Some "varfare" again plus a call to initMusic because that will be needed for the Spidermonkey upgrade.

This was SVN commit r14188.
This commit is contained in:
Yves 2013-11-15 18:35:19 +00:00
parent 54fcb3b4ca
commit 3ab983f8a1
5 changed files with 15 additions and 13 deletions

View File

@ -836,7 +836,7 @@ function launchGame()
const romanNumbers = [undefined, "I", "II", "III", "IV", "V", "VI", "VII", "VIII"];
for (var i = 0; i < numPlayers; ++i)
{
civs = allcivs[Math.floor(Math.random()*allcivs.length)];
var civs = allcivs[Math.floor(Math.random()*allcivs.length)];
if (!g_GameAttributes.settings.PlayerData[i].Civ || g_GameAttributes.settings.PlayerData[i].Civ == "random")
g_GameAttributes.settings.PlayerData[i].Civ = civs[Math.floor(Math.random()*civs.length)];
@ -1549,7 +1549,7 @@ function sendRegisterGameStanza()
var nbp = numberOfPlayers ? numberOfPlayers : 1;
var tnbp = g_GameAttributes.settings.PlayerData.length;
gameData = {
var gameData = {
"name":g_ServerName,
"mapName":g_GameAttributes.map,
"niceMapName":getMapDisplayName(g_GameAttributes.map),

View File

@ -20,8 +20,8 @@ function init(data)
if (tipText)
{
var index = tipText.indexOf("\n");
tipTextTitle = tipText.substring(0, index);
tipTextMessage = tipText.substring(index);
var tipTextTitle = tipText.substring(0, index);
var tipTextMessage = tipText.substring(index);
getGUIObjectByName("tipTitle").caption = tipTextTitle? tipTextTitle : "";
getGUIObjectByName("tipText").caption = tipTextMessage? tipTextMessage : "";
}

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@ -12,6 +12,7 @@ var g_mapSizes = {};
function init(attribs)
{
// Play menu music
initMusic();
global.music.setState(global.music.states.MENU);
g_Name = Engine.LobbyGetNick();
@ -38,8 +39,8 @@ function init(attribs)
updatePlayerList();
resetFilters();
var spamMonitorTimer = setTimeout(clearSpamMonitor, 5000);
var spammerTimer = setTimeout(clearSpammers, 30000);
setTimeout(clearSpamMonitor, 5000);
setTimeout(clearSpammers, 30000);
}
////////////////////////////////////////////////////////////////////////////////////////////////
@ -609,18 +610,18 @@ function ircFormat(text, from, color, key)
// Generate and apply color to uncolored names,
if (!color && from)
coloredFrom = colorPlayerName(from);
var coloredFrom = colorPlayerName(from);
else if (from)
coloredFrom = "[color='" + color + "']" + from + "[/color]";
var coloredFrom = "[color='" + color + "']" + from + "[/color]";
// Time for optional time header
var time = new Date(Date.now());
// Build time header if enabled
if (g_timestamp)
formatted = '[font="serif-bold-13"]\x5B' + twoDigits(time.getHours() % 12) + ":" + twoDigits(time.getMinutes()) + '\x5D[/font] '
var formatted = '[font="serif-bold-13"]\x5B' + twoDigits(time.getHours() % 12) + ":" + twoDigits(time.getMinutes()) + '\x5D[/font] '
else
formatted = "";
var formatted = "";
// Handle commands
if (text[0] == '/')
@ -671,13 +672,13 @@ function updateSpamandDetect(text, from)
function clearSpamMonitor()
{
g_spamMonitor = {};
spamTimer = setTimeout(clearSpamMonitor, 5000);
setTimeout(clearSpamMonitor, 5000);
}
function clearSpammers()
{
g_spammers = {};
spammerTimer = setTimeout(clearSpammers, 30000);
setTimeout(clearSpammers, 30000);
}
/* Utilities */

View File

@ -4,6 +4,7 @@
<script file="gui/common/functions_global_object.js"/>
<script file="gui/common/functions_utility.js"/>
<script file="gui/common/timer.js"/>
<script file="gui/common/music.js"/>
<script file="gui/lobby/lobby.js"/>

View File

@ -195,7 +195,7 @@ function init(data)
militaryScore.size = left + " 2 " + (left + width) + " 100%"; left += width;
explorationScore.size = left + " 2 " + (left + width) + " 100%"; left += width;
totalScore.size = left + " 2 " + (left + width) + " 100%"; left += width;
size = getGUIObjectByName("playerBox0["+i+"]").size;
var size = getGUIObjectByName("playerBox0["+i+"]").size;
size.right = left + 10;
getGUIObjectByName("playerBox0["+i+"]").size = size;