Fix build without PCH for some targets.

Patch By: Angen
Reviewed By: vladislavbelov
Tested By: Stan, vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1361
This was SVN commit r21964.
This commit is contained in:
Vladislav Belov 2018-12-28 14:58:35 +00:00
parent 28dff528ec
commit 962815c898
8 changed files with 20 additions and 12 deletions

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@ -1,4 +1,4 @@
/* Copyright (C) 2012 Wildfire Games.
/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -23,6 +23,7 @@
#include "ps/CStrIntern.h"
#include <boost/unordered_map.hpp>
#include <map>
class CVector4D;

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@ -34,6 +34,8 @@
#include "lib/sysdep/os/win/win.h"
#include "lib/sysdep/os/win/wutil.h"
#include "lib/sysdep/os/win/wcpu.h"
#include <map>
#include <Psapi.h>
#if ARCH_X86_X64

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@ -1,4 +1,4 @@
/* Copyright (C) 2014 Wildfire Games.
/* Copyright (C) 2018 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
@ -26,6 +26,8 @@
#include "lib/sysdep/os/win/win.h"
#include "lib/sysdep/os/win/winit.h"
#include <sstream>
WINIT_REGISTER_EARLY_INIT(wversion_Init);

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@ -31,6 +31,8 @@
#include "ps/CStr.h"
#include "ps/Singleton.h"
#include <map>
// Namespace priorities: User supersedes mod supersedes system.
// Command-line arguments override everything.

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@ -1,4 +1,4 @@
/* Copyright (C) 2016 Wildfire Games.
/* Copyright (C) 2018 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
@ -31,6 +31,7 @@
#include "third_party/mongoose/mongoose.h"
#include <iomanip>
#include <map>
#include <unordered_map>
CProfiler2 g_Profiler2;

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@ -1,4 +1,4 @@
/* Copyright (C) 2017 Wildfire Games.
/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -18,14 +18,14 @@
#ifndef INCLUDED_SCRIPTINTERFACE
#define INCLUDED_SCRIPTINTERFACE
#include <boost/random/linear_congruential.hpp>
#include "lib/file/vfs/vfs_path.h"
#include "maths/Fixed.h"
#include "ScriptTypes.h"
#include "ps/Errors.h"
#include <boost/random/linear_congruential.hpp>
#include <map>
ERROR_GROUP(Scripting);
ERROR_TYPE(Scripting, SetupFailed);

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@ -1,4 +1,4 @@
/* Copyright (C) 2016 Wildfire Games.
/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -18,11 +18,11 @@
#ifndef INCLUDED_SCRIPTRUNTIME
#define INCLUDED_SCRIPTRUNTIME
#include <sstream>
#include "ScriptTypes.h"
#include "ScriptExtraHeaders.h"
#include <sstream>
#define STACK_CHUNK_SIZE 8192
/**

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@ -1,4 +1,4 @@
/* Copyright (C) 2017 Wildfire Games.
/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -27,8 +27,8 @@
#include <boost/random/linear_congruential.hpp>
#include <boost/unordered_map.hpp>
#include <map>
#include <set>
#include <unordered_map>
class IComponent;