From d05592e77f57b4fb5a16c9588f0a262c47a5f342 Mon Sep 17 00:00:00 2001 From: Mythos_Ruler Date: Tue, 11 Oct 2011 14:05:14 +0000 Subject: [PATCH] #Miscellaneous units. Thanks SMST! This was SVN commit r10388. --- .../props/units/heads/mace_bronzeshield_a.xml | 3 + .../units/shields/mace_round_hypaspist.xml | 4 +- .../actors/units/celts/infantry_slinger_a.xml | 189 ++++++++++++++++++ .../actors/units/celts/infantry_slinger_b.xml | 150 ++++++++++++++ .../actors/units/celts/infantry_slinger_e.xml | 177 ++++++++++++++++ .../units/hellenes/infantry_slinger_a.xml | 129 ++++++++++++ .../units/hellenes/infantry_slinger_b.xml | 125 ++++++++++++ .../units/hellenes/infantry_slinger_e.xml | 139 +++++++++++++ .../units/iberians/cavalry_javelinist_a.xml | 60 ++++++ .../units/iberians/cavalry_javelinist_a_r.xml | 48 +++++ .../units/iberians/cavalry_javelinist_b.xml | 61 ++++++ .../units/iberians/cavalry_javelinist_b_r.xml | 40 ++++ .../units/iberians/cavalry_javelinist_e.xml | 60 ++++++ .../units/iberians/cavalry_javelinist_e_r.xml | 44 ++++ .../actors/units/macedonians/thoakrites.xml | 42 ++++ .../actors/units/macedonians/thureophoros.xml | 162 +++++++++++++++ .../skins/props/shield/celt_oval2_a.dds | 4 +- .../skins/props/shield/celt_oval2_c.dds | 4 +- .../skins/skeletal/mace_thoakrites.dds | 3 + .../skins/skeletal/mace_thorakites_2.png | 3 + .../skins/skeletal/mace_thureophoros.dds | 3 + .../units/celt_infantry_slinger_a.xml | 35 ++++ .../units/celt_infantry_slinger_b.xml | 35 ++++ .../units/celt_infantry_slinger_e.xml | 32 +++ .../units/hele_infantry_slinger_a.xml | 12 ++ .../units/hele_infantry_slinger_b.xml | 17 ++ .../units/hele_infantry_slinger_e.xml | 10 + .../units/iber_cavalry_javelinist_a.xml | 35 ++++ .../units/iber_cavalry_javelinist_b.xml | 26 +++ .../units/iber_cavalry_javelinist_e.xml | 32 +++ .../templates/units/mace_thoakrites.xml | 50 +++++ .../templates/units/mace_thureophoros.xml | 39 ++++ 32 files changed, 1767 insertions(+), 6 deletions(-) create mode 100644 binaries/data/mods/public/art/actors/units/celts/infantry_slinger_a.xml create mode 100644 binaries/data/mods/public/art/actors/units/celts/infantry_slinger_b.xml create mode 100644 binaries/data/mods/public/art/actors/units/celts/infantry_slinger_e.xml create mode 100644 binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_a.xml create mode 100644 binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_b.xml create mode 100644 binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_e.xml create mode 100644 binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a.xml create mode 100644 binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a_r.xml create mode 100644 binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b.xml create mode 100644 binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b_r.xml create mode 100644 binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e.xml create mode 100644 binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e_r.xml create mode 100644 binaries/data/mods/public/art/actors/units/macedonians/thoakrites.xml create mode 100644 binaries/data/mods/public/art/actors/units/macedonians/thureophoros.xml create mode 100644 binaries/data/mods/public/art/textures/skins/skeletal/mace_thoakrites.dds create mode 100644 binaries/data/mods/public/art/textures/skins/skeletal/mace_thorakites_2.png create mode 100644 binaries/data/mods/public/art/textures/skins/skeletal/mace_thureophoros.dds create mode 100644 binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_a.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_b.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_e.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_a.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_b.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_e.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_a.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_b.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_e.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/mace_thoakrites.