Moar garrison flag stuff.

This was SVN commit r10736.
This commit is contained in:
Michael D. Hafer 2011-12-15 03:37:46 +00:00
parent 7cd70f44d5
commit f9b2e34017
6 changed files with 51 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="celt flag 1">
<animations>
<animation file="mechanical/garrison_flag_idle.dae" name="Idle" speed="30"/>
</animations>
<mesh>props/garrison_flag.dae</mesh>
<texture>props/garrison_celt_1.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="iber flag 1">
<animations>
<animation file="mechanical/garrison_flag_idle.dae" name="Idle" speed="30"/>
</animations>
<mesh>props/garrison_flag.dae</mesh>
<texture>props/garrison_iber_1.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="rome flag 1">
<animations>
<animation file="mechanical/garrison_flag_idle.dae" name="Idle" speed="30"/>
</animations>
<mesh>props/garrison_flag.dae</mesh>
<texture>props/garrison_rome_1.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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