forked from 0ad/0ad
This was SVN commit r5873.
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@ -27,6 +27,9 @@
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<variant frequency="1" name="blood-05">
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<texture>props/blood_05.dds</texture>
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</variant>
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<variant frequency="1" name="blood-06">
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<texture>props/blood_06.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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@ -4,7 +4,7 @@
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<castshadow/>
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<group>
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<variant frequency="100" name="base">
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<variant name="base">
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<colour>234 234 234</colour>
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<mesh>props/dude_head.pmd</mesh>
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<texture>props/head/rome_veteran.dds</texture>
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@ -29,6 +29,13 @@
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Idle"/>
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<variant name="death">
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<texture>props/head/bloodied/rome_veteran.dds</texture>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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@ -92,6 +92,9 @@
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="death">
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<texture>skeletal/bloodied/rome_isp_e_1.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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binaries/data/mods/official/art/textures/skins/props/blood_01.dds
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binaries/data/mods/official/art/textures/skins/props/blood_01.dds
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binaries/data/mods/official/art/textures/skins/props/blood_02.dds
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binaries/data/mods/official/art/textures/skins/props/blood_02.dds
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binaries/data/mods/official/art/textures/skins/props/blood_03.dds
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binaries/data/mods/official/art/textures/skins/props/blood_03.dds
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binaries/data/mods/official/art/textures/skins/props/blood_04.dds
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binaries/data/mods/official/art/textures/skins/props/blood_04.dds
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binaries/data/mods/official/art/textures/skins/props/blood_05.dds
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binaries/data/mods/official/art/textures/skins/props/blood_05.dds
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binaries/data/mods/official/art/textures/skins/props/blood_06.dds
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binaries/data/mods/official/art/textures/skins/props/blood_06.dds
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binaries/data/mods/official/art/textures/skins/props/head/bloodied/rome_veteran.dds
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binaries/data/mods/official/art/textures/skins/props/head/bloodied/rome_veteran.dds
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binaries/data/mods/official/art/textures/skins/skeletal/bloodied/rome_isp_e_1.dds
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binaries/data/mods/official/art/textures/skins/skeletal/bloodied/rome_isp_e_1.dds
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