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml diff --git a/binaries/data/mods/public/art/actors/props/units/heads/mace_bronzeshield_a.xml b/binaries/data/mods/public/art/actors/props/units/heads/mace_bronzeshield_a.xml index 5436a35770..eae661db6a 100644 --- a/binaries/data/mods/public/art/actors/props/units/heads/mace_bronzeshield_a.xml +++ b/binaries/data/mods/public/art/actors/props/units/heads/mace_bronzeshield_a.xml @@ -11,6 +11,9 @@ props/helmet/helmet_thracian_6.dae + + props/helmet/mace_helmet_hellenistic_a.dae + diff --git a/binaries/data/mods/public/art/actors/props/units/shields/mace_round_hypaspist.xml b/binaries/data/mods/public/art/actors/props/units/shields/mace_round_hypaspist.xml index ce78fc669b..80a218818e 100644 --- a/binaries/data/mods/public/art/actors/props/units/shields/mace_round_hypaspist.xml +++ b/binaries/data/mods/public/art/actors/props/units/shields/mace_round_hypaspist.xml @@ -2,9 +2,9 @@ - props/shield/round_h_f.pmd + props/shield/aspis_sm_f.dae - + diff --git a/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_a.xml b/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_a.xml new file mode 100644 index 0000000000..ee0a9689e8 --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_a.xml @@ -0,0 +1,189 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_pants.dae + + + + + + + + + + + skeletal/celt_ijv_a_01.dds + + + skeletal/celt_ijv_a_02.dds + + + skeletal/celt_ijv_a_03.dds + + + skeletal/celt_ijv_a_04.dds + + + skeletal/celt_ijv_a_05.dds + + + skeletal/celt_ijv_a_06.dds + + + skeletal/celt_ijv_a_07.dds + + + skeletal/celt_ijv_a_08.dds + + + skeletal/celt_ijv_a_09.dds + + + skeletal/celt_ijv_a_10.dds + + + skeletal/celt_ijv_a_11.dds + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_b.xml b/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_b.xml new file mode 100644 index 0000000000..29850c15aa --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_b.xml @@ -0,0 +1,150 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_pants.dae + + + + + + skeletal/celt_ijv_b_01.dds + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_e.xml b/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_e.xml new file mode 100644 index 0000000000..bca37881c4 --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/celts/infantry_slinger_e.xml @@ -0,0 +1,177 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_pants.dae + + + + + + + + + + + + skeletal/m_tights.dae + skeletal/kart_isw_a_01.dds + + + skeletal/m_tights.dae + skeletal/kart_isw_a_02.dds + + + skeletal/m_pants.dae + skeletal/kart_isw_a_03.dds + + + skeletal/m_pants.dae + skeletal/kart_isw_a_04.dds + + + skeletal/m_pants.dae + skeletal/kart_isw_a_05.dds + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_a.xml b/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_a.xml new file mode 100644 index 0000000000..f48088a6a8 --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_a.xml @@ -0,0 +1,129 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_short.dae + + + + + + + + + + skeletal/hele_isp_b_2.dds + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_b.xml b/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_b.xml new file mode 100644 index 0000000000..d78344bf1f --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_b.xml @@ -0,0 +1,125 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_short.dae + + + + + + skeletal/hele_tunic.dds + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_e.xml b/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_e.xml new file mode 100644 index 0000000000..2acd70c9fc --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/hellenes/infantry_slinger_e.xml @@ -0,0 +1,139 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_long.dae + + + + + + + + skeletal/hele_iar_e.dds + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a.xml b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a.xml new file mode 100644 index 0000000000..1a100a9a70 --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a.xml @@ -0,0 +1,60 @@ + + + + + + + + + + + + + + + skeletal/horse.pmd + + + + + + + + skeletal/horse_celt_feet_a.dds + + + skeletal/horse_celt_blaze_a.dds + + + skeletal/horse_celt_face_a.dds + + + skeletal/horse_celt_star_a.dds + + + skeletal/horse_celt_dapple_a.dds + + + skeletal/horse_celt_snip_a.dds + + + skeletal/horse_celt_stripe_a.dds + + + + + + 41 41 41 + + + 247 213 111 + + + 253 253 253 + + + 211 123 44 + + + objectcolor.xml + diff --git a/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a_r.xml b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a_r.xml new file mode 100644 index 0000000000..6d0ae0eb2e --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_a_r.xml @@ -0,0 +1,48 @@ + + + + + + + + + + + + + skeletal/m_tunic_short.dae + + + + + + + + + + + + + + skeletal/iber_isw_a_1.dds + + + skeletal/iber_isw_a_2.dds + + + skeletal/kart_ijv_a_1.dds + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b.xml b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b.xml new file mode 100644 index 0000000000..9a80d8978b --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b.xml @@ -0,0 +1,61 @@ + + + + + + + + + + + + + + + skeletal/horse.pmd + + + + + + + + + skeletal/horse_celt_feet_a.dds + + + skeletal/horse_celt_blaze_a.dds + + + skeletal/horse_celt_face_a.dds + + + skeletal/horse_celt_star_a.dds + + + skeletal/horse_celt_dapple_a.dds + + + skeletal/horse_celt_snip_a.dds + + + skeletal/horse_celt_stripe_a.dds + + + + + + 41 41 41 + + + 247 213 111 + + + 253 253 253 + + + 211 123 44 + + + objectcolor.xml + diff --git a/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b_r.xml b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b_r.xml new file mode 100644 index 0000000000..db01d64172 --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_b_r.xml @@ -0,0 +1,40 @@ + + + + + + + + + + + + + skeletal/m_tunic_short.dae + + + + + + + + + + + + skeletal/iber_csp_b_1.dds + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e.xml b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e.xml new file mode 100644 index 0000000000..6855f2c57c --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e.xml @@ -0,0 +1,60 @@ + + + + + + + + + + + + + + + skeletal/horse.pmd + + + + + + + + skeletal/horse_celt_feet_a.dds + + + skeletal/horse_celt_blaze_a.dds + + + skeletal/horse_celt_face_a.dds + + + skeletal/horse_celt_star_a.dds + + + skeletal/horse_celt_dapple_a.dds + + + skeletal/horse_celt_snip_a.dds + + + skeletal/horse_celt_stripe_a.dds + + + + + + 41 41 41 + + + 247 213 111 + + + 253 253 253 + + + 211 123 44 + + + objectcolor.xml + diff --git a/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e_r.xml b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e_r.xml new file mode 100644 index 0000000000..3c6d3c7bfe --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/iberians/cavalry_javelinist_e_r.xml @@ -0,0 +1,44 @@ + + + + + + + + + + + + + skeletal/m_tunic_a.pmd + + + + + + + + + + + + + + skeletal/iber_isp_a_1.dds + + + skeletal/iber_isw_e_1.dds + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/macedonians/thoakrites.xml b/binaries/data/mods/public/art/actors/units/macedonians/thoakrites.xml new file mode 100644 index 0000000000..a6d07c725b --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/macedonians/thoakrites.xml @@ -0,0 +1,42 @@ + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_short.dae + + + + + + + + + + + + + + skeletal/mace_thoakrites.dds + + + skeletal/mace_thorakites_2.png + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/macedonians/thureophoros.xml b/binaries/data/mods/public/art/actors/units/macedonians/thureophoros.xml new file mode 100644 index 0000000000..98926ff390 --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/macedonians/thureophoros.xml @@ -0,0 +1,162 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_long.dae + + + + + + + + + + + skeletal/mace_thureophoros.dds + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_a.dds b/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_a.dds index bf77d73eb2..67d95c2aef 100644 --- a/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_a.dds +++ b/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_a.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c6139e762d3d6d9215996dd5454e126046edb350810af3a3013490f4ba3b20e6 -size 11088 +oid sha256:cb92b501e33d11b4769692776e63c58e55b3e00818a0f1620562dc9afa132aa2 +size 43856 diff --git a/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_c.dds b/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_c.dds index 623044a0d4..5445cb4384 100644 --- a/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_c.dds +++ b/binaries/data/mods/public/art/textures/skins/props/shield/celt_oval2_c.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c7aadda26a8936834adada2e6cd667972c28e2be674ece13c289befabfa74218 -size 11088 +oid sha256:6e91c2839404f9d3f2d114cec204aff96a7afd44a21d46586e38a7e1ce2008e1 +size 43856 diff --git a/binaries/data/mods/public/art/textures/skins/skeletal/mace_thoakrites.dds b/binaries/data/mods/public/art/textures/skins/skeletal/mace_thoakrites.dds new file mode 100644 index 0000000000..c7120ad257 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/skeletal/mace_thoakrites.