forked from 0ad/0ad
61 lines
1.9 KiB
C
61 lines
1.9 KiB
C
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/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SCRIPTINTERFACE_JSON
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#define INCLUDED_SCRIPTINTERFACE_JSON
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#include "ScriptForward.h"
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#include <string>
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class Path;
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using VfsPath = Path;
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class ScriptRequest;
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/**
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* @file JSON.h
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* Contains JSON and more generally object-string conversion functions.
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*/
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namespace Script
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{
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/**
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* Convert an object to a UTF-8 encoded string, either with JSON
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* (if pretty == true and there is no JSON error) or with toSource().
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*/
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std::string ToString(const ScriptRequest& rq, JS::MutableHandleValue obj, bool pretty = false);
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/**
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* Parse a UTF-8-encoded JSON string. Returns the unmodified value on error
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* and prints an error message.
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* @return true on success; false otherwise
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*/
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bool ParseJSON(const ScriptRequest& rq, const std::string& string_utf8, JS::MutableHandleValue out);
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/**
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* Read a JSON file. Returns the unmodified value on error and prints an error message.
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*/
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void ReadJSONFile(const ScriptRequest& rq, const VfsPath& path, JS::MutableHandleValue out);
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/**
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* Stringify to a JSON string, UTF-8 encoded. Returns an empty string on error.
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*/
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std::string StringifyJSON(const ScriptRequest& rq, JS::MutableHandleValue obj, bool indent = true);
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}
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#endif // INCLUDED_SCRIPTINTERFACE_JSON
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