0ad/source/lib/sysdep/ia32.cpp

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// IA-32 (x86) specific code
// Copyright (c) 2003 Jan Wassenberg
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// Contact info:
// Jan.Wassenberg@stud.uni-karlsruhe.de
// http://www.stud.uni-karlsruhe.de/~urkt/
#include "precompiled.h"
#include "lib.h"
#include "posix.h"
#include "ia32.h"
#include "detect.h"
#include "timer.h"
// HACK (see call to wtime_reset_impl)
#if OS_WIN
#include "win/wtime.h"
#endif
#include <string.h>
#include <stdio.h>
#include <vector>
#include <algorithm>
#if HAVE_ASM
// replace pathetic MS libc implementation.
#if OS_WIN
double _ceil(double f)
{
double r;
const float _49 = 0.499999f;
__asm
{
fld [f]
fadd [_49]
frndint
fstp [r]
}
UNUSED2(f);
return r;
}
#endif
// return convention for 64 bits with VC7.1, ICC8 is in edx:eax,
// so temp variable is unnecessary, but we play it safe.
inline u64 rdtsc()
{
u64 c;
__asm
{
cpuid
rdtsc
mov dword ptr [c], eax
mov dword ptr [c+4], edx
}
return c;
}
// change FPU control word (used to set precision)
uint ia32_control87(uint new_cw, uint mask)
{
__asm
{
push eax
fnstcw [esp]
pop eax ; old_cw
mov ecx, [new_cw]
mov edx, [mask]
and ecx, edx ; new_cw & mask
not edx ; ~mask
and eax, edx ; old_cw & ~mask
or eax, ecx ; (old_cw & ~mask) | (new_cw & mask)
push eax
fldcw [esp]
pop eax
}
UNUSED2(new_cw);
UNUSED2(mask);
return 0;
}
void ia32_debug_break()
{
__asm int 3
}
/*
conclusions:
for small (<= 64 byte) memcpy, a table of 16 movsd followed by table of 3 movsb is fastest
dtable_btable: 434176
dtable_brep: 464001 6.9
memcpy: 499936 15.1
*/
// Very optimized memcpy() routine for all AMD Athlon and Duron family.
// This code uses any of FOUR different basic copy methods, depending
// on the transfer size.
// NOTE: Since this code uses MOVNTQ (also known as "Non-Temporal MOV" or
// "Streaming Store"), and also uses the software prefetchnta instructions,
// be sure you're running on Athlon/Duron or other recent CPU before calling!
#define TINY_BLOCK_COPY 64 // upper limit for movsd type copy
// The smallest copy uses the X86 "movsd" instruction, in an optimized
// form which is an "unrolled loop".
#define IN_CACHE_COPY 64 * 1024 // upper limit for movq/movq copy w/SW prefetch
// Next is a copy that uses the MMX registers to copy 8 bytes at a time,
// also using the "unrolled loop" optimization. This code uses
// the software prefetch instruction to get the data into the cache.
#define UNCACHED_COPY 197 * 1024 // upper limit for movq/movntq w/SW prefetch
// For larger blocks, which will spill beyond the cache, it's faster to
// use the Streaming Store instruction MOVNTQ. This write instruction
// bypasses the cache and writes straight to main memory. This code also
// uses the software prefetch instruction to pre-read the data.
// USE 64 * 1024 FOR THIS VALUE IF YOU'RE ALWAYS FILLING A "CLEAN CACHE"
#define BLOCK_PREFETCH_COPY infinity // no limit for movq/movntq w/block prefetch
#define CACHEBLOCK 80h // number of 64-byte blocks (cache lines) for block prefetch
// For the largest size blocks, a special technique called Block Prefetch
// can be used to accelerate the read operations. Block Prefetch reads
// one address per cache line, for a series of cache lines, in a short loop.
// This is faster than using software prefetch. The technique is great for
// getting maximum read bandwidth, especially in DDR memory systems.
void org_memcpy_amd(u8 *dest, const u8 *src, size_t n)
{
__asm {
mov ecx, [n] ; number of bytes to copy
mov edi, [dest] ; destination
mov esi, [src] ; source
mov ebx, ecx ; keep a copy of count
cld
cmp ecx, TINY_BLOCK_COPY
jb $memcpy_ic_3 ; tiny? skip mmx copy
cmp ecx, 32*1024 ; don't align between 32k-64k because
jbe $memcpy_do_align ; it appears to be slower
cmp ecx, 64*1024
jbe $memcpy_align_done
$memcpy_do_align:
mov ecx, 8 ; a trick that's faster than rep movsb...
sub ecx, edi ; align destination to qword
and ecx, 111b ; get the low bits
sub ebx, ecx ; update copy count
neg ecx ; set up to jump into the array
add ecx, offset $memcpy_align_done
jmp ecx ; jump to array of movsb's
align 4
movsb
movsb
movsb
movsb
movsb
movsb
movsb
movsb
$memcpy_align_done: ; destination is dword aligned
mov ecx, ebx ; number of bytes left to copy
shr ecx, 6 ; get 64-byte block count
jz $memcpy_ic_2 ; finish the last few bytes
cmp ecx, IN_CACHE_COPY/64 ; too big 4 cache? use uncached copy
jae $memcpy_uc_test
// This is small block copy that uses the MMX registers to copy 8 bytes
// at a time. It uses the "unrolled loop" optimization, and also uses
// the software prefetch instruction to get the data into the cache.
