forked from 0ad/0ad
This was SVN commit r4978.
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70ba997181
commit
fc9eaeaf2b
@ -62,6 +62,10 @@
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<texture>skeletal/hele_isp_e.dds</texture>
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</variant>
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<variant name="armour-var-e">
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<texture>skeletal/hele_isp_e_d.dds</texture>
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</variant>
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</group>
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<group>
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@ -20,14 +20,21 @@
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</group>
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<group>
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<variant frequency="10" name="Armour-Reinforced Linothorax">
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<variant frequency="5" name="Armour-Linen-Linothorax">
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<props>
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<prop actor="props/units/heads/hele_su3.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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</props>
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<texture>skeletal/hele_pezhetairoi_3.dds</texture>
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</variant>
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<variant frequency="5" name="Armour-Reinforced Linothorax">
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<props>
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<prop actor="props/units/heads/hele_su3.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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</props>
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<texture>skeletal/hele_pezhetairoi.dds</texture>
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</variant>
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<variant frequency="1" name="Armour-Bronze Cuirass">
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<variant frequency="2" name="Armour-Bronze Cuirass">
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<props>
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<prop actor="props/units/heads/hele_mace_frontranker.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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@ -14,7 +14,7 @@
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/head_hele_a.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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<prop actor="props/units/heads/hele_cav_e.xml" attachpoint="helmet"/>
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<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
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<prop actor="props/units/cape_a.xml" attachpoint="back"/>
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