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:752e18813ba99bb7f2303a604a3660eefa3f69577c36fe1ff2762ddc61b01997 +size 22000 diff --git a/binaries/data/mods/public/art/textures/skins/skeletal/mace_thorakites_2.png b/binaries/data/mods/public/art/textures/skins/skeletal/mace_thorakites_2.png new file mode 100644 index 0000000000..26f6293689 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/skeletal/mace_thorakites_2.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a86b3620809a3c28d409ad18dc177b7e30ffa132f23dc7bb987cabd626e4e4a4 +size 114512 diff --git a/binaries/data/mods/public/art/textures/skins/skeletal/mace_thureophoros.dds b/binaries/data/mods/public/art/textures/skins/skeletal/mace_thureophoros.dds new file mode 100644 index 0000000000..aff06626cb --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/skeletal/mace_thureophoros.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10a408349cd4e4ca7d70e5b452604b8f02c506992d2dd82b6099cd0f67fc5210 +size 22000 diff --git a/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_a.xml b/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_a.xml new file mode 100644 index 0000000000..4a8f5782fc --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_a.xml @@ -0,0 +1,35 @@ + + + + Advanced + + + units/celt_infantry_slinger_e + + + 0.75 + + + 100 + + + 3.0 + 4.0 + 4.0 + + + 7.48 + + 22.44 + + + + + 36.0 + 44 + + + + units/celts/infantry_slinger_a.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_b.xml b/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_b.xml new file mode 100644 index 0000000000..8f7f798e4d --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_b.xml @@ -0,0 +1,35 @@ + + + + celt + units/celt_infantry_slinger_b + Celtic Slinger + Iaosae + Sling bullets are found in enormous numbers in Celtic sites, made of lead, though clay bullets would also have been used. Slings figure prominently in Celtic myth, and were not associated with any sense of shame. To the contrary, the great skill needed to use a sling well was highly rewarded and favored, so they found much more use in Celtic society for a ranged weapon than bows, outside of specific tribes. The god Lugos, in Irish myth Lug, is associated closely with many weapons, among them his sling. Slings were the primary weapon of Celtic hunters as well. + units/celt_infantry_slinger.png + + + units/celt_infantry_slinger_a + + + 2.0 + + + 7.92 + + 23.76 + + + + units/celts/infantry_slinger_b.xml + + + + -structures/{civ}_fortress + structures/celt_kennel + structures/celt_sb1 + structures/celt_fortress_b + structures/celt_fortress_g + + + diff --git a/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_e.xml b/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_e.xml new file mode 100644 index 0000000000..80d97d118c --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/celt_infantry_slinger_e.xml @@ -0,0 +1,32 @@ + + + + Elite + + + 0.5 + + + 110 + + + 4.0 + 5.0 + 4.0 + + + 6.6 + + 19.8 + + + + + 37.0 + 48 + + + + units/celts/infantry_slinger_e.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_a.xml b/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_a.xml new file mode 100644 index 0000000000..0d999a40ba --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_a.xml @@ -0,0 +1,12 @@ + + + + Advanced + + + units/hele_infantry_slinger_e + + + units/hellenes/infantry_slinger_a.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_b.xml b/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_b.xml new file mode 100644 index 0000000000..db2cb297de --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_b.xml @@ -0,0 +1,17 @@ + + + + hele + units/hele_infantry_slinger_b + Rhodian Slinger + Sphenodonetes Rhodikos + + units/hele_infantry_slinger.png + + + units/hele_infantry_slinger_a + + + units/hellenes/infantry_slinger_b.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_e.xml b/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_e.xml new file mode 100644 index 0000000000..12f7cd8bac --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/hele_infantry_slinger_e.xml @@ -0,0 +1,10 @@ + + + + Elite + + + + units/hellenes/infantry_slinger_e.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_a.xml b/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_a.xml new file mode 100644 index 0000000000..5478e26122 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_a.xml @@ -0,0 +1,35 @@ + + + + Advanced + + + units/iber_cavalry_javelinist_e + + + 0.75 + + + 130 + + + 3.0 + 4.0 + 3.0 + + + 11.44 + + 34.32 + + + + + 36.0 + 48 + + + + units/iberians/cavalry_javelinist_a.