forked from 0ad/0ad
[Gameplay] Enable other civ's to train champions in Han barracks and stables
Reported by Player of 0AD: https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-514122 Note that this also deletes the Han swordsman templates, as they are unused right now. This was SVN commit r27046.
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binaries/data/mods/public/maps/scenarios/sandbox_han.xml
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/sandbox_han.xml
(Stored with Git LFS)
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@ -16,7 +16,6 @@
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</Obstruction>
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<Researcher>
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<Technologies datatype="tokens">
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-unlock_champion_infantry
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archer_attack_spread
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crossbow_training
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</Technologies>
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@ -24,15 +23,6 @@
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<Trainer>
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<Entities datatype="tokens">
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units/{civ}/infantry_crossbowman_b
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-units/{civ}/infantry_swordsman_b
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-units/{civ}/champion_infantry_spearman
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-units/{civ}/champion_infantry_pikeman
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-units/{civ}/champion_infantry_maceman
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-units/{civ}/champion_infantry_axeman
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-units/{civ}/champion_infantry_swordsman
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-units/{civ}/champion_infantry_javelineer
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-units/{civ}/champion_infantry_slinger
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-units/{civ}/champion_infantry_archer
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</Entities>
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</Trainer>
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<VisualActor>
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@ -16,21 +16,10 @@
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</Obstruction>
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<Researcher>
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<Technologies datatype="tokens">
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-unlock_champion_cavalry
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archer_attack_spread
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crossbow_training
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</Technologies>
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</Researcher>
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<Trainer>
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<BatchTimeModifier>0.8</BatchTimeModifier>
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<Entities datatype="tokens">
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-units/{civ}/champion_cavalry
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-units/{civ}/champion_cavalry_spearman
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-units/{civ}/champion_cavalry_archer
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-units/{civ}/champion_chariot
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-units/{civ}/war_dog
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</Entities>
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</Trainer>
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<VisualActor>
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<Actor>structures/han/stable.xml</Actor>
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<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/han/infantry_swordsman_b">
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<Identity>
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<Rank>Advanced</Rank>
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</Identity>
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<Promotion>
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<Entity>units/han/infantry_swordsman_e</Entity>
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</Promotion>
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<VisualActor>
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<Actor>units/han/infantry_swordsman_a.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,21 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_infantry_melee_swordsman">
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<Builder>
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<Entities datatype="tokens">
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-structures/wallset_palisade
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</Entities>
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</Builder>
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<Identity>
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<Civ>han</Civ>
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<SelectionGroupName>units/han/infantry_swordsman_b</SelectionGroupName>
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<SpecificName>Dāo Bīng</SpecificName>
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<Icon>units/han/infantry_swordsman.png</Icon>
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<RequiredTechnology>phase_town</RequiredTechnology>
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</Identity>
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<Promotion>
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<Entity>units/han/infantry_swordsman_a</Entity>
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</Promotion>
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<VisualActor>
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<Actor>units/han/infantry_swordsman_b.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,10 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/han/infantry_swordsman_a">
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<Identity>
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<Rank>Elite</Rank>
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</Identity>
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<Promotion disable=""/>
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<VisualActor>
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<Actor>units/han/infantry_swordsman_e.xml</Actor>
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</VisualActor>
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</Entity>
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