forked from 0ad/0ad
Mauryan head gear and faces
This was SVN commit r13155.
This commit is contained in:
parent
9c2e4c93a0
commit
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Maur face a">
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<textures>
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<texture file="props/helmet/maur_face_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Maur face b">
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<textures>
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<texture file="props/helmet/maur_face_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Maur face c">
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<textures>
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<texture file="props/helmet/maur_face_c.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Maur face d">
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<textures>
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<texture file="props/helmet/maur_face_d.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="3" name="short hair">
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<mesh>props/helmet/head_mauryan_short_hair.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="No earrings">
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<props>
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<prop attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="Earrings">
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<props>
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<prop actor="props/units/heads/maur_earrings_1.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Maur face a">
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<textures>
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<texture file="props/helmet/maur_face_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Maur face b">
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<textures>
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<texture file="props/helmet/maur_face_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Maur face c">
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<textures>
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<texture file="props/helmet/maur_face_c.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Maur face d">
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<textures>
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<texture file="props/helmet/maur_face_d.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="3" name="tall hair">
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<mesh>props/helmet/head_mauryan_tall_hair.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="No earrings">
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<props>
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<prop attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="Earrings">
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<props>
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<prop actor="props/units/heads/maur_earrings_1.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Maur turban">
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<textures>
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<texture file="props/helmet/maur_inf_turban_a.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="battle turban">
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<mesh>props/helmet/maur_inf_battle_turban_a.dae</mesh>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Maur turban">
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<textures>
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<texture file="props/helmet/maur_inf_turban_a.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="top knot front">
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<mesh>props/helmet/maur_inf_big_turban_a.dae</mesh>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Maur turban">
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<textures>
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<texture file="props/helmet/maur_inf_turban_a.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="wrap a">
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<mesh>props/helmet/maur_inf_short_wrap_a.dae</mesh>
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</variant>
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<variant frequency="1" name="wrap b">
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<mesh>props/helmet/maur_inf_short_wrap_b.dae</mesh>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Maur turban">
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<textures>
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<texture file="props/helmet/maur_inf_turban_a.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="wrap a">
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<mesh>props/helmet/maur_inf_tall_wrap_a.dae</mesh>
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</variant>
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<variant frequency="1" name="wrap b">
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<mesh>props/helmet/maur_inf_tall_wrap_b.dae</mesh>
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</variant>
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<variant frequency="1" name="wrap c">
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<mesh>props/helmet/maur_inf_tall_wrap_c.dae</mesh>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Maur turban">
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<textures>
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<texture file="props/helmet/maur_inf_turban_a.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="turban a">
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<mesh>props/helmet/maur_inf_turban_a.dae</mesh>
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</variant>
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<variant frequency="1" name="turban b">
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<mesh>props/helmet/maur_inf_turban_b.dae</mesh>
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</variant>
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<variant frequency="1" name="turban c">
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<mesh>props/helmet/maur_inf_turban_c.dae</mesh>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/helmet/head_mauryan_short_hair.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/head_mauryan_short_hair.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/head_mauryan_tall_hair.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/head_mauryan_tall_hair.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_battle_turban_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_battle_turban_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_big_turban_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_big_turban_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_short_wrap_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_short_wrap_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_short_wrap_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_short_wrap_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_tall_wrap_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_tall_wrap_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_tall_wrap_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_tall_wrap_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_tall_wrap_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_tall_wrap_c.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_turban_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_turban_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_turban_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_turban_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_turban_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/maur_inf_turban_c.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_a.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_a.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_b.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_b.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_c.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_c.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_d.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_face_d.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_inf_turban_a.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/maur_inf_turban_a.png
(Stored with Git LFS)
Normal file
Binary file not shown.
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