forked from 0ad/0ad
added effects and upgraded greek docks for each greek civ
This was SVN commit r13777.
This commit is contained in:
parent
89e69af987
commit
c6d361a76f
@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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<group>
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<variant>
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<mesh>props/athen_dock_decor.dae</mesh>
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<textures>
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||||
<texture file="props/hele_decor.png" name="baseTex"/>
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<texture file="props/hele_decor_norm.png" name="normTex"/>
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<texture file="props/hele_decor_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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<castshadow/>
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||||
<group>
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<variant>
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<mesh>props/athen_dock_fishboat.dae</mesh>
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<textures>
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<texture file="structural/hele_fishing_boat.dds" name="baseTex"/>
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<texture file="structural/ao/athen_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/athen_dock_props.dae</mesh>
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<textures>
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||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
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||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
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<texture file="props/hele_props_a_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>structural/athen_dock_struct_b.dae</mesh>
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<textures>
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||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
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<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
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<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/athen_dock_tiles.dae</mesh>
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<textures>
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<texture file="props/hele_tile_c.dds" name="baseTex"/>
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<texture file="props/hele_tile_c_norm.png" name="normTex"/>
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<texture file="props/hele_tile_c_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/athen_dock_pentekonter.dae</mesh>
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<textures>
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<texture file="structural/hele_pentekonter.png" name="baseTex"/>
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<texture file="structural/ao/athen_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao.xml</material>
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</actor>
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@ -4,8 +4,13 @@
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<group>
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<variant>
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<mesh>structural/hele_gate_door.dae</mesh>
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<textures><texture file="structural/hele_struct_b.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/hele_struct_b.dds" name="baseTex"/>
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<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
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<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
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<texture file="structural/ao/hele_wall_gate.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -4,7 +4,13 @@
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/hele_wall_tower_props.dae</mesh>
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<textures><texture file="props/hele_props_a.dds" name="baseTex"/></textures>
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<textures>
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<texture file="props/hele_props_a.dds" name="baseTex"/>
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<texture file="props/hele_props_a_norm.png" name="normTex"/>
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<texture file="props/hele_props_a_spec.png" name="specTex"/>
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<texture file="structural/ao/hele_wall_tower.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/mace_dock_decor.dae</mesh>
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<textures>
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<texture file="props/hele_decor.png" name="baseTex"/>
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<texture file="props/hele_decor_norm.png" name="normTex"/>
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<texture file="props/hele_decor_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/mace_dock_fishboat.dae</mesh>
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<textures>
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<texture file="structural/hele_fishing_boat.dds" name="baseTex"/>
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<texture file="structural/ao/mace_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/mace_dock_props.dae</mesh>
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<textures>
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||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
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<texture file="props/hele_props_a_norm.png" name="normTex"/>
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||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>structural/mace_dock_struct_b.dae</mesh>
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<textures>
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||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
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<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
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<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/mace_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/mace_dock_tiles.dae</mesh>
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<textures>
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||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
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||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
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<texture file="props/hele_tile_c_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/mace_dock_pentekonter.dae</mesh>
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<textures>
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<texture file="structural/hele_pentekonter.png" name="baseTex"/>
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<texture file="structural/ao/mace_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao.xml</material>
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</actor>
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/spart_dock_fishboat.dae</mesh>
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<textures>
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<texture file="structural/hele_fishing_boat.dds" name="baseTex"/>
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<texture file="structural/ao/spart_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/spart_dock_props.dae</mesh>
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<textures>
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||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
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||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
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||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/spart_dock.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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||||
</actor>
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@ -0,0 +1,16 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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<variant>
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||||
<mesh>structural/spart_dock_struct_b.dae</mesh>
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||||
<textures>
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||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
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||||
<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
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||||
<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/spart_dock.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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||||
</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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<variant>
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<mesh>props/spart_dock_tiles.dae</mesh>
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||||
<textures>
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||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
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||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
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||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/spart_dock.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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||||
</actor>
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@ -0,0 +1,14 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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<variant>
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||||
<mesh>props/spart_dock_pentekonter.dae</mesh>
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||||
<textures>
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||||
<texture file="structural/hele_pentekonter.png" name="baseTex"/>
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||||
<texture file="structural/ao/spart_dock.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<material>player_trans_ao.xml</material>
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</actor>
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@ -3,19 +3,23 @@
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="hellenes dock">
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<mesh>structural/helle_docks_struct.dae</mesh>
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<variant frequency="100" name="athenians dock">
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<mesh>structural/athen_dock_struct.dae</mesh>
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<props>
