cpp Moves Atlas UI to main thread while engine loop runs in new thread. 2011-09-20 22:49:02 +00:00
GameSetup.h Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. 2011-04-07 02:32:16 +00:00
HWDetect.cpp Report desktop display size (not just window size) 2011-08-22 22:34:59 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
Paths.h refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00