From 661284a403eef53bcb41c608c2490e70983e4a14 Mon Sep 17 00:00:00 2001 From: elexis Date: Sat, 19 Aug 2017 11:47:24 +0000 Subject: [PATCH] Fix some string issues and reveal the name of the next release (Ken Wood). Change the tense of the Capture The Relic message, as proposed by brian (WhiteTreePaladin). Consistently use title case for buttons. Use more descriptive and concise option titles. Remove two unused strings. Fixes #4718 Refs https://wildfiregames.com/forum/index.php?/topic/22745-all-relics-captured-message/ Refs https://wildfiregames.com/forum/index.php?/topic/22461-alpha-23-name-suggestions/ Reviewed by: brian (WhiteTreePaladin), leper, GunChleoc. Release name agreed with Itms on 2017-07-29 on irc. This was SVN commit r20000. --- binaries/data/mods/public/gui/common/gamedescription.js | 4 ++-- binaries/data/mods/public/gui/common/settings.js | 2 +- binaries/data/mods/public/gui/gamesetup/gamesetup.js | 2 +- .../data/mods/public/gui/gamesetup_mp/gamesetup_mp.xml | 6 +++--- binaries/data/mods/public/gui/options/options.json | 8 ++++---- binaries/data/mods/public/gui/pregame/mainmenu.xml | 6 +++--- .../data/mods/public/gui/session/selection_details.js | 2 +- .../selection_panels_middle/multiple_details_area.xml | 2 -- .../public/gui/session/top_panel/button_game_speed.xml | 2 +- binaries/data/mods/public/gui/session/top_panel/label.xml | 2 +- binaries/data/mods/public/maps/scripts/CaptureTheRelic.js | 8 ++++---- .../settings/victory_conditions/capture_the_relic.json | 2 +- 12 files changed, 22 insertions(+), 24 deletions(-) diff --git a/binaries/data/mods/public/gui/common/gamedescription.js b/binaries/data/mods/public/gui/common/gamedescription.js index d3f4db8c5a..d893e8109a 100644 --- a/binaries/data/mods/public/gui/common/gamedescription.js +++ b/binaries/data/mods/public/gui/common/gamedescription.js @@ -243,8 +243,8 @@ function getGameDescription(extended = false) title = sprintf( translatePluralWithContext( "victory condition", - "Capture The Relic (%(min)s minute)", - "Capture The Relic (%(min)s minutes)", + "Capture the Relic (%(min)s minute)", + "Capture the Relic (%(min)s minutes)", g_GameAttributes.settings.VictoryDuration ), { "min": g_GameAttributes.settings.VictoryDuration } diff --git a/binaries/data/mods/public/gui/common/settings.js b/binaries/data/mods/public/gui/common/settings.js index 480f6aa82b..4d7e1cd51a 100644 --- a/binaries/data/mods/public/gui/common/settings.js +++ b/binaries/data/mods/public/gui/common/settings.js @@ -132,7 +132,7 @@ function loadAIDifficulties() } /** - * Loads available victory times for victory conditions like Wonder and Capture The Relic. + * Loads available victory times for victory conditions like Wonder and Capture the Relic. */ function loadVictoryDuration() { diff --git a/binaries/data/mods/public/gui/gamesetup/gamesetup.js b/binaries/data/mods/public/gui/gamesetup/gamesetup.js index 8e2c037c43..2c36adfe4d 100644 --- a/binaries/data/mods/public/gui/gamesetup/gamesetup.js +++ b/binaries/data/mods/public/gui/gamesetup/gamesetup.js @@ -854,7 +854,7 @@ var g_MiscControls = { }, "startGame": { "caption": () => - g_IsController ? translate("Start game!") : g_ReadyData[g_IsReady].caption, + g_IsController ? translate("Start Game!") : g_ReadyData[g_IsReady].caption, "tooltip": (hoverIdx) => !g_IsController ? g_ReadyData[g_IsReady].tooltip : diff --git a/binaries/data/mods/public/gui/gamesetup_mp/gamesetup_mp.xml b/binaries/data/mods/public/gui/gamesetup_mp/gamesetup_mp.xml index 1717861096..ca8fe13a2c 100644 --- a/binaries/data/mods/public/gui/gamesetup_mp/gamesetup_mp.xml +++ b/binaries/data/mods/public/gui/gamesetup_mp/gamesetup_mp.xml @@ -28,7 +28,7 @@ - Player name: + Player Name: @@ -70,7 +70,7 @@