forked from 0ad/0ad
some entity tweaks - change unit footprint size and attack rates
This was SVN commit r2353.
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@ -32,7 +32,7 @@
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los="2"
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los="2"
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/>
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/>
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</Traits>
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</Traits>
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<Footprint Radius="0.5" Height="5.0"/>
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<Footprint Radius="1.5" Height="1.5"/>
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<Actions>
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<Actions>
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<Move
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<Move
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speed="6.0"
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speed="6.0"
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@ -40,7 +40,7 @@
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crush="0.0"
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crush="0.0"
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hack="0.5"
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hack="0.5"
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pierce="0.5"
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pierce="0.5"
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speed="3000"
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speed="1500"
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/>
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/>
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<Create
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<Create
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list=""
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list=""
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