0ad/source/ps/GameSetup/Atlas.h

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class CmdLineArgs;
// free reference to Atlas UI SO (avoids resource leak report)
extern void ATLAS_Shutdown();
// starts the Atlas UI if an "-editor" switch is found on the command line.
// this is the alternative to starting the main menu and clicking on
// the editor button; it is much faster because it's called during early
// init and therefore skips GUI setup.
extern bool ATLAS_RunIfOnCmdLine(const CmdLineArgs& args);