forked from 0ad/0ad
Fixes MSVC build warnings about unhanded cases in switch statement (C4062) and missing parameter in macro (C4003)
This was SVN commit r16141.
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8fc14655b5
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@ -1,4 +1,4 @@
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/* Copyright (C) 2014 Wildfire Games.
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/* Copyright (C) 2015 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -123,61 +123,66 @@ void CGUIString::GenerateTextCall(const CGUI *pGUI,
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break;
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case CGUIString::TextChunk::Tag::TAG_ICON:
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// We'll need to setup a text-call that will point
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// to the icon, this is to be able to iterate
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// through the text-calls without having to
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// complex the structure virtually for nothing more.
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SGUIText::STextCall TextCall;
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// Also add it to the sprites being rendered.
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SGUIText::SSpriteCall SpriteCall;
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// Get Icon from icon database in pGUI
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SGUIIcon icon = pGUI->GetIcon(path);
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CSize size = icon.m_Size;
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// append width, and make maximum height the height.
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Feedback.m_Size.cx += size.cx;
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Feedback.m_Size.cy = std::max(Feedback.m_Size.cy, size.cy);
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// These are also needed later
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TextCall.m_Size = size;
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SpriteCall.m_Area = size;
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// Handle additional attributes
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std::vector<TextChunk::Tag::TagAttribute>::const_iterator att_it;
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for (att_it = tag.m_TagAttributes.begin(); att_it != tag.m_TagAttributes.end(); ++att_it)
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{
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const TextChunk::Tag::TagAttribute& tagAttrib = *att_it;
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// We'll need to setup a text-call that will point
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// to the icon, this is to be able to iterate
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// through the text-calls without having to
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// complex the structure virtually for nothing more.
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SGUIText::STextCall TextCall;
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if (tagAttrib.attrib == L"displace" && !tagAttrib.value.empty())
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// Also add it to the sprites being rendered.
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SGUIText::SSpriteCall SpriteCall;
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// Get Icon from icon database in pGUI
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SGUIIcon icon = pGUI->GetIcon(path);
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CSize size = icon.m_Size;
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// append width, and make maximum height the height.
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Feedback.m_Size.cx += size.cx;
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Feedback.m_Size.cy = std::max(Feedback.m_Size.cy, size.cy);
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// These are also needed later
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TextCall.m_Size = size;
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SpriteCall.m_Area = size;
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// Handle additional attributes
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std::vector<TextChunk::Tag::TagAttribute>::const_iterator att_it;
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for (att_it = tag.m_TagAttributes.begin(); att_it != tag.m_TagAttributes.end(); ++att_it)
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{
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//Displace the sprite
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CSize displacement;
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// Parse the value
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if (!GUI<CSize>::ParseString(tagAttrib.value, displacement))
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LOGERROR(L"Error parsing 'displace' value for tag [ICON]");
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else
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SpriteCall.m_Area += displacement;
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const TextChunk::Tag::TagAttribute& tagAttrib = *att_it;
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if (tagAttrib.attrib == L"displace" && !tagAttrib.value.empty())
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{
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//Displace the sprite
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CSize displacement;
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// Parse the value
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if (!GUI<CSize>::ParseString(tagAttrib.value, displacement))
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LOGERROR(L"Error parsing 'displace' value for tag [ICON]");
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else
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SpriteCall.m_Area += displacement;
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}
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else if (tagAttrib.attrib == L"tooltip")
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SpriteCall.m_Tooltip = tagAttrib.value;
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else if (tagAttrib.attrib == L"tooltip_style")
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SpriteCall.m_TooltipStyle = tagAttrib.value;
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}
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else if (tagAttrib.attrib == L"tooltip")
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SpriteCall.m_Tooltip = tagAttrib.value;
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else if (tagAttrib.attrib == L"tooltip_style")
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SpriteCall.m_TooltipStyle = tagAttrib.value;
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SpriteCall.m_Sprite = icon.m_SpriteName;
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SpriteCall.m_CellID = icon.m_CellID;
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// Add sprite call
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Feedback.m_SpriteCalls.push_back(SpriteCall);
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// Finalize text call
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TextCall.m_pSpriteCall = &Feedback.m_SpriteCalls.back();
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// Add text call
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Feedback.m_TextCalls.push_back(TextCall);
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}
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SpriteCall.m_Sprite = icon.m_SpriteName;
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SpriteCall.m_CellID = icon.m_CellID;
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// Add sprite call
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Feedback.m_SpriteCalls.push_back(SpriteCall);
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// Finalize text call
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TextCall.m_pSpriteCall = &Feedback.m_SpriteCalls.back();
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// Add text call
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Feedback.m_TextCalls.push_back(TextCall);
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break;
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default:
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LOGERROR(L"Encountered unexpected tag applied to text");
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break;
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}
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}
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@ -1,4 +1,4 @@
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/* Copyright (C) 2014 Wildfire Games.
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/* Copyright (C) 2015 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -88,7 +88,7 @@ std::string EscapeString(const CStr& str)
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#define GETVAL(type)\
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void CConfigDB::GetValue(EConfigNamespace ns, const CStr& name, type& value)\
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{\
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CHECK_NS();\
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CHECK_NS(;);\
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CScopeLock s(&cfgdb_mutex);\
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TConfigMap::iterator it = m_Map[CFG_COMMAND].find(name);\
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if (it != m_Map[CFG_COMMAND].end())\
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@ -115,7 +115,7 @@ GETVAL(std::string)
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void CConfigDB::GetValues(EConfigNamespace ns, const CStr& name, CConfigValueSet& values)
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{
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CHECK_NS();
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CHECK_NS(;);
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CScopeLock s(&cfgdb_mutex);
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TConfigMap::iterator it = m_Map[CFG_COMMAND].find(name);
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@ -184,7 +184,7 @@ std::map<CStr, CConfigValueSet> CConfigDB::GetValuesWithPrefix(EConfigNamespace
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void CConfigDB::SetValueString(EConfigNamespace ns, const CStr& name, const CStr& value)
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{
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CHECK_NS();
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CHECK_NS(;);
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CScopeLock s(&cfgdb_mutex);
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TConfigMap::iterator it = m_Map[ns].find(name);
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@ -196,7 +196,7 @@ void CConfigDB::SetValueString(EConfigNamespace ns, const CStr& name, const CStr
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void CConfigDB::SetConfigFile(EConfigNamespace ns, const VfsPath& path)
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{
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CHECK_NS();
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CHECK_NS(;);
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CScopeLock s(&cfgdb_mutex);
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m_ConfigFile[ns] = path;
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