diff --git a/binaries/data/mods/public/gui/gamesetup/gamesetup.js b/binaries/data/mods/public/gui/gamesetup/gamesetup.js index 20663a5bd7..c869c67e4c 100644 --- a/binaries/data/mods/public/gui/gamesetup/gamesetup.js +++ b/binaries/data/mods/public/gui/gamesetup/gamesetup.js @@ -636,18 +636,18 @@ function onGameAttributesChange() mapSizeText.caption = "Map size:"; mapSize.selected = sizeIdx; revealMapText.caption = "Reveal map:"; - revealMap.checked = g_GameAttributes.settings.RevealMap ? true : false; + revealMap.checked = (g_GameAttributes.settings.RevealMap ? true : false); victoryConditionText.caption = "Victory condition:"; victoryCondition.selected = victoryCondition.list_data.indexOf(g_GameAttributes.settings.GameType); lockTeamsText.caption = "Teams locked:"; - lockTeams.checked = g_GameAttributes.settings.LockTeams ? true : false; + lockTeams.checked = (g_GameAttributes.settings.LockTeams === undefined || g_GameAttributes.settings.LockTeams ? true : false); } else { - mapSizeText.caption = "Map size: " + (mapSize.list[sizeIdx] !== undefined ? mapSize.list[sizeIdx] : "n/a"); + mapSizeText.caption = "Map size: " + (mapSize.list[sizeIdx] !== undefined ? mapSize.list[sizeIdx] : "Default"); revealMapText.caption = "Reveal map: " + (g_GameAttributes.settings.RevealMap ? "Yes" : "No"); victoryConditionText.caption = "Victory condition: " + (g_GameAttributes.settings.GameType && g_GameAttributes.settings.GameType == "endless" ? "None" : "Conquest"); - lockTeamsText.caption = "Teams locked: " + (g_GameAttributes.settings.LockTeams ? "Yes" : "No"); + lockTeamsText.caption = "Teams locked: " + (g_GameAttributes.settings.LockTeams === undefined || g_GameAttributes.settings.LockTeams ? "Yes" : "No"); } break; @@ -661,10 +661,10 @@ function onGameAttributesChange() victoryCondition.hidden = true; lockTeams.hidden = true; - mapSizeText.caption = "Map size: n/a"; + mapSizeText.caption = "Map size: Default"; revealMapText.caption = "Reveal map: " + (mapSettings.RevealMap ? "Yes" : "No"); victoryConditionText.caption = "Victory condition: " + (mapSettings.GameType && mapSettings.GameType == "endless" ? "None" : "Conquest"); - lockTeamsText.caption = "Teams locked: " + (mapSettings.LockTeams ? "Yes" : "No"); + lockTeamsText.caption = "Teams locked: " + (mapSettings.LockTeams === undefined || mapSettings.LockTeams ? "Yes" : "No"); break; diff --git a/binaries/data/mods/public/gui/gamesetup/gamesetup.xml b/binaries/data/mods/public/gui/gamesetup/gamesetup.xml index 39aa538c38..092fb6f213 100644 --- a/binaries/data/mods/public/gui/gamesetup/gamesetup.xml +++ b/binaries/data/mods/public/gui/gamesetup/gamesetup.xml @@ -117,15 +117,15 @@ - Map size: n/a + Map size: