From 26d303d854a2344213c2b6160bf501b24e38fb2e Mon Sep 17 00:00:00 2001 From: leper Date: Sun, 8 Feb 2015 23:07:18 +0000 Subject: [PATCH] Improve mod support of the structree. Patch by s0600204. Adapt structree for changes from the balancing branch. This was SVN commit r16308. --- binaries/data/mods/public/gui/pregame/mainmenu.xml | 2 +- binaries/data/mods/public/gui/structree/rows.xml | 2 +- binaries/data/mods/public/gui/structree/structree.js | 5 ++--- 3 files changed, 4 insertions(+), 5 deletions(-) diff --git a/binaries/data/mods/public/gui/pregame/mainmenu.xml b/binaries/data/mods/public/gui/pregame/mainmenu.xml index 33ae9a14d6..018a20f0ad 100644 --- a/binaries/data/mods/public/gui/pregame/mainmenu.xml +++ b/binaries/data/mods/public/gui/pregame/mainmenu.xml @@ -139,7 +139,7 @@ size="60 50%-100 300 50%+100" hidden="true" > - + - + -1) g_ParsedData.structures[structCode].phase = g_ParsedData.phaseList[0]; let myPhase = g_ParsedData.structures[structCode].phase; - - if (!(myPhase in buildList)) - buildList[myPhase] = []; buildList[myPhase].push(structCode); }