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janwas dda6268466 - cgui: now convert EventName to lowercase in SendEventToAll
- compression: now use "fastest" compression mode and more memory unless
in FINAL build. this greatly speeds up archive generation at expense of
1.5% size increase (fine during development). done because profiling
shows ZLib accounts for 78% of CPU; practically nothing else shows up,
which shows effectiveness of compressing in parallel with reading from
disk.

- file_cache: documented; fixed several potential issues with exact_buf
when invalidating files.

This was SVN commit r3586.
2006-03-03 06:03:16 +00:00
..
graphics fix warnings (VC7) 2006-02-19 21:16:54 +00:00
gui - cgui: now convert EventName to lowercase in SendEventToAll 2006-03-03 06:03:16 +00:00
i18n fixed wchar_t issues; now correctly separates utf16, CStrW and jschar. 2006-02-03 20:36:15 +00:00
lib - cgui: now convert EventName to lowercase in SendEventToAll 2006-03-03 06:03:16 +00:00
maths fix: no longer crashes when attempting to remove node from empty track 2006-02-05 03:43:21 +00:00
ps automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
renderer fix warnings (VC7) 2006-02-19 21:16:54 +00:00
scripting automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
simulation Fixed a couple of small bugs: 2006-02-26 22:37:04 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour. 2006-01-29 23:38:19 +00:00
main.cpp automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00