forked from 0ad/0ad
This was SVN commit r5670.
This commit is contained in:
parent
6f46174bff
commit
8726f663df
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/shield/round_b_f.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/shields/kart_csw_round_b_back.xml" attachpoint="back"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant name="Shield-H">
|
||||
<texture>props/shield/iber_round_h.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -0,0 +1,29 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant name="Base">
|
||||
<mesh>props/shield/scutum_c_f.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/shields/scutum_back.xml" attachpoint="back"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="shield-scutum-h">
|
||||
<texture>props/shield/iber_oval_h.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="shield-scutum-i">
|
||||
<texture>props/shield/iber_oval_i.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="shield-scutum-j">
|
||||
<texture>props/shield/iber_oval_j.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -27,6 +27,7 @@
|
||||
<animation file="infantry/general/death/inf_07.psa" name="death" speed="300"/>
|
||||
<animation file=""/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/shields/iber_scutum_isp.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
|
||||
@ -36,9 +37,8 @@
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="Iberian-Tunic">
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
<texture>skeletal/iber_isw_a_1.dds</texture>
|
||||
<variant frequency="1" name="Scutarius-Body-Texture">
|
||||
<texture>skeletal/iber_isp_a_1.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
|
@ -37,11 +37,11 @@
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="Iberian-Tunic-gold">
|
||||
<texture>skeletal/iber_isw_b_1.dds</texture>
|
||||
<variant frequency="1" name="Iberian-Tunic-beige">
|
||||
<texture>skeletal/iber_isw_a_1.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="Iberian-Tunic-brown">
|
||||
<texture>skeletal/iber_isw_b_2.dds</texture>
|
||||
<texture>skeletal/iber_isw_a_2.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
<animation file=""/>
|
||||
</animations>
|
||||
<props>
|
||||
<prop actor="props/units/shields/iber_scutum_isp.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
|
||||
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
|
||||
</props>
|
||||
|
@ -29,9 +29,12 @@
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="texture-1">
|
||||
<variant frequency="1" name="tunic-beige">
|
||||
<texture>skeletal/iber_isw_a_1.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-brown">
|
||||
<texture>skeletal/iber_isw_a_2.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
|
@ -20,9 +20,9 @@
|
||||
<props>
|
||||
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
|
||||
<prop actor="props/units/shields/iber_scutum_su1.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/shields/iber_round_su1.xml" attachpoint="shield"/>
|
||||
</props>
|
||||
<texture>skeletal/iber_su1_devotio_1.dds</texture>
|
||||
<texture>skeletal/iber_isp_e_1.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user