forked from 0ad/0ad
Added projectile to Iberian fortress. Fixed icons for Iberian ships.
This was SVN commit r9235.
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@ -6,6 +6,7 @@
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<mesh>structural/iber_fortress.dae</mesh>
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<props>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/iber_struct.dds</texture>
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</variant>
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BIN
binaries/data/mods/public/art/textures/ui/session/portraits/units/iber_ship_fishing.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/ui/session/portraits/units/iber_ship_fishing.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/ui/session/portraits/units/iber_ship_merchant.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/ui/session/portraits/units/iber_ship_merchant.png
(Stored with Git LFS)
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@ -4,7 +4,7 @@
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<Civ>iber</Civ>
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<SpecificName>/Fishing Boat/</SpecificName>
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<History>Need History</History>
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<Icon>units/celt_ship_fishing.png</Icon>
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<Icon>units/iber_ship_fishing.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>structures/iberians/fishing_ship.xml</Actor>
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