align 16
$memcpy_ic_1: ; 64-byte block copies, in-cache copy
prefetchnta [esi + (200*64/34+192)] ; start reading ahead
movq mm0, [esi+0] ; read 64 bits
movq mm1, [esi+8]
movq [edi+0], mm0 ; write 64 bits
movq [edi+8], mm1 ; note: the normal movq writes the
movq mm2, [esi+16] ; data to cache; a cache line will be
movq mm3, [esi+24] ; allocated as needed, to store the data
movq [edi+16], mm2
movq [edi+24], mm3
movq mm0, [esi+32]
movq mm1, [esi+40]
movq [edi+32], mm0
movq [edi+40], mm1
movq mm2, [esi+48]
movq mm3, [esi+56]
movq [edi+48], mm2
movq [edi+56], mm3
add esi, 64 ; update source pointer
add edi, 64 ; update destination pointer
dec ecx ; count down
jnz $memcpy_ic_1 ; last 64-byte block?
$memcpy_ic_2:
mov ecx, ebx ; has valid low 6 bits of the byte count
$memcpy_ic_3:
shr ecx, 2 ; dword count
and ecx, 1111b ; only look at the "remainder" bits
neg ecx ; set up to jump into the array
add ecx, offset $memcpy_last_few
jmp ecx ; jump to array of movsd's
$memcpy_uc_test:
cmp ecx, UNCACHED_COPY/64 ; big enough? use block prefetch copy
jae $memcpy_bp_1
$memcpy_64_test:
or ecx, ecx ; tail end of block prefetch will jump here
jz $memcpy_ic_2 ; no more 64-byte blocks left
// For larger blocks, which will spill beyond the cache, it's faster to
// use the Streaming Store instruction MOVNTQ. This write instruction
// bypasses the cache and writes straight to main memory. This code also
// uses the software prefetch instruction to pre-read the data.
align 16
$memcpy_uc_1: ; 64-byte blocks, uncached copy
prefetchnta [esi + (200*64/34+192)] ; start reading ahead
movq mm0,[esi+0] ; read 64 bits
add edi,64 ; update destination pointer
movq mm1,[esi+8]
add esi,64 ; update source pointer
movq mm2,[esi-48]
movntq [edi-64], mm0 ; write 64 bits, bypassing the cache
movq mm0,[esi-40] ; note: movntq also prevents the CPU
movntq [edi-56], mm1 ; from READING the destination address
movq mm1,[esi-32] ; into the cache, only to be over-written
movntq [edi-48], mm2 ; so that also helps performance
movq mm2,[esi-24]
movntq [edi-40], mm0
movq mm0,[esi-16]
movntq [edi-32], mm1
movq mm1,[esi-8]
movntq [edi-24], mm2
movntq [edi-16], mm0
dec ecx
movntq [edi-8], mm1
jnz $memcpy_uc_1 ; last 64-byte block?
jmp $memcpy_ic_2 ; almost done
// For the largest size blocks, a special technique called Block Prefetch
// can be used to accelerate the read operations. Block Prefetch reads
// one address per cache line, for a series of cache lines, in a short loop.
// This is faster than using software prefetch, in this case.
// The technique is great for getting maximum read bandwidth,
// especially in DDR memory systems.
$memcpy_bp_1: ; large blocks, block prefetch copy
cmp ecx, CACHEBLOCK ; big enough to run another prefetch loop?
jl $memcpy_64_test ; no, back to regular uncached copy
mov eax, CACHEBLOCK / 2 ; block prefetch loop, unrolled 2X
add esi, CACHEBLOCK * 64 ; move to the top of the block
align 16
$memcpy_bp_2:
mov edx, [esi-64] ; grab one address per cache line
mov edx, [esi-128] ; grab one address per cache line
sub esi, 128 ; go reverse order
dec eax ; count down the cache lines
jnz $memcpy_bp_2 ; keep grabbing more lines into cache
mov eax, CACHEBLOCK ; now that it's in cache, do the copy
align 16
$memcpy_bp_3:
movq mm0, [esi ] ; read 64 bits
movq mm1, [esi+ 8]
movq mm2, [esi+16]
movq mm3, [esi+24]
movq mm4, [esi+32]
movq mm5, [esi+40]
movq mm6, [esi+48]
movq mm7, [esi+56]
add esi, 64 ; update source pointer
movntq [edi ], mm0 ; write 64 bits, bypassing cache
movntq [edi+ 8], mm1 ; note: movntq also prevents the CPU
movntq [edi+16], mm2 ; from READING the destination address
movntq [edi+24], mm3 ; into the cache, only to be over-written,
movntq [edi+32], mm4 ; so that also helps performance
movntq [edi+40], mm5
movntq [edi+48], mm6
movntq [edi+56], mm7
add edi, 64 ; update dest pointer
dec eax ; count down
jnz $memcpy_bp_3 ; keep copying
sub ecx, CACHEBLOCK ; update the 64-byte block count
jmp $memcpy_bp_1 ; keep processing chunks
// The smallest copy uses the X86 "movsd" instruction, in an optimized
// form which is an "unrolled loop". Then it handles the last few bytes.
