Mauryan walls cost wood and have roughly 25% less health than stone walls.

This was SVN commit r13254.
This commit is contained in:
Michael D. Hafer 2013-03-11 00:10:24 +00:00
parent 0d7e6b7880
commit 7dda41f693
5 changed files with 34 additions and 3 deletions

View File

@ -1,9 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_long">
<Cost>
<Resources>
<stone>0</stone>
<wood>30</wood>
</Resources>
</Cost>
<Footprint>
<Square width="38.5" depth="9.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>2250</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SelectionGroupName>structures/maur_wallset_stone</SelectionGroupName>

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@ -1,11 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_medium">
<Cost>
<Resources>
<stone>0</stone>
<wood>20</wood>
</Resources>
</Cost>
<Footprint>
<Square width="26.5" depth="9.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3000</Max>
<Max>2250</Max>
</Health>
<Identity>
<Civ>maur</Civ>

View File

@ -1,11 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_short">
<Cost>
<Resources>
<stone>0</stone>
<wood>10</wood>
</Resources>
</Cost>
<Footprint>
<Square width="14.5" depth="9.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3000</Max>
<Max>2250</Max>
</Health>
<Identity>
<Civ>maur</Civ>

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@ -1,9 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_tower">
<Cost>
<Resources>
<stone>0</stone>
<wood>60</wood>
</Resources>
</Cost>
<Footprint>
<Square width="12.5" depth="12.5"/>
<Height>18.0</Height>
</Footprint>
<Health>
<Max>3000</Max>
<SpawnEntityOnDeath>rubble/rubble_stone_wall_tower</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Puratta</SpecificName>

View File

@ -64,7 +64,7 @@
<SpecificName>Chandragupta Maurya</SpecificName>
<Tooltip>Hero Aura: "TBD"</Tooltip>
<History>TBD.</History>
<Icon>units/cart_hero_hannibal.png</Icon>
<Icon>units/maur_hero_chandragupta.png</Icon>
</Identity>
<ProductionQueue>
<BatchTimeModifier>0.7</BatchTimeModifier>