This was SVN commit r5545.

This commit is contained in:
Michael D. Hafer 2008-01-11 18:12:50 +00:00
parent 8e341c2d6b
commit 672f457206
11 changed files with 86 additions and 45 deletions

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@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="numidian-face-trimbeard-longhair">
<mesh>props/head_longhair.pmd</mesh>
<texture>props/head/numid_face_a.dds</texture>
</variant>
<variant frequency="1" name="numidian-face-goatee-longhair">
<mesh>props/head_longhair.pmd</mesh>
<texture>props/head/numid_face_b.dds</texture>
</variant>
<variant frequency="1" name="numidian-face-goatee">
<mesh>props/head_goatee.pmd</mesh>
<texture>props/head/numid_face_b.dds</texture>
</variant>
<variant frequency="1" name="numidian-face-beard-wide">
<mesh>props/head_beard_wide.pmd</mesh>
<texture>props/head/numid_face_c.dds</texture>
</variant>
</group>
</actor>

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@ -4,17 +4,45 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<variant frequency="1" name="Base">
<animations>
<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
<animation file="quadraped/horse_gallop.psa" name="Walk" speed="17"/>
<animation file="quadraped/horse_gallop.psa" name="Run" speed="8"/>
<animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
<animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="20"/>
<animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="20"/>
</animations>
<mesh>skeletal/horse.pmd</mesh>
<props>
<prop actor="units/carthaginians/cavalry_javelinist_a_r.xml" attachpoint="rider"/>
</props>
<texture>skeletal/horse_dun_a.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="Horse-Texture-Plain">
<texture>skeletal/horse_kart_cjv_b_1.dds</texture>
</variant>
<variant frequency="1" name="Horse-Texture-Snipe">
<texture>skeletal/horse_kart_cjv_b_2.dds</texture>
</variant>
<variant frequency="1" name="Horse-Texture-Boots">
<texture>skeletal/horse_kart_cjv_b_3.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="horse-color-gray">
<colour>238 232 204</colour>
</variant>
<variant frequency="1" name="horse-color-ruddish">
<colour>254 200 160</colour>
</variant>
<variant frequency="1" name="horse-color-sandy">
<colour>254 214 129</colour>
</variant>
</group>
<material>objectcolor.xml</material>
</actor>

View File

@ -6,24 +6,22 @@
<group>
<variant frequency="100" name="Base">
<animations>
<animation file="biped/cavalryidle.psa" name="Idle" speed="0"/>
<animation file="biped/cavalryidle.psa" name="Walk" speed="20"/>
<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
<animation file="infantry/general/dude/dudechop.psa" name="Chop" speed="150"/>
<animation file="infantry/general/dude/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="infantry/general/dude/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="infantry/general/dude/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="infantry/general/dude/dudeattack1.psa" name="Attack" speed="100"/>
<animation file="biped/cavalryidle.psa" name="Idle" speed="50"/>
<animation file="biped/cavalryidle.psa" name="Walk" speed="50"/>
<animation file="biped/rider_gallop.psa" name="Run" speed="8"/>
<animation event=".5" file="biped/rider_javelin_atk_a.psa" load="0" name="Melee" speed="50"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/temp/kart_sign_cavalry_javelinist_a.xml" attachpoint="head_extra"/>
<prop actor="props/temp/placeholder_helmet_a.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/placeholder_hele_kart.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_numid_all.xml" attachpoint="head"/>
<prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/>
<prop actor="props/units/shields/numidian_round_1.xml" attachpoint="shield"/>
</props>
<texture>skeletal/plac_kart_a.dds</texture>
<texture>skeletal/kart_cjv_a_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -32,14 +32,14 @@
</group>
<group>
<variant frequency="1" name="horse-color-palamino">
<colour>210 193 123</colour>
<variant frequency="1" name="horse-color-gray">
<colour>238 232 204</colour>
</variant>
<variant frequency="1" name="horse-color-strawberryroan">
<colour>254 117 16</colour>
<variant frequency="1" name="horse-color-ruddish">
<colour>254 200 160</colour>
</variant>
<variant frequency="1" name="horse-color-dun">
<colour>194 132 1</colour>
<variant frequency="1" name="horse-color-sandy">
<colour>254 214 129</colour>
</variant>
</group>

View File

@ -13,10 +13,9 @@
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/head_numid_basic.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_numid_all.xml" attachpoint="head"/>
<prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/>
<prop actor="props/units/shields/numidian_round_1.xml" attachpoint="shield"/>
</props>
<texture>skeletal/kart_cjv_b_1.dds</texture>
</variant>

View File

@ -10,17 +10,8 @@
</group>
<group>
<variant frequency="1" name="Blanket-1-hide-gray">
<texture>skeletal/kart_su2_ele_a.dds</texture>
</variant>
<variant frequency="1" name="Blanket-1-hide-brown">
<texture>skeletal/kart_su2_ele_b.dds</texture>
</variant>
<variant frequency="2" name="Blanket-2-hide-gray">
<texture>skeletal/kart_su2_ele_c.dds</texture>
</variant>
<variant frequency="2" name="Blanket-2-hide-brown">
<texture>skeletal/kart_su2_ele_d.dds</texture>
<texture>skeletal/kart_su2_ele_a.dds</texture>
</variant>
</group>

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@ -1,8 +1,6 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="cart_cavalry_javelinist_b"
>
<Entity Parent="cart_cavalry_javelinist_b">
<Traits>
@ -13,5 +11,7 @@
</Promotion>
</Traits>
<Actor>units/carthaginians/cavalry_javelinist_a.xml</Actor>
</Entity>

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@ -1,8 +1,7 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_unit_cavalry_ranged_javelinist"
>
<Entity Parent="template_unit_cavalry_ranged_javelinist">
<Traits>
<Id>
@ -24,4 +23,5 @@
</Traits>
<Actor>units/carthaginians/cavalry_javelinist_b.xml</Actor>
</Entity>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="cart_cavalry_javelinist_a"
>
<Entity Parent="cart_cavalry_javelinist_a">
<Actor>units/carthaginians/cavalry_javelinist_e.xml</Actor>
</Entity>