align 4
movsd
movsd ; perform last 1-15 dword copies
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd ; perform last 1-7 dword copies
movsd
movsd
movsd
movsd
movsd
movsd
$memcpy_last_few: ; dword aligned from before movsd's
mov ecx, ebx ; has valid low 2 bits of the byte count
and ecx, 11b ; the last few cows must come home
jz $memcpy_final ; no more, let's leave
rep movsb ; the last 1, 2, or 3 bytes
$memcpy_final:
emms ; clean up the MMX state
sfence ; flush the write buffer
mov eax, [dest] ; ret value = destination pointer
}
}
// align to 8 bytes
// this align may be slower in [32kb, 64kb]
// rationale: always called - it may speed up TINY as well
// => we have to be careful to only copy min(8, 8-edi, size)
#define MEMCPY_ALIGN
// temporal (in-cache) copy; 64 bytes per iter
// This is small block copy that uses the MMX registers to copy 8 bytes
// at a time. It uses the "unrolled loop" optimization, and also uses
// the software prefetch instruction to get the data into the cache.
#define MEMCPY_MOVQ
// 64 bytes per iter; uncached non-temporal
// For larger blocks, which will spill beyond the cache, it's faster to
// use the Streaming Store instruction MOVNTQ. This write instruction
// bypasses the cache and writes straight to main memory. This code also
// uses the software prefetch instruction to pre-read the data.
#define MEMCPY_MOVNTQ
// For the largest size blocks, a special technique called Block Prefetch
// can be used to accelerate the read operations. Block Prefetch reads
// one address per cache line, for a series of cache lines, in a short loop.
// This is faster than using software prefetch, in this case.
// The technique is great for getting maximum read bandwidth,
// especially in DDR memory systems.
#define MEMCPY_BP_MOVNTQ
/*
void amd_memcpy_skeleton(u8 *dest, const u8 *src, size_t n)
{
__asm {
mov ecx, [n] ; number of bytes to copy
mov edi, [dest] ; destination
mov esi, [src] ; source
mov ebx, ecx ; keep a copy of count
cmp ecx, TINY_BLOCK_COPY
jb $memcpy_ic_3 ; tiny? skip mmx copy
ALIGN
mov ecx, ebx ; number of bytes left to copy
shr ecx, 6 ; get 64-byte block count
jz $memcpy_ic_2 ; finish the last few bytes
cmp ecx, IN_CACHE_COPY/64 ; too big 4 cache? use uncached copy
jae $memcpy_uc_test
MMX_MOVQ
$memcpy_ic_2:
mov ecx, ebx ; has valid low 6 bits of the byte count
$memcpy_ic_3:
TINY(<=64)
emms ; clean up the MMX state
sfence ; flush the write buffer
ret
$memcpy_uc_test:
cmp ecx, UNCACHED_COPY/64 ; big enough? use block prefetch copy
jae $memcpy_bp_1
$memcpy_64_test:
or ecx, ecx ; tail end of block prefetch will jump here
jz $memcpy_ic_2 ; no more 64-byte blocks left
align 16
$memcpy_uc_1: ; 64-byte blocks, uncached copy
PREFETCH_MOVNTQ
jmp $memcpy_ic_2 ; almost done
$memcpy_bp_1: ; large blocks, block prefetch copy
BLOCKPREFETCH_MOVNTQ
// jumps to $memcpy_64_test when done
}
}
total taken jmp (no ret, no tbl)+unconditional
0..64 tiny 0
64..64k mmx 1+1
64k..192k movntq 1+1
192k..inf blockprefetch 1+1
*/
static i64 t0, t1;
#define BEGIN\
__asm pushad\
__asm cpuid\
__asm rdtsc\
__asm mov dword ptr t0, eax\
__asm mov dword ptr t0+4, edx\
__asm popad
#define END\
__asm pushad\
__asm cpuid\
__asm rdtsc\
__asm mov dword ptr t1, eax\
__asm mov dword ptr t1+4, edx\
__asm popad
static const size_t MOVNTQ_MIN_THRESHOLD_64 = 64*KiB / 64;// upper limit for movq/movq copy w/SW prefetch
static const size_t BP_MIN_THRESHOLD_64 = 192*KiB / 64; // upper limit for movq/movntq w/SW prefetch
// rationale:
// - prefer "jnz loop" style vs "jz end; jmp loop" to make it
// better for the branch prediction unit.
