Commit Graph

4490 Commits

Author SHA1 Message Date
10b94a6741 Until we deal with networked mode, return to main menu after match. Removed some console.write statements.
This was SVN commit r10220.
2011-09-08 04:18:12 +00:00
bab589e8a3 Tweaked game setup screen options area.
This was SVN commit r10219.
2011-09-08 04:04:04 +00:00
d22656034e Tweaked summary screen.
This was SVN commit r10218.
2011-09-08 03:59:12 +00:00
238792a524 Reworked game setup and loading screens, and adjusted title decoration for some windows.
This was SVN commit r10217.
2011-09-08 03:49:57 +00:00
19e258d36c Oasis tweaks.
Oasis III with 2 Carthage players.

Updated animations for Italian swordsman.

New portrait for shipyard.png

#Islands random map script.

This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
8fa5e80043 Carthage building names.
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
bc59102801 Make menu start out higher so that it is not visible when it is not opened (it appeared as a gold band around menu button)
This was SVN commit r10211.
2011-09-08 00:19:38 +00:00
b6f1251089 cart mechanical siege ballista xml
This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462 Siege ballista entity setup
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
2a0c04c930 Fix prop error on cart wall towers
This was SVN commit r10208.
2011-09-07 23:26:18 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
e3c3dd1026 Fixes missing template in Bridge Demo map.
This was SVN commit r10205.
2011-09-07 22:04:15 +00:00
f6120eb8e6 Carthaginian ballista unit
This was SVN commit r10204.
2011-09-07 21:37:14 +00:00
a088a9e3aa This was SVN commit r10203. 2011-09-07 21:26:17 +00:00
185571845f Renaming cancel button to main menu which makes more sense when returning from a match.
This was SVN commit r10201.
2011-09-07 02:07:38 +00:00
b65f8ae23a Return to game setup directly from the summary screen. (BFME2 does this; will see if it's any good.)
This was SVN commit r10200.
2011-09-07 02:03:11 +00:00
550cac253d Resize stances panel to fit better and move delete command to end of list.
This was SVN commit r10199.
2011-09-07 01:54:08 +00:00
3f0f1f78fb Portraits for Carthaginian Bireme and Quinquereme.
This was SVN commit r10198.
2011-09-07 01:51:09 +00:00
85f60c4d28 New session tooltip colors and some code cleanup.
This was SVN commit r10197.
2011-09-07 01:43:56 +00:00
ryan827
56ce7f7809 Added new sounds for mining and lumbering
- Ryan

This was SVN commit r10196.
2011-09-06 21:43:19 +00:00
ryan827
21c52b5dcd Added new sounds for mining and lumbering
- Ryan

This was SVN commit r10195.
2011-09-06 21:37:49 +00:00
7a7ebaa983 Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
This was SVN commit r10194.
2011-09-06 18:15:27 +00:00
1a76c3b848 Tweaked Sicilia map.
This was SVN commit r10193.
2011-09-06 05:16:44 +00:00
81191a6ea7 Fixes garrisoned units disappearing when eject occurs too frequently. See #910.
This was SVN commit r10192.
2011-09-06 03:11:16 +00:00
0210288ef1 Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
8b33f5cfd2 Fixes UI becoming unresponsive when ordering units to garrison.
This was SVN commit r10190.
2011-09-06 02:06:24 +00:00
e100f7264b This was SVN commit r10189. 2011-09-05 19:10:27 +00:00
db3deba8dd This was SVN commit r10187. 2011-09-05 10:32:37 +00:00
d9a56d2765 This was SVN commit r10185. 2011-09-05 04:24:26 +00:00
c4eb410d0d Fixed devotio calling missing texture.
This was SVN commit r10184.
2011-09-04 22:31:13 +00:00
5b120012df cart long wall gate upgrade mesh and actor
This was SVN commit r10183.
2011-09-04 12:35:47 +00:00
cf667d335a Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
This was SVN commit r10182.
2011-09-04 01:54:54 +00:00
d578f53ee2 This was SVN commit r10181. 2011-09-03 16:30:29 +00:00
ac76bd6fef Carth Bireme Update
This was SVN commit r10180.
2011-09-03 05:06:36 +00:00
dfcabe4db3 Adjust main menu background scrolling speed and make submenu use random sounds when opening.
This was SVN commit r10179.
2011-09-03 03:18:40 +00:00
8f26bff788 Fix menu and dev commands overlay issue. Add music to Carthage civ file.
This was SVN commit r10177.
2011-09-03 02:12:14 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
cef1c1b69a Some updated portraits.
This was SVN commit r10172.
2011-09-02 21:46:32 +00:00
OmriLahav
e0ed496458 This was SVN commit r10170. 2011-09-02 14:45:58 +00:00
706153f8ee This was SVN commit r10167. 2011-09-02 00:40:00 +00:00
e847f5f69e Removes old mapgen scripts.
This was SVN commit r10166.
2011-09-02 00:37:23 +00:00
05c5596827 Fix squished menu background and make clicking on background hide the submenu
This was SVN commit r10165.
2011-09-02 00:33:19 +00:00
ec6b9dfc28 Fixes broken color to string conversion in UI. Fixes #939.
This was SVN commit r10164.
2011-09-02 00:24:30 +00:00
65f3126f04 Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
This was SVN commit r10163.
2011-09-01 21:56:45 +00:00
a28a5ef934 This was SVN commit r10162. 2011-09-01 19:59:07 +00:00
e2ad017092 Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
48aabdf177 This was SVN commit r10160. 2011-09-01 11:08:46 +00:00
d5b8a39fdd Fix misaligned text in dialogs
This was SVN commit r10158.
2011-09-01 03:27:30 +00:00