Animated Roman bireme

This was SVN commit r12868.
This commit is contained in:
Pureon 2012-11-24 00:12:29 +00:00
parent 39eba0928b
commit 21b4f33184
4 changed files with 14 additions and 3 deletions

View File

@ -3,7 +3,12 @@
<castshadow/>
<float/>
<group>
<variant frequency="1" name="Rome Trireme">
<variant frequency="1" name="Rome Bireme">
<animations>
<animation file="mechanical/rome_bireme_idle.dae" name="Idle" speed="30"/>
<animation file="mechanical/rome_bireme_move.dae" name="Walk" speed="6"/>
<animation file="mechanical/rome_bireme_move.dae" name="Run" speed="8"/>
</animations>
<mesh>structural/rome_bireme.dae</mesh>
<props>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>

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