// - need declspec naked because we ret in the middle of the function (avoids jmp)
// disadvantage: compiler cannot optimize param passing
void __declspec(naked) ia32_memcpy(void* dst, const void* src, size_t nbytes)
{
__asm {
BEGIN
mov ecx, [esp+4+8] ;// nbytes
mov esi, [esp+4+4] ;// src
mov edi, [esp+4+0] ;// dst
mov eax, 8
sub eax, edi
and eax, 0x07
cmp eax, ecx
cmova eax, ecx
sub ecx, eax
neg eax
add eax, offset $align_table_end
jmp eax
align 4
movsb
movsb
movsb
movsb
movsb
movsb
movsb
movsb
$align_table_end:
mov ebx, ecx
shr ecx, 6 ; # blocks
tiny:
and ebx, 63
mov edx, ebx
shr edx, 2 ; dword count
neg edx
add edx, offset $movsd_table_end
mov eax, _bp
cmp ecx, BP_MIN_THRESHOLD_64
cmovb eax, _movntq
cmp ecx, MOVNTQ_MIN_THRESHOLD_64
cmovb eax, _mmx
cmp ecx, 64
cmovbe eax, edx
jmp eax
align 8
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
$movsd_table_end:
// TODO: move this calc into register
mov eax, ebx
and eax, 11b
neg eax
add eax, offset $movsb_table_end
jmp eax
movsb
movsb
movsb
$movsb_table_end:
END
ret
_mmx:
// we have >= 64
align 16
$movq_loop:
prefetchnta [esi + (200*64/34+192)]
movq mm0, [esi+0]
movq mm1, [esi+8]
movq [edi+0], mm0
movq [edi+8], mm1
movq mm2, [esi+16]
movq mm3, [esi+24]
movq [edi+16], mm2
movq [edi+24], mm3
movq mm0, [esi+32]
movq mm1, [esi+40]
movq [edi+32], mm0
movq [edi+40], mm1
movq mm2, [esi+48]
movq mm3, [esi+56]
movq [edi+48], mm2
movq [edi+56], mm3
add esi, 64
add edi, 64
dec ecx
jnz $movq_loop
emms
jmp tiny
_bp:
// we have >= 8kb// until no more 8kb blocks
$bp_process_chunk:
mov eax, CACHEBLOCK / 2 ; block prefetch loop, unrolled 2X
add esi, CACHEBLOCK * 64 ; move to the top of the block
align 16
/* touch each cache line in reverse order (prevents HW prefetch) */
$bp_prefetch_chunk:
mov edx, [esi-64]
mov edx, [esi-128]
sub esi, 128
dec eax
jnz $bp_prefetch_chunk
mov eax, CACHEBLOCK /*; now that it's in cache, do the copy*/
align 16
$bp_copy_block:
movq mm0, [esi+ 0]
movq mm1, [esi+ 8]
movq mm2, [esi+16]
movq mm3, [esi+24]
movq mm4, [esi+32]
movq mm5, [esi+40]
movq mm6, [esi+48]
movq mm7, [esi+56]
add esi, 64
movntq [edi+ 0], mm0
movntq [edi+ 8], mm1
movntq [edi+16], mm2
movntq [edi+24], mm3
movntq [edi+32], mm4
movntq [edi+40], mm5
movntq [edi+48], mm6
movntq [edi+56], mm7
add edi, 64
dec eax
jnz $bp_copy_block
sub ecx, CACHEBLOCK /*; update the 64-byte block count*/
cmp ecx, CACHEBLOCK
jl $bp_process_chunk
sfence
emms
// protect routine below
cmp ecx, 0
jz tiny
_movntq:
// we have >= 64, 64B BLOCKS
align 16
$movntq_loop:
prefetchnta [esi + (200*64/34+192)]
movq mm0,[esi+0]
add edi,64
movq mm1,[esi+8]
add esi,64
movq mm2,[esi-48]
movntq [edi-64], mm0
movq mm0,[esi-40]
movntq [edi-56], mm1
movq mm1,[esi-32]
movntq [edi-48], mm2
movq mm2,[esi-24]
movntq [edi-40], mm0
movq mm0,[esi-16]
movntq [edi-32], mm1
movq mm1,[esi-8]
movntq [edi-24], mm2
movntq [edi-16], mm0
dec ecx
movntq [edi-8], mm1
jnz $movntq_loop
sfence
emms
jmp tiny
} // __asm
} // ia32_memcpy
static void dtable_brep(u8* dst, const u8* src, size_t nbytes)
{
__asm
{
BEGIN
mov esi, [src]
mov edi, [dst]
mov ecx, [nbytes]
mov ebx, ecx
shr ecx, 2 ; dword count
neg ecx
add ecx, offset $movsd_table_end
jmp ecx ; jump to array of movsd's
// The smallest copy uses the X86 "movsd" instruction, in an optimized
// form which is an "unrolled loop". Then it handles the last few bytes.
align 4
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
$movsd_table_end:
mov ecx, ebx ; has valid low 2 bits of the byte count
and ecx, 11b ; the last few cows must come home
jz $memcpy_final ; no more, let's leave
rep movsb ; the last 1, 2, or 3 bytes
$memcpy_final:
END
}
}
static void dtable_btable(u8* dst, const u8* src, size_t nbytes)
{
__asm
{
BEGIN
mov esi, [src]
mov edi, [dst]
mov ecx, [nbytes]
mov ebx, ecx
shr ecx, 2 ; dword count
neg ecx
add ecx, offset $movsd_table_end
jmp ecx ; jump to array of movsd's
// The smallest copy uses the X86 "movsd" instruction, in an optimized
// form which is an "unrolled loop". Then it handles the last few bytes.
