forked from 0ad/0ad
Make ship and siege immune to poison
reported by @Langbart #6526 accepted by : @Stan @asterix Differential revision: https://code.wildfiregames.com/D4656 This was SVN commit r26892.
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@ -39,6 +39,12 @@
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</Repairable>
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<Resistance>
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<Entity>
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<ApplyStatus>
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<Poisoned>
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<Duration>0.0</Duration>
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<BlockChance>1</BlockChance>
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</Poisoned>
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</ApplyStatus>
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<Damage>
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<Hack>5</Hack>
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<Pierce>10</Pierce>
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@ -26,6 +26,12 @@
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</Repairable>
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<Resistance>
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<Entity>
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<ApplyStatus>
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<Poisoned>
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<Duration>0.0</Duration>
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<BlockChance>1</BlockChance>
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</Poisoned>
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</ApplyStatus>
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<Damage>
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<Hack>1</Hack>
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<Pierce>25</Pierce>
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