Rearrange buttons in ingame menu

This was SVN commit r10597.
This commit is contained in:
WhiteTreePaladin 2011-11-25 16:04:30 +00:00
parent 6ab2a62c3f
commit 69d5b07bb4

View File

@ -138,7 +138,7 @@
<object size="100%-16 96 100% 112" type="checkbox" style="StoneCrossBox">
<action on="Press">Engine.SetBoundingBoxDebugOverlay(this.checked);</action>
</object>
<object size="0 112 100%-18 128" type="text" style="devCommandsText">Restrict camera</object>
<object size="100%-16 112 100% 128" type="checkbox" style="StoneCrossBox" checked="true">
<action on="Press">gameView.constrainCamera = this.checked;</action>
@ -391,11 +391,26 @@
<action on="Press">settingsMenuButton();</action>
</object>
<!-- Save game button -->
<object type="button"
name="saveGameButton"
style="StoneButtonFancy"
size="0 32 100% 60"
tooltip_style="sessionToolTip"
>
Save
<action on="Press">
Engine.SaveGame();
closeMenu();
</action>
</object>
<!-- Chat button -->
<object type="button"
name="chatButton"
style="StoneButtonFancy"
size="0 32 100% 60"
size="0 64 100% 92"
tooltip_style="sessionToolTip"
>
Chat
@ -406,7 +421,7 @@
<object type="button"
name="menuExitButton"
style="StoneButtonFancy"
size="0 64 100% 92"
size="0 96 100% 124"
tooltip_style="sessionToolTip"
>
Exit
@ -417,27 +432,12 @@
<object type="button"
name="pauseButton"
style="StoneButtonFancy"
size="0 96 100% 124"
size="0 128 100% 154"
tooltip_style="sessionToolTip"
>
<object name="pauseButtonText" type="text" style="CenteredButtonText" ghost="true">Pause</object>
<action on="Press">togglePause();</action>
</object>
<!-- Save game button -->
<object type="button"
name="saveGameButton"
style="StoneButtonFancy"
size="0 128 100% 154"
tooltip_style="sessionToolTip"
>
Save Game
<action on="Press">
Engine.SaveGame();
closeMenu();
</action>
</object>
</object>
</object>