align 4
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd
$movsd_table_end:
mov ecx, ebx ; has valid low 2 bits of the byte count
and ecx, 11b ; the last few cows must come home
neg ecx
add ecx, offset $movsb_table_end
jmp ecx ; jump to array of movsb's
movsb
movsb
movsb
$movsb_table_end:
END
}
}
static void drep_brep(u8* dst, const u8* src, size_t nbytes)
{
__asm
{
BEGIN
mov esi, [src]
mov edi, [dst]
mov ecx, [nbytes]
mov edx, ecx
shr ecx, 2 ; dword count
rep movsd
mov ecx, edx ; has valid low 2 bits of the byte count
and ecx, 11b ; the last few cows must come home
rep movsb
END
}
}
static void brep(u8* dst, const u8* src, size_t nbytes)
{
__asm
{
BEGIN
mov esi, [src]
mov edi, [dst]
mov ecx, [nbytes]
mov edx, ecx
rep movsb
END
}
}
static void bloop(u8* dst, const u8* src, size_t nbytes)
{
BEGIN
for(size_t i = 0; i < nbytes; i++)
*dst++ = *src++;
END
}
static void dloop_bloop(u8* dst, const u8* src, size_t nbytes)
{
BEGIN
size_t dwords = nbytes/4;
for(size_t i = 0; i < dwords; i++)
{
*(u32*)dst = *(u32*)src;
dst += 4; src += 4;
}
for(int i = 0; i < nbytes%4; i++)
*dst++ = *(u8*)src++;
END
}
static void _memcpy(u8* dst, const u8* src, size_t nbytes)
{
BEGIN
memcpy(dst, src, nbytes);
END
}
static u8* setup_tiny_buf(int alignment, int misalign, bool is_dst)
{
u8* p = (u8*)_aligned_malloc(256, alignment);
p += misalign;
if(is_dst)
{
for(int i = 0; i < 64; i++)
p[i] = 0;
for(int i = 0; i < 64; i++)
p[i+64] = 0x80|i;
}
else
{
for(int i = 0; i < 64; i++)
p[i] = i;
for(int i = 0; i < 64; i++)
p[i+64] = 0;
}
return p;
}
static void verify_tiny_buf(u8* p, size_t l, const char* culprit)
{
for(size_t i = 0; i < l; i++)
if(p[i] != i)
debug_assert(0);
for(int i = 0; i < 64; i++)
if(p[i+64] != (0x80|i))
debug_assert(0);
}
#define TIME(name, d, s, l)\
least = 1000000;\
for(int i = 0; i < 1000; i++)\
{\
name(d,s,l);\
int clocks=(int)(t1-t0);\
if(clocks < least) least=clocks;\
}\
verify_tiny_buf(d, l, #name);
static int brep_total, dtable_brep_total, dtable_btable_total, drep_brep_total;
static int bloop_total, dloop_bloop_total, _memcpy_total;
static void timeall(u8* d, const u8* s, size_t l)
{
int least;
TIME(brep, d, s, l); brep_total += least;
TIME(dtable_brep, d, s, l); dtable_brep_total += least;
TIME(dtable_btable, d, s, l); dtable_btable_total += least;
TIME(drep_brep, d, s, l); drep_brep_total += least;
TIME(bloop, d, s, l); bloop_total += least;
TIME(dloop_bloop, d, s, l); dloop_bloop_total += least;
TIME(_memcpy, d, s, l); _memcpy_total += least;
}
/*
misalign 0
brep: 8436
dtable_brep: 7120
dtable_btable: 6670
drep_brep: 7384
8
brep: 8436
dtable_brep: 7120
dtable_btable: 6670
drep_brep: 7384
in release mode over all misaligns 0..63 and all sizes 1..64
total difference WRT baseline (%)
dtable_btable: 434176
dtable_brep: 464001 6.9
memcpy: 499936 15.1
drep_brep: 502368 15.7
brep: 546752 26
dloop_bloop: 679426 56.5
bloop: 1537061
in debug mode over all misaligns 0..63 and all sizes 1..64
dtable_btable: 425728 0
dtable_brep: 457153 7.3
drep_brep: 494368 16.1
brep: 538729 26.5
p3, debug mode over all misaligns 0..63 and all sizes 1..64
dtable_btable: 1099605
dtable_brep: 1111757 1.1
memcpy: 1124093 2.2
drep_brep: 1138089
brep: 1313728
dloop_bloop: 1756000
bloop: 2405315
p3, release mode over all misaligns 0..63 and all sizes 1..64
dtable_btable: 1092784
dtable_brep: 1109136 1.5
memcpy: 1116306 2.2
drep_brep: 1127606
dloop_bloop: 1129105
brep: 1308052
bloop: 1588062
*/
static void test_with_misalign(int misalign)
{
u8* d = setup_tiny_buf(64, misalign, true);
u8* s = setup_tiny_buf(64, misalign, false);
for(int i = 0; i < 64; i++)
timeall(d, s, i);
}
static void test_tiny()
{
for(int i = 0; i < 64; i++)
test_with_misalign(i);
debug_printf("brep: %d\n", brep_total);
debug_printf("dtable_brep: %d\n", dtable_brep_total);
debug_printf("dtable_btable: %d\n", dtable_btable_total);
debug_printf("drep_brep: %d\n", drep_brep_total);
debug_printf("bloop: %d\n", bloop_total);
debug_printf("dloop_bloop: %d\n", dloop_bloop_total);
debug_printf("drep_memcpy_brep: %d\n", _memcpy_total);
}
static int test()
{
test_tiny();
return 0;
}
//int dummy = test();
//-----------------------------------------------------------------------------
// support code for lock-free primitives
//-----------------------------------------------------------------------------
// CAS does a sanity check on the location parameter to see if the caller
// actually is passing an address (instead of a value, e.g. 1). this is
// important because the call is via a macro that coerces parameters.
