This was SVN commit r5670.

This commit is contained in:
Michael D. Hafer 2008-02-23 08:13:06 +00:00
parent 6f46174bff
commit 8726f663df
7 changed files with 65 additions and 10 deletions

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/shield/round_b_f.pmd</mesh>
<props>
<prop actor="props/units/shields/kart_csw_round_b_back.xml" attachpoint="back"/>
</props>
</variant>
</group>
<group>
<variant name="Shield-H">
<texture>props/shield/iber_round_h.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Base">
<mesh>props/shield/scutum_c_f.pmd</mesh>
<props>
<prop actor="props/units/shields/scutum_back.xml" attachpoint="back"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="shield-scutum-h">
<texture>props/shield/iber_oval_h.dds</texture>
</variant>
<variant frequency="1" name="shield-scutum-i">
<texture>props/shield/iber_oval_i.dds</texture>
</variant>
<variant frequency="1" name="shield-scutum-j">
<texture>props/shield/iber_oval_j.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -27,6 +27,7 @@
<animation file="infantry/general/death/inf_07.psa" name="death" speed="300"/>
<animation file=""/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/shields/iber_scutum_isp.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
@ -36,9 +37,8 @@
</group>
<group>
<variant frequency="1" name="Iberian-Tunic">
<mesh>skeletal/m_tunic_a.pmd</mesh>
<texture>skeletal/iber_isw_a_1.dds</texture>
<variant frequency="1" name="Scutarius-Body-Texture">
<texture>skeletal/iber_isp_a_1.dds</texture>
</variant>
</group>

View File

@ -37,11 +37,11 @@
</group>
<group>
<variant frequency="1" name="Iberian-Tunic-gold">
<texture>skeletal/iber_isw_b_1.dds</texture>
<variant frequency="1" name="Iberian-Tunic-beige">
<texture>skeletal/iber_isw_a_1.dds</texture>
</variant>
<variant frequency="1" name="Iberian-Tunic-brown">
<texture>skeletal/iber_isw_b_2.dds</texture>
<texture>skeletal/iber_isw_a_2.dds</texture>
</variant>
</group>

View File

@ -28,7 +28,7 @@
<animation file=""/>
</animations>
<props>
<prop actor="props/units/shields/iber_scutum_isp.xml" attachpoint="shield"/>
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
</props>

View File

@ -29,9 +29,12 @@
</group>
<group>
<variant frequency="1" name="texture-1">
<variant frequency="1" name="tunic-beige">
<texture>skeletal/iber_isw_a_1.dds</texture>
</variant>
<variant frequency="1" name="tunic-brown">
<texture>skeletal/iber_isw_a_2.dds</texture>
</variant>
</group>
<group>

View File

@ -20,9 +20,9 @@
<props>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/iber_scutum_su1.xml" attachpoint="shield"/>
<prop actor="props/units/shields/iber_round_su1.xml" attachpoint="shield"/>
</props>
<texture>skeletal/iber_su1_devotio_1.dds</texture>
<texture>skeletal/iber_isp_e_1.dds</texture>
</variant>
</group>