forked from 0ad/0ad
Fix errors when starting multiplayer games
This was SVN commit r9025.
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@ -265,13 +265,15 @@ function onTick()
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initMain();
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initMain();
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g_LoadingState++;
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g_LoadingState++;
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}
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}
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else if (g_LoadingState == 2)
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while (true)
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{
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{
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var message = Engine.PollNetworkClient();
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while (true)
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if (!message)
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{
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break;
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var message = Engine.PollNetworkClient();
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handleNetMessage(message);
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if (!message)
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break;
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handleNetMessage(message);
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}
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}
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}
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}
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}
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