Improvements to the Cart Wall entities and to the general wall templates.

Removed pop bonus for embassies.

This was SVN commit r10135.
This commit is contained in:
Michael D. Hafer 2011-08-30 00:01:07 +00:00
parent e8253249a2
commit 05afd7796c
14 changed files with 56 additions and 88 deletions

View File

@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<PopulationBonus>0</PopulationBonus>
<BuildTime>150</BuildTime>
<Resources>
<wood>200</wood>

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@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<PopulationBonus>0</PopulationBonus>
<BuildTime>150</BuildTime>
<Resources>
<wood>0</wood>

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@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<PopulationBonus>0</PopulationBonus>
<BuildTime>150</BuildTime>
<Resources>
<wood>100</wood>

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@ -1,16 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>40</BuildTime>
<Resources>
<stone>100</stone>
</Resources>
</Cost>
<Footprint>
<Square width="26.5" depth="6.5"/>
<Square width="28.0" depth="12.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>6000</Max>
</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Homah</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>
<Static width="26.5" depth="6.5"/>
<Static width="24.0" depth="10.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/carthaginians/wall_long.xml</Actor>

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@ -1,5 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_gate">
<Cost>
<BuildTime>45</BuildTime>
<Resources>
<stone>350</stone>
</Resources>
</Cost>
<Health>
<Max>9000</Max>
</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Migdal-shacar</SpecificName>

View File

@ -1,18 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>40</BuildTime>
<Resources>
<stone>100</stone>
</Resources>
</Cost>
<Footprint>
<Square width="26.5" depth="6.5"/>
<Square width="32.0" depth="10.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>6000</Max>
</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Homah</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>
<Static width="26.5" depth="6.5"/>
<Static width="30.0" depth="8.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/carthaginians/wall_long.xml</Actor>
</VisualActor>
</Entity>
</Entity>

View File

@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Footprint>
<Square width="18.5" depth="6.5"/>
<Height>9.0</Height>
</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Homah</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>
<Static width="18.5" depth="6.5"/>
</Obstruction>
<VisualActor>
<Actor>structures/carthaginians/wall_med.xml</Actor>
</VisualActor>
</Entity>

View File

@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Footprint>
<Square width="11.5" depth="6.5"/>
<Height>9.0</Height>
</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Homah</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>
<Static width="11.5" depth="6.5"/>
</Obstruction>
<VisualActor>
<Actor>structures/carthaginians/wall_short.xml</Actor>
</VisualActor>
</Entity>

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@ -1,18 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_tower">
<Cost>
<BuildTime>40</BuildTime>
<Resources>
<stone>250</stone>
</Resources>
</Cost>
<Footprint>
<Square width="9.0" depth="9.0"/>
<Square width="14.0" depth="14.0"/>
<Height>18.0</Height>
</Footprint>
<Health>
<Max>7500</Max>
</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Migdál</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>
<Static width="9.0" depth="9.0"/>
<Static width="11.0" depth="11.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/carthaginians/wall_tower_middle.xml</Actor>
<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
</VisualActor>
</Entity>

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@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_tower">
<Footprint>
<Square width="9.0" depth="9.0"/>
<Height>18.0</Height>
</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Migdál</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>
<Static width="9.0" depth="9.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/carthaginians/wall_tower_end_left.xml</Actor>
</VisualActor>
</Entity>

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@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_tower">
<Footprint>
<Square width="9.0" depth="9.0"/>
<Height>18.0</Height>
</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Migdál</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>
<Static width="9.0" depth="9.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/carthaginians/wall_tower_end_right.xml</Actor>
</VisualActor>
</Entity>

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@ -22,9 +22,9 @@
<Max>2000</Max>
</Health>
<Identity>
<GenericName>Wall</GenericName>
<Tooltip>Protect a town, close off choke points, and defend resource sites.</Tooltip>
<Classes datatype="tokens">Village</Classes>
<GenericName>City Wall</GenericName>
<Tooltip>Wall off your town for a stout defense.</Tooltip>
<Classes datatype="tokens">Town</Classes>
<Icon>structures/wall.png</Icon>
</Identity>
<Obstruction>

View File

@ -22,9 +22,9 @@
<Max>3000</Max>
</Health>
<Identity>
<GenericName>Gate</GenericName>
<Tooltip>Allow units access through a City Wall. Currently not a working feature.</Tooltip>
<Classes datatype="tokens">Village</Classes>
<GenericName>City Gate</GenericName>
<Tooltip>Allow units access through a City Wall. (Currently not a working feature).</Tooltip>
<Classes datatype="tokens">Town</Classes>
<Icon>structures/gate.png</Icon>
</Identity>
<Obstruction>

View File

@ -44,9 +44,9 @@
<Max>2500</Max>
</Health>
<Identity>
<GenericName>Tower</GenericName>
<Tooltip>Garrison to defend a city wall against attackers.</Tooltip>
<Classes datatype="tokens">Village Defensive</Classes>
<GenericName>Wall Turret</GenericName>
<Tooltip>Garrison to defend a City Wall against attackers.</Tooltip>
<Classes datatype="tokens">Town Defensive</Classes>
<Icon>structures/tower.png</Icon>
</Identity>
<Obstruction>