//
// reporting is done with the regular CRT assert instead of debug_assert
// because the wdbg code relies on CAS internally (e.g. to avoid
// nested stack traces). a bug such as VC's incorrect handling of params
// in __declspec(naked) functions would then cause infinite recursion,
// which is difficult to debug (since wdbg is hosed) and quite fatal.
#define ASSERT(x) assert(x)
// note: a 486 or later processor is required since we use CMPXCHG.
// there's no feature flag we can check, and the ia32 code doesn't
// bother detecting anything < Pentium, so this'll crash and burn if
// run on 386. we could replace cmpxchg with a simple mov (since 386
// CPUs aren't MP-capable), but it's not worth the trouble.
// note: don't use __declspec(naked) because we need to access one parameter
// from C code and VC can't handle that correctly.
bool __cdecl CAS_(uintptr_t* location, uintptr_t expected, uintptr_t new_value)
{
// try to see if caller isn't passing in an address
// (CAS's arguments are silently casted)
ASSERT(!debug_is_pointer_bogus(location));
bool was_updated;
__asm
{
cmp byte ptr [cpus], 1
mov eax, [expected]
mov edx, [location]
mov ecx, [new_value]
je $no_lock
_emit 0xf0 // LOCK prefix
$no_lock:
cmpxchg [edx], ecx
sete al
mov [was_updated], al
}
return was_updated;
}
void atomic_add(intptr_t* location, intptr_t increment)
{
__asm
{
cmp byte ptr [cpus], 1
mov edx, [location]
mov eax, [increment]
je $no_lock
_emit 0xf0 // LOCK prefix
$no_lock:
add [edx], eax
}
}
// enforce strong memory ordering.
void mfence()
{
// Pentium IV
if(ia32_cap(SSE2))
__asm mfence
}
void serialize()
{
__asm cpuid
}
#else // i.e. #if !HAVE_ASM
bool CAS_(uintptr_t* location, uintptr_t expected, uintptr_t new_value)
{
uintptr_t prev;
debug_assert(location >= (uintptr_t*)0x10000);
__asm__ __volatile__("lock; cmpxchgl %1,%2"
: "=a"(prev) // %0: Result in eax should be stored in prev
: "q"(new_value), // %1: new_value -> e[abcd]x
"m"(*location), // %2: Memory operand
"0"(expected) // Stored in same place as %0
: "memory"); // We make changes in memory
return prev == expected;
}
void atomic_add(intptr_t* location, intptr_t increment)
{
__asm__ __volatile__ (
"cmpb $1, %1;"
"je 1f;"
"lock;"
"1: addl %3, %0"
: "=m" (*location) /* %0: Output into *location */
: "m" (cpus), /* %1: Input for cpu check */
"m" (*location), /* %2: *location is also an input */
"r" (increment) /* %3: Increment (store in register) */
: "memory"); /* clobbers memory (*location) */
}
void mfence()
{
// no cpu caps stored in gcc compiles, so we can't check for SSE2 support
/*
if (ia32_cap(SSE2))
__asm__ __volatile__ ("mfence");
*/
}
void serialize()
{
__asm__ __volatile__ ("cpuid");
}
#endif // #if HAVE_ASM
//-----------------------------------------------------------------------------
// CPU / feature detect
//-----------------------------------------------------------------------------
//
// data returned by cpuid()
// each function using this data must call cpuid (no-op if already called)
//
static char vendor_str[13];
static int family, model, ext_family;
// used in manual cpu_type detect
static u32 max_ext_func;
// caps
// treated as 128 bit field; order: std ecx, std edx, ext ecx, ext edx
// keep in sync with enum CpuCap and cpuid() code!
u32 caps[4];
static int have_brand_string = 0;
// if false, need to detect cpu_type manually.
// int instead of bool for easier setting from asm
// order in which registers are stored in regs array
enum Regs
{
EAX,
EBX,
ECX,
EDX
};
enum MiscCpuCapBits
{
// AMD PowerNow! flags (returned in edx by CPUID 0x80000007)
POWERNOW_FREQ_ID_CTRL = 2
};
static bool cpuid(u32 func, u32* regs)
{
if(func > max_ext_func)
return false;
// (optimized for size)
__asm
{
mov eax, [func]
cpuid
mov edi, [regs]
stosd
xchg eax, ebx
stosd
xchg eax, ecx
stosd
xchg eax, edx
stosd
}
return true;
}
// (optimized for size)
static void cpuid()
{
__asm
{
pushad ;// save ebx, esi, edi, ebp
;// ICC7: pusha is the 16-bit form!
