forked from 0ad/0ad
This was SVN commit r10772.
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51550814ce
commit
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@ -1,13 +1,16 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Mesh">
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<animations>
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<animation file="other/whale_fin_idle_a.dae" name="Idle" speed="30"/>
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<animation file="other/whale_fin_idle_b.dae" name="Idle" speed="30"/>
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<animation file="other/whale_fin_idle_c.dae" name="Idle" speed="25"/>
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<animation file="other/whale_fin_idle_a.dae" name="Idle" speed="5"/>
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<animation file="other/whale_fin_idle_b.dae" name="Idle" speed="6"/>
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<animation file="other/whale_fin_idle_b.dae" name="Idle" speed="5"/>
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<animation file="other/whale_fin_idle_b.dae" name="Idle" speed="5"/>
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<animation file="other/whale_fin_idle_c.dae" name="Idle" speed="5"/>
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<animation file="other/whale_fin_idle_c.dae" name="Idle" speed="7"/>
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</animations>
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<mesh>skeletal/whale_fin.dae</mesh>
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</variant>
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BIN
binaries/data/mods/public/art/textures/skins/skeletal/animal_whale_fin.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/skeletal/animal_whale_fin.png
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Cycladic Archipelago II.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Cycladic Archipelago II.xml
(Stored with Git LFS)
Binary file not shown.
@ -0,0 +1,48 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_fauna_hunt_whale">
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<Footprint>
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<Circle radius="5.0"/>
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<Height>2.5</Height>
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</Footprint>
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<Health>
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<Max>300</Max>
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</Health>
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<Identity>
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<Civ>gaia</Civ>
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<GenericName>Whale</GenericName>
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<SpecificName>Fin Whale</SpecificName>
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<Tooltip>Kill, then collect food from this bountiful oceanic resource.</Tooltip>
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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<Obstruction>
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<Unit radius="0.1"/>
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</Obstruction>
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<Position>
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<Altitude>0.0</Altitude>
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<Floating>true</Floating>
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</Position>
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<ResourceSupply>
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<KillBeforeGather>true</KillBeforeGather>
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<Amount>2000</Amount>
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<Type>food.fish</Type>
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</ResourceSupply>
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<UnitAI>
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<NaturalBehaviour>skittish</NaturalBehaviour>
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<RoamDistance>30.0</RoamDistance>
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<FleeDistance>60.0</FleeDistance>
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<RoamTimeMin>10000</RoamTimeMin>
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<RoamTimeMax>30000</RoamTimeMax>
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<FeedTimeMin>1000</FeedTimeMin>
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<FeedTimeMax>2000</FeedTimeMax>
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</UnitAI>
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<UnitMotion>
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<PassabilityClass>ship</PassabilityClass>
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<WalkSpeed>6.0</WalkSpeed>
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<Run>
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<Speed>12.0</Speed>
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</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>fauna/whale_fin.xml</Actor>
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</VisualActor>
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</Entity>
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