forked from 0ad/0ad
Changed console character to a _ since the vertical line glyph didn't seem to be available on OS X.
This was SVN commit r5415.
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8a5ba90c53
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ddffdba2c3
@ -951,9 +951,9 @@ void CInput::Draw()
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if (i != (int)it->m_ListOfX.size() &&
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it->m_ListStart + i == m_iBufferPos)
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{
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// selecting only one, then we need only to draw a vertical line glyph.
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// selecting only one, then we need only to draw a cursor.
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glPushMatrix();
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glwprintf(L"%lc", 0xFE33);
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glwprintf(L"_");
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glPopMatrix();
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}
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@ -981,7 +981,7 @@ void CInput::Draw()
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if (it->m_ListStart + (int)it->m_ListOfX.size() == m_iBufferPos)
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{
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glColor4f(color.r, color.g, color.b, color.a);
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glwprintf(L"%lc", 0xFE33);
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glwprintf(L"_");
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if (using_selected_color)
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{
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@ -246,8 +246,10 @@ void glvwprintf(const wchar_t* fmt, va_list args)
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const int buf_size = 1024;
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wchar_t buf[buf_size];
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if(vswprintf(buf, buf_size-1, fmt, args) < 0)
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debug_printf("glwprintf failed (buffer size exceeded?)\n");
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int ret = vswprintf(buf, buf_size-1, fmt, args);
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if(ret < 0) {
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debug_printf("glwprintf failed (buffer size exceeded?) - return value %d, errno %d\n", ret, errno);
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}
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// Make sure there's always null termination
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buf[buf_size-1] = 0;
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@ -242,7 +242,6 @@ void CMessageSocket::StartReadHeader()
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m_pRdBuffer=(u8 *)malloc(m_RdBufferSize);
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}
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m_ReadingData=false;
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printf("CMessageSocket::StartReadHeader(): Trying to read %u\n", HEADER_LENGTH);
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PS_RESULT res=Read(m_pRdBuffer, HEADER_LENGTH);
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if (res != PS_OK)
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{
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@ -322,9 +322,8 @@ void CConsole::DrawCursor(void)
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// Slightly translucent yellow
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glColor4f(1.0f, 1.0f, 0.0f, 0.8f);
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// U+FE33: PRESENTATION FORM FOR VERTICAL LOW LINE
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// (sort of like a | which is aligned to the left of most characters)
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glwprintf(L"%lc", 0xFE33);
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// Cursor character is chosen to be an underscore
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glwprintf(L"_");
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// Revert to the standard text colour
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glColor3f(1.0f, 1.0f, 1.0f);
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