Carthage building names.

This was SVN commit r10212.
This commit is contained in:
Michael D. Hafer 2011-09-08 00:20:00 +00:00
parent bc59102801
commit 8fa5e80043
15 changed files with 16 additions and 15 deletions

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Mahaneh</SpecificName>
<SpecificName>Maḥanēt</SpecificName>
<History>The Carthaginians incorporated stables and barracks into their city walls.</History>
<Tooltip>Train North African citizen-soldiers.</Tooltip>
</Identity>

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<Entity parent="template_structure_civic_civil_centre">
<Identity>
<Civ>cart</Civ>
<SpecificName>Merkaz</SpecificName>
<SpecificName>Merkāz</SpecificName>
<History>Carthiginian's History</History>
</Identity>
<TrainingQueue>

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Réfet</SpecificName>
<SpecificName>Rēfet</SpecificName>
<History>A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Horses or elephants can be captured in the wild and placed in the Corral. Unlike normal corralled animals that generate food, the corralled Horse and Elephant functions similarly to a relic as in AoK. As long as it/they remain(s) in the Corral, the resource cost of training horse-mounted units (cavalry) or War Elephant Super Units is reduced by a fixed amount of –5% per animal corralled appropriate to kind.</History>
</Identity>
<Obstruction>

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<Identity>
<Civ>cart</Civ>
<GenericName>Commercial Port</GenericName>
<SpecificName>/Commercial Port/</SpecificName>
<SpecificName>Namel</SpecificName>
<History>The Carthaginians were famous for their sea trade. Carthage itself had an entire harbour dedicated to nothing more than commercial sea trade.</History>
<Tooltip>Constructs fishing boats to gather meat and merchant ships to trade with other docks.</Tooltip>
</Identity>

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Ahuzah</SpecificName>
<SpecificName>Aḥuzāh</SpecificName>
<History>Although there must have been many small farms as well, when the Carthaginians expanded into the hinterland, most farms and orchardist establishments were created by the wealthy segment of society that became known as the landowners, and the resulting estates were mostly worked by ?almost enslaved? Liby-Phoenicians, Numidians, and whomever they could get.</History>
</Identity>
<Obstruction>

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<Entity parent="template_structure_resource_field">
<Identity>
<Civ>cart</Civ>
<SpecificName>Sadéh</SpecificName>
<SpecificName>Šadd</SpecificName>
<History>A farmer's field.</History>
</Identity>
</Entity>

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Mecudah</SpecificName>
<GenericName>Blockhouse Fort</GenericName>
<SpecificName>Ḥamet</SpecificName>
<History>The Carthaginians built a number of rather 'monolithic' blockhouse forts sited at critical locations in North Africa, sometimes also in conjunction with long lengths of wall intended to keep the wilder people of the desert to the south from freely ranging into the ?civilised? territories under their direct control.</History>
</Identity>
<Obstruction>

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</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Bayit</SpecificName>
<SpecificName>Bet</SpecificName>
<History>Housing was generally built of adobe or sandstone then plastered with stucco. Flat roofs predominate, few windows, arched doorways in evidence, kind of a blend of Achaemenian and Mediterranean styles with some tiled roofs. In the biggest cities, especially Carthage and such as Utica, housing was in flat-roofed structures rising as high as 6 and 7 stories.</History>
</Identity>
<Obstruction>

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Šuq</SpecificName>
<SpecificName>Šūq</SpecificName>
<History>Carthaginian markets were probably just big sheds or structures surrounding a ?market? area or in a wharf area of a port.</History>
</Identity>
<Obstruction>

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Mehcabah</SpecificName>
<SpecificName>Maḥṣabah</SpecificName>
<History>Resources and building materials were kept in warehouses.</History>
</Identity>
<Obstruction>

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Migdal</SpecificName>
<SpecificName>Mijdil</SpecificName>
<History>Sturdy stone outposts used to keep an eye on desert nomad tribes along the Carthaginian North African frontier.</History>
</Identity>
<Obstruction>

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</Footprint>
<Identity>
<Civ>cart</Civ>
<SpecificName>Miqdáš</SpecificName>
<SpecificName>Maqdaš</SpecificName>
<History>What little we know of the Carthaginian religion has be pieced together from scattered sources. Tanit, a fertility goddess, was one of two principle gods in the Carthaginian pantheon, the other being her consort Ba'al, a deity of Phoenician origin.</History>
<Tooltip>Train Priestesses. Train Sacred Band pikemen.</Tooltip>
</Identity>

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</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Homah</SpecificName>
<SpecificName>Jdar</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>

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</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Migdal-shacar</SpecificName>
<SpecificName>Mijdil-šaʿar</SpecificName>
<History>The tower sections constituted a 4th level where they rose up to provide even higher firing level platform than that of the top of the wall run.</History>
</Identity>
<VisualActor>

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</Health>
<Identity>
<Civ>cart</Civ>
<SpecificName>Migdál</SpecificName>
<SpecificName>Mijdil</SpecificName>
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
</Identity>
<Obstruction>