diff --git a/binaries/data/mods/internal/art/actors/structures/iberians/corral.xml b/binaries/data/mods/internal/art/actors/structures/iberians/corral.xml
new file mode 100644
index 0000000000..33faaa246f
--- /dev/null
+++ b/binaries/data/mods/internal/art/actors/structures/iberians/corral.xml
@@ -0,0 +1,14 @@
+
+
+
+
+
+ structural/iber_corral.dae
+
+
+
+ structural/iber_struct.dds
+
+
+ player_trans.xml
+
diff --git a/binaries/data/mods/internal/art/meshes/structural/iber_corral.dae b/binaries/data/mods/internal/art/meshes/structural/iber_corral.dae
new file mode 100644
index 0000000000..f3c9bc4264
--- /dev/null
+++ b/binaries/data/mods/internal/art/meshes/structural/iber_corral.dae
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:f7c3f9d71d804e1b8ec06f2e76285d66f78dabbaae3bed459606267171b093b5
+size 150795
diff --git a/binaries/data/mods/internal/maps/scenarios/kimball.xml b/binaries/data/mods/internal/maps/scenarios/kimball.xml
index 35658c1077..3daacd7855 100644
--- a/binaries/data/mods/internal/maps/scenarios/kimball.xml
+++ b/binaries/data/mods/internal/maps/scenarios/kimball.xml
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:4198f34291da9e8c9d40816cc12838bbea5fded98c10efd836cd18ae7a7424ec
-size 1888
+oid sha256:aba25433d75975850b07c42c76e07e6d106673949292cff4c5a7ce4a3aaf5aff
+size 1860
diff --git a/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml b/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml
index c2fd474957..1e6fc95697 100644
--- a/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml
+++ b/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml
@@ -6,7 +6,7 @@
A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Horses can be captured in the wild and placed in the Corral. Unlike normal corralled animals that generate food, the corralled Horse functions similarly to a relic as in AoK.. As long as it/they remain(s) in the Corral, the resource cost of training horse-mounted units (cavalry) is reduced by a fixed amount of -5% per animal corralled.
- structures/plot_corral.xml
+ structures/iberians/corral.xml