Added Iberian siege ram unit

This was SVN commit r9118.
This commit is contained in:
Pureon 2011-03-25 00:46:02 +00:00
parent afbfca17ce
commit 2a822eb4d4
6 changed files with 63 additions and 2 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="siege ram">
<mesh>structural/iber_siege_ram.dae</mesh>
<texture>structural/iber_siege_ram.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -15,6 +15,7 @@
units/iber_hero_variato
units/iber_super_infantry
units/iber_super_cavalry
units/iber_mechanical_siege_ram
</Entities>
</TrainingQueue>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_siege_ram">
<Identity>
<Civ>iber</Civ>
<SpecificName>Ariete</SpecificName>
<Tooltip>Siege Ram</Tooltip>
<History>It is not known if any of the Iberians culture tribes used rams; the unit is added to the civ roster for gameplay purposes.</History>
<Icon>units/celt_mechanical_siege_ram.png</Icon>
</Identity>
<VisualActor>
<Actor>structures/iberians/siege_ram.xml</Actor>
</VisualActor>
<Cost>
<BuildTime>40</BuildTime>
<Resources>
<wood>300</wood>
<metal>100</metal>
</Resources>
</Cost>
<Footprint replace="">
<Square width="6.75" depth="10.0"/>
<Height>3.0</Height>
</Footprint>
<Obstruction>
<Unit radius="3.75"/>
</Obstruction>
<Health>
<Max>400</Max>
</Health>
<Armour>
<Pierce>25.0</Pierce>
<Crush>20.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>6.0</WalkSpeed>
</UnitMotion>
<GarrisonHolder>
<Max>3</Max>
<EjectHealth>0.1</EjectHealth>
<List datatype="tokens">Support Infantry</List>
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
</Entity>