diff --git a/binaries/data/mods/internal/art/actors/structures/iberians/corral.xml b/binaries/data/mods/internal/art/actors/structures/iberians/corral.xml new file mode 100644 index 0000000000..33faaa246f --- /dev/null +++ b/binaries/data/mods/internal/art/actors/structures/iberians/corral.xml @@ -0,0 +1,14 @@ + + + + + + structural/iber_corral.dae + + + + structural/iber_struct.dds + + + player_trans.xml + diff --git a/binaries/data/mods/internal/art/meshes/structural/iber_corral.dae b/binaries/data/mods/internal/art/meshes/structural/iber_corral.dae new file mode 100644 index 0000000000..f3c9bc4264 --- /dev/null +++ b/binaries/data/mods/internal/art/meshes/structural/iber_corral.dae @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7c3f9d71d804e1b8ec06f2e76285d66f78dabbaae3bed459606267171b093b5 +size 150795 diff --git a/binaries/data/mods/internal/maps/scenarios/kimball.xml b/binaries/data/mods/internal/maps/scenarios/kimball.xml index 35658c1077..3daacd7855 100644 --- a/binaries/data/mods/internal/maps/scenarios/kimball.xml +++ b/binaries/data/mods/internal/maps/scenarios/kimball.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4198f34291da9e8c9d40816cc12838bbea5fded98c10efd836cd18ae7a7424ec -size 1888 +oid sha256:aba25433d75975850b07c42c76e07e6d106673949292cff4c5a7ce4a3aaf5aff +size 1860 diff --git a/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml b/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml index c2fd474957..1e6fc95697 100644 --- a/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml +++ b/binaries/data/mods/internal/simulation/templates/structures/iber_corral.xml @@ -6,7 +6,7 @@ A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Horses can be captured in the wild and placed in the Corral. Unlike normal corralled animals that generate food, the corralled Horse functions similarly to a relic as in AoK.. As long as it/they remain(s) in the Corral, the resource cost of training horse-mounted units (cavalry) is reduced by a fixed amount of -5% per animal corralled. - structures/plot_corral.xml + structures/iberians/corral.xml