Update to some maps.

Slightly touched up alpha channel in pers_struct.dds.

Tweaked territory radius for special buildings to look pretty.

Treasure templates.

This was SVN commit r10651.
This commit is contained in:
Michael D. Hafer 2011-12-01 12:19:27 +00:00
parent e5eef18165
commit 2d373d5353
10 changed files with 102 additions and 10 deletions

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_treasure">
<Footprint replace="">
<Circle radius="6.0"/>
<Height>2.0</Height>
</Footprint>
<Identity>
<Civ>gaia</Civ>
<GenericName>Food Treasure</GenericName>
<SpecificName>Persian Food Stores</SpecificName>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<Obstruction>
<Static width="8.0" depth="8.0"/>
</Obstruction>
<ResourceSupply>
<Amount>600</Amount>
<Type>treasure.food</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/special/eyecandy/treasure_persian_food_big.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_treasure">
<Footprint>
<Square width="6.0" depth="6.0"/>
<Height>12.0</Height>
</Footprint>
<Identity>
<Civ>gaia</Civ>
<GenericName>Food Treasure</GenericName>
<SpecificName>Persian Food Treasure</SpecificName>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<Obstruction>
<Static width="5.0" depth="5.0"/>
</Obstruction>
<ResourceSupply>
<Amount>400</Amount>
<Type>treasure.food</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/special/eyecandy/treasure_persian_food_small.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_treasure">
<Footprint>
<Square width="8.0" depth="8.0"/>
<Height>12.0</Height>
</Footprint>
<Identity>
<Civ>gaia</Civ>
<GenericName>Metal Treasure</GenericName>
<SpecificName>Persian Wares</SpecificName>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<Obstruction>
<Static width="7.0" depth="7.0"/>
</Obstruction>
<ResourceSupply>
<Amount>500</Amount>
<Type>treasure.metal</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/special/eyecandy/treasure_persian_metal_big.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_treasure">
<Footprint>
<Square width="5.5" depth="3.5"/>
<Height>12.0</Height>
</Footprint>
<Identity>
<Civ>gaia</Civ>
<GenericName>Metal Treasure</GenericName>
<SpecificName>Persian Rugs</SpecificName>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<Obstruction>
<Static width="5.0" depth="3.0"/>
</Obstruction>
<ResourceSupply>
<Amount>300</Amount>
<Type>treasure.metal</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/special/eyecandy/treasure_persian_metal_small.xml</Actor>
</VisualActor>
</Entity>

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@ -30,7 +30,7 @@
</Obstruction>
<TerritoryInfluence>
<Root>false</Root>
<Radius>40</Radius>
<Radius>38</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<VisualActor>