;// make sure CPUID is supported
pushfd
or byte ptr [esp+2], 32
popfd
pushfd
pop eax
shr eax, 22 ;// bit 21 toggled?
jnc no_cpuid
;// get vendor string
xor eax, eax
cpuid
mov edi, offset vendor_str
xchg eax, ebx
stosd
xchg eax, edx
stosd
xchg eax, ecx
stosd
;// (already 0 terminated)
;// get CPU signature and std feature bits
push 1
pop eax
cpuid
mov [caps+0], ecx
mov [caps+4], edx
movzx edx, al
shr edx, 4
mov [model], edx ;// eax[7:4]
movzx edx, ah
and edx, 0x0f
mov [family], edx ;// eax[11:8]
shr eax, 20
and eax, 0x0f
mov [ext_family], eax ;// eax[23:20]
;// make sure CPUID ext functions are supported
mov esi, 0x80000000
mov eax, esi
cpuid
mov [max_ext_func], eax
cmp eax, esi ;// max ext <= 0x80000000?
jbe no_ext_funcs ;// yes - no ext funcs at all
lea esi, [esi+4] ;// esi = 0x80000004
cmp eax, esi ;// max ext < 0x80000004?
jb no_brand_str ;// yes - brand string not available, skip
;// get CPU brand string (>= Athlon XP, P4)
mov edi, offset cpu_type
push -2
pop esi ;// loop counter: [-2, 0]
$1: lea eax, [0x80000004+esi] ;// 0x80000002 .. 4
cpuid
stosd
xchg eax, ebx
stosd
xchg eax, ecx
stosd
xchg eax, edx
stosd
inc esi
jle $1
;// (already 0 terminated)
mov [have_brand_string], esi ;// esi = 1 = true
no_brand_str:
;// get extended feature flags
mov eax, [0x80000001]
cpuid
mov [caps+8], ecx
mov [caps+12], edx
no_ext_funcs:
no_cpuid:
popad
} // __asm
} // cpuid()
bool ia32_cap(CpuCap cap)
{
u32 idx = cap >> 5;
if(idx > 3)
{
debug_warn("cap invalid");
return false;
}
u32 bit = BIT(cap & 0x1f);
return (caps[idx] & bit) != 0;
}
enum Vendor { UNKNOWN, INTEL, AMD };
static Vendor vendor = UNKNOWN;
static void get_cpu_type()
{
// note: cpu_type is guaranteed to hold 48+1 chars, since that's the
// length of the CPU brand string. strcpy(cpu_type, literal) is safe.
// fall back to manual detect of CPU type if it didn't supply
// a brand string, or if the brand string is useless (i.e. "Unknown").
if(!have_brand_string || strncmp(cpu_type, "Unknow", 6) == 0)
// we use an extra flag to detect if we got the brand string:
// safer than comparing against the default name, which may change.
//
// some older boards reprogram the brand string with
// "Unknow[n] CPU Type" on CPUs the BIOS doesn't recognize.
// in that case, we ignore the brand string and detect manually.
{
if(vendor == AMD)
{
// everything else is either too old, or should have a brand string.
if(family == 6)
{
if(model == 3 || model == 7)
strcpy(cpu_type, "AMD Duron"); // safe
else if(model <= 5)
strcpy(cpu_type, "AMD Athlon"); // safe
else
{
if(ia32_cap(MP))
strcpy(cpu_type, "AMD Athlon MP"); // safe
else
strcpy(cpu_type, "AMD Athlon XP"); // safe
}
}
}
else if(vendor == INTEL)
{
// everything else is either too old, or should have a brand string.
if(family == 6)
{
if(model == 1)
strcpy(cpu_type, "Intel Pentium Pro"); // safe
else if(model == 3 || model == 5)
strcpy(cpu_type, "Intel Pentium II"); // safe
else if(model == 6)
strcpy(cpu_type, "Intel Celeron"); // safe
else
strcpy(cpu_type, "Intel Pentium III"); // safe
}
}
}
// we have a valid brand string; try to pretty it up some
else
{
// strip (tm) from Athlon string
if(!strncmp(cpu_type, "AMD Athlon(tm)", 14))
memmove(cpu_type+10, cpu_type+14, 34);
// remove 2x (R) and CPU freq from P4 string
float freq;
// the indicated frequency isn't necessarily correct - the CPU may be
// overclocked. need to pass a variable though, since scanf returns
// the number of fields actually stored.
if(sscanf(cpu_type, " Intel(R) Pentium(R) 4 CPU %fGHz", &freq) == 1)
strcpy(cpu_type, "Intel Pentium 4"); // safe
}
}
static void measure_cpu_freq()
{
// set max priority, to reduce interference while measuring.
int old_policy; static sched_param old_param; // (static => 0-init)
pthread_getschedparam(pthread_self(), &old_policy, &old_param);
static sched_param max_param;
max_param.sched_priority = sched_get_priority_max(SCHED_FIFO);
pthread_setschedparam(pthread_self(), SCHED_FIFO, &max_param);
if(ia32_cap(TSC))
// make sure the TSC is available, because we're going to
// measure actual CPU clocks per known time interval.
