From 6cc00f6a828c344be829133e7070f3cab9d0dca3 Mon Sep 17 00:00:00 2001 From: elexis Date: Thu, 18 Feb 2016 13:50:10 +0000 Subject: [PATCH] Reduce base-height of the random map island stronghold, so units don't walk too far into the water. Patch by niektb, refs #3455. This was SVN commit r17773. --- binaries/data/mods/public/maps/random/island_stronghold.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/binaries/data/mods/public/maps/random/island_stronghold.json b/binaries/data/mods/public/maps/random/island_stronghold.json index bb62875d0c..cd386592d9 100644 --- a/binaries/data/mods/public/maps/random/island_stronghold.json +++ b/binaries/data/mods/public/maps/random/island_stronghold.json @@ -4,7 +4,7 @@ "Script" : "island_stronghold.js", "Description" : "Teams start off with nearly adjacent town centers on a small island, offering a fortified base from which to expand.", "BaseTerrain" : ["medit_sand_wet"], - "BaseHeight" : -5, + "BaseHeight" : -10, "Keywords": ["naval"], "Preview" : "island_stronghold.png", "CircularMap" : true