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_b.xml b/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_b.xml new file mode 100644 index 0000000000..8380cf5462 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_b.xml @@ -0,0 +1,26 @@ + + + + iber + units/iber_cavalry_javelinist_b + Cantabrian Cavalry + Caballero Turdetano + + units/iber_cavalry_javelinist.png + + + units/iber_cavalry_javelinist_a + + + 2.0 + + + 11.88 + + 35.64 + + + + units/iberians/cavalry_javelinist_b.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_e.xml b/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_e.xml new file mode 100644 index 0000000000..e2a56b7cb8 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/iber_cavalry_javelinist_e.xml @@ -0,0 +1,32 @@ + + + + Elite + + + 0.5 + + + 140 + + + 4.0 + 5.0 + 4.0 + + + 10.56 + + 31.68 + + + + + 37.0 + 52 + + + + units/iberians/cavalry_javelinist_e.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/mace_thoakrites.xml b/binaries/data/mods/public/simulation/templates/units/mace_thoakrites.xml new file mode 100644 index 0000000000..2ff14d5e97 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/mace_thoakrites.xml @@ -0,0 +1,50 @@ + + + + 12.0 + 16.0 + 10.0 + + + + 16.0 + 0.0 + 5.0 + + + 32.0 + 0.0 + 5.0 + + + + 11 + + 80 + 80 + + + + 110 + + + hele + Hellenistic Armoured Swordsman + Thoakrites + + The Thorakites (plural: Thorakitai) was a soldier similar to thureophoroi. The literal translation of the term is curassiers, which suggests that they may have worn a short Celtic mail shirt or possibly a thorax. Thorakitai were used in armies of the Hellenistic Period in a variety of tactical situations. They were a type of armoured but mobile infantry who did not require a rigid formation to be effective in combat. From their name we can deduce that most wore armour and helmet. They bore a thureos (or thyreos), an oblong shield, and were armed with sword, javelins and spear, which were used according to their tactical use. It seems that the thorakitai were heavily armored thureophoroi, able to bear spears and do battle in a phalanx as well as irregularly attack the enemy in situations when such an action was required for tactical reasons, like to exploit or challenge rough terrain. Thorakitai are mentioned in the army of the Achaian League and in the army of the Seleucids. The Seleucid Thorakitai were used in the storming of the Elburz Range in 210 BC under Antiochus III. They were used with the lighter troops to climb the cliffs and fight hand to hand with the enemy who might have not been dislodged by the lighter troops in the assault. There is a tomb illustration from Sidon showing what could well be a thorakites. The fragmentary inscription indicates that he was an Anatolian. + units/mace_thoakrites.png + + + 8.0 + + 22.0 + + + + 66 + + + units/macedonians/thoakrites.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml b/binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml new file mode 100644 index 0000000000..7673b63b54 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml @@ -0,0 +1,39 @@ + + + + Elite + + + 8.0 + 11.0 + + + + 0.0 + 40.0 + 0.0 + 50 + 10.0 + + + + hele + Hellenistic Heavy Skirmisher + Thureophoros + + The thureophoroi (singular: thureophoros) was a type of infantry soldier, common in the 3rd to 1st century BCE, who carried a large oval shield called a thureos which had a type of metal strip boss and a central spine. They were armed with a long thrusting spear, javelins and a sword. They also usually wore an iron or bronze Macedonian helmet. The thureos was probably originally an adapted form of a Celtic shield. Thracian and Illyrian infantry probably adopted the shield before the Greeks. However it has been suggested that the thureos was brought to Greece after Pyrrhus of Epirus' campaigns in Italy, as his Oscan allies and Roman enemies used the scutum. Thureophoroi were a 3rd century development on the Peltast and wore no body armor, but did wear sturdy leather boots for quick movement. Thureophoroi could skirmish, as well as fight in a phalanx when necessary. They were often stationed on the flanks of the traditional pike phalanx as a link between the heavier pikemen and the cavalry wings. + units/mace_thureophoros.png + + + 9.5 + + 17.6 + + + + 66 + + + units/macedonians/thureophoros.xml + +