Colonnade for Seleucid city building

This was SVN commit r18114.
This commit is contained in:
Johnathan Good 2016-05-01 04:35:24 +00:00
parent d8ed6d828a
commit 4471e0bf18
4 changed files with 66 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1">
<mesh>structural/sele_colonnade.dae</mesh>
<textures>
<texture file="structural/Sele_struct_2.png" name="baseTex"/>
<texture file="structural/Sele_struct_2_norm.png" name="normTex"/>
<texture file="structural/Sele_struct_2_spec.png" name="specTex"/>
<texture file="structural/ao/sele_colonnade_AO.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<Armour>
<Hack>2</Hack>
<Pierce>5</Pierce>
<Crush>2</Crush>
</Armour>
<BuildRestrictions>
<Category>Fence</Category>
</BuildRestrictions>
<Footprint>
<Square width="1.6" depth="1.6"/>
<Height>4.0</Height>
</Footprint>
<Health>
<Max>200</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Colonnade</GenericName>
<SpecificName>Corinthian Colonnade</SpecificName>
<History>A colonnade of the detailed Greek Corinthian order.</History>
<Icon>gaia/special_fence.png</Icon>
</Identity>
<Loot>
<xp>1</xp>
<food>0</food>
<wood>0</wood>
<stone>20</stone>
<metal>0</metal>
</Loot>
<Obstruction>
<Static width="1.5" depth="1.5"/>
</Obstruction>
<StatusBars>
<HeightOffset>8.0</HeightOffset>
</StatusBars>
<Vision>
<Range>4</Range>
</Vision>
<VisualActor>
<Actor>props/special/eyecandy/sele_colonnade.xml</Actor>
</VisualActor>
</Entity>