// counting loop iterations ("bogomips") is unreliable.
{
// note: no need to "warm up" cpuid - it will already have been
// called several times by the time this code is reached.
// (background: it's used in rdtsc() to serialize instruction flow;
// the first call is documented to be slower on Intel CPUs)
int num_samples = 16;
// if clock is low-res, do less samples so it doesn't take too long.
// balance measuring time (~ 10 ms) and accuracy (< 1 0/00 error -
// ok for using the TSC as a time reference)
if(timer_res() >= 1e-3)
num_samples = 8;
std::vector<double> samples(num_samples);
int i;
for(i = 0; i < num_samples; i++)
{
double dt;
i64 dc;
// i64 because VC6 can't convert u64 -> double,
// and we don't need all 64 bits.
// count # of clocks in max{1 tick, 1 ms}:
// .. wait for start of tick.
const double t0 = get_time();
u64 c1; double t1;
do
{
// note: get_time effectively has a long delay (up to 5 �s)
// before returning the time. we call it before rdtsc to
// minimize the delay between actually sampling time / TSC,
// thus decreasing the chance for interference.
// (if unavoidable background activity, e.g. interrupts,
// delays the second reading, inaccuracy is introduced).
t1 = get_time();
c1 = rdtsc();
}
while(t1 == t0);
// .. wait until start of next tick and at least 1 ms elapsed.
do
{
const double t2 = get_time();
const u64 c2 = rdtsc();
dc = (i64)(c2 - c1);
dt = t2 - t1;
}
while(dt < 1e-3);
// .. freq = (delta_clocks) / (delta_seconds);
// cpuid/rdtsc/timer overhead is negligible.
const double freq = dc / dt;
samples[i] = freq;
}
std::sort(samples.begin(), samples.end());
// median filter (remove upper and lower 25% and average the rest).
// note: don't just take the lowest value! it could conceivably be
// too low, if background processing delays reading c1 (see above).
double sum = 0.0;
const int lo = num_samples/4, hi = 3*num_samples/4;
for(i = lo; i < hi; i++)
sum += samples[i];
cpu_freq = sum / (hi-lo);
}
// else: TSC not available, can't measure; cpu_freq remains unchanged.
// restore previous policy and priority.
pthread_setschedparam(pthread_self(), old_policy, &old_param);
}
int get_cur_processor_id()
{
int apic_id;
__asm {
push 1
pop eax
cpuid
shr ebx, 24
mov [apic_id], ebx ; ebx[31:24]
}
return apic_id;
}
// set cpu_smp if there's more than 1 physical CPU -
// need to know this for wtime's TSC safety check.
// called on each CPU by on_each_cpu.
static void check_smp()
{
debug_assert(cpus > 0 && "must know # CPUs (call OS-specific detect first)");
// we don't check if it's Intel and P4 or above - HT may be supported
// on other CPUs in future. haven't come across a processor that
// incorrectly sets the HT feature bit.
if(!ia32_cap(HT))
{
// no HT supported, just check number of CPUs as reported by OS.
cpu_smp = (cpus > 1);
return;
}
// first call. we set cpu_smp below if more than 1 physical CPU is found,
// so clear it until then.
if(cpu_smp == -1)
cpu_smp = 0;
//
// still need to check if HT is actually enabled (BIOS and OS);
// there might be 2 CPUs with HT supported but disabled.
//
// get number of logical CPUs per package
// (the same for all packages on this system)
int log_cpus_per_package;
__asm {
push 1
pop eax
cpuid
shr ebx, 16
and ebx, 0xff
mov log_cpus_per_package, ebx ; ebx[23:16]
}
// logical CPUs are initialized after one another =>
// they have the same physical ID.
const int id = get_cur_processor_id();
const int phys_shift = log2(log_cpus_per_package);
const int phys_id = id >> phys_shift;
// more than 1 physical CPU found
static int last_phys_id = -1;
if(last_phys_id != -1 && last_phys_id != phys_id)
cpu_smp = 1;
last_phys_id = phys_id;
}
static void check_speedstep()
{
if(vendor == INTEL)
{
if(ia32_cap(EST))
cpu_speedstep = 1;
}
else if(vendor == AMD)
{
u32 regs[4];
if(cpuid(0x80000007, regs))
if(regs[EDX] & POWERNOW_FREQ_ID_CTRL)
cpu_speedstep = 1;
}
}
void ia32_get_cpu_info()
{
cpuid();
if(family == 0) // cpuid not supported - can't do the rest
return;
// (for easier comparison)
if(!strcmp(vendor_str, "AuthenticAMD"))
vendor = AMD;
else if(!strcmp(vendor_str, "GenuineIntel"))
vendor = INTEL;
get_cpu_type();
check_speedstep();
on_each_cpu(check_smp);
measure_cpu_freq();
// HACK: on Windows, the HRT makes its final implementation choice
// in the first calibrate call where cpu info is available.
// call wtime_reset_impl here to have that happen now,
// so app code isn't surprised by a timer change, although the HRT
// does try to keep the timer continuous.
#if OS_WIN
wtime_reset_impl();
#endif
}