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<prop actor="props/structures/hellenes/dock_struct_b.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/dock_fishing_boat.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/dock_warship.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/dock_props.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/dock_tiles.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/dock_struct_b.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/dock_fishing_boat.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/dock_warship.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/dock_props.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/dock_tiles.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/dock_decor.xml" attachpoint="root"/>
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</props>
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<textures>
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||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
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||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/athen_dock.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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<material>player_trans.xml</material>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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||||
</actor>
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||||
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@ -4,7 +4,12 @@
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<group>
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||||
<variant name="Wall long">
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||||
<mesh>structural/hele_wall_long.dae</mesh>
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||||
<textures><texture file="structural/hele_struct_b.dds" name="baseTex"/></textures>
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||||
<textures>
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||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
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||||
<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/hele_wall_long.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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<group>
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@ -17,5 +22,5 @@
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</props>
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</variant>
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||||
</group>
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||||
<material>player_trans.xml</material>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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||||
</actor>
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||||
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@ -4,7 +4,12 @@
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||||
<group>
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||||
<variant name="Wall Medium">
|
||||
<mesh>structural/hele_wall_medium.dae</mesh>
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||||
<textures><texture file="structural/hele_struct_b.dds" name="baseTex"/></textures>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/hele_wall_medium.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
@ -17,5 +22,5 @@
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||||
</props>
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||||
</variant>
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||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
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||||
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@ -4,7 +4,12 @@
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||||
<group>
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||||
<variant name="Wall short">
|
||||
<mesh>structural/hele_wall_short.dae</mesh>
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||||
<textures><texture file="structural/hele_struct_b.dds" name="baseTex"/></textures>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/hele_wall_short.png" name="aoTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
@ -17,5 +22,5 @@
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||||
</props>
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||||
</variant>
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||||
</group>
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||||
<material>player_trans.xml</material>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
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||||
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@ -13,7 +13,12 @@
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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||||
</props>
|
||||
<textures><texture file="structural/hele_struct_b.dds" name="baseTex"/></textures>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/hele_wall_tower.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
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||||
</group>
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||||
<group>
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||||
@ -34,5 +39,5 @@
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||||
</props>
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||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<float/>
|
||||
<group>
|
||||
<variant frequency="100" name="macedonians dock">
|
||||
<mesh>structural/mace_dock_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/macedonians/dock_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/dock_fishing_boat.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/dock_warship.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/dock_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/dock_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/dock_decor.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_dock.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<float/>
|
||||
<group>
|
||||
<variant frequency="100" name="spartans dock">
|
||||
<mesh>structural/spart_dock_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/dock_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/dock_fishing_boat.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/dock_warship.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/dock_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/dock_tiles.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_dock.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_decor.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_decor.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_fishboat.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_fishboat.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_pentekonter.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_pentekonter.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_props.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_props.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_tiles.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/athen_dock_tiles.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/hele_wall_tower_props.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/hele_wall_tower_props.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_decor.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_decor.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_fishboat.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_fishboat.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_pentekonter.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_pentekonter.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_props.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_props.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_tiles.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/mace_dock_tiles.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_fishboat.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_fishboat.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_pentekonter.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_pentekonter.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_props.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_props.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_tiles.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_dock_tiles.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/athen_dock_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/athen_dock_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/athen_dock_struct_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/athen_dock_struct_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/hele_gate_door.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/hele_gate_door.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_long.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_long.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_medium.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_medium.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_short.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_short.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_tower.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_tower.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_dock_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_dock_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_dock_struct_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_dock_struct_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_dock_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_dock_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_dock_struct_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_dock_struct_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/athen_dock.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/athen_dock.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_gate.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_gate.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_long.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_long.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_medium.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_medium.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_short.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_short.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_tower.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/hele_wall_tower.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/mace_dock.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/mace_dock.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/spart_dock.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/spart_dock.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -22,7 +22,7 @@
|
||||
</Entities>
|
||||
</ProductionQueue>
|
||||
<VisualActor>
|
||||
<Actor>structures/hellenes/dock.xml</Actor>
|
||||
<Actor>structures/macedonians/dock.xml</Actor>
|
||||
<FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
@ -22,7 +22,7 @@
|
||||
</Entities>
|
||||
</ProductionQueue>
|
||||
<VisualActor>
|
||||
<Actor>structures/hellenes/dock.xml</Actor>
|
||||
<Actor>structures/spartans/dock.xml</Actor>
|
||||
<FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
Loading…
Reference in New Issue
Block a user