Commit Graph

7411 Commits

Author SHA1 Message Date
2283aedc3c The first Skirmish maps.
Temporary selection and complete sounds for Theater, Elephant Stables,
Cavalry Stables, Blacksmith, and Wonder. Sounds by LAVS. He is working
on improving them.

This was SVN commit r13941.
2013-10-04 13:17:21 +00:00
939898c47d Nerf Iberian champion cavalry a bit.
This was SVN commit r13940.
2013-10-04 04:01:58 +00:00
7901ed51d4 Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631, #889.
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872. Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745.
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.

This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
5c35690309 Fixes broken statue ruins template and replaces old statue treasures with ruins
This was SVN commit r13937.
2013-10-04 01:15:16 +00:00
b0e2f6b368 Added obelisks to ptol_cc
This was SVN commit r13935.
2013-10-03 18:41:07 +00:00
398a32a6ff Added ptolemiac civic centre with ao and custom decal dirt_7x5
This was SVN commit r13933.
2013-10-03 17:18:57 +00:00
739ed00b5e Added ptolemaic fortress with ao. Updated ptolemaic struct texture
This was SVN commit r13932.
2013-10-02 21:29:44 +00:00
e382967e34 Updated a bunch of things.
New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.

This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
bb78b4c931 Replacing these statue "treasures" with "ruins." Instead of getting the resources immediately, ruins allow the player to "mine" the resources at a fast rate.
This was SVN commit r13930.
2013-10-02 16:54:13 +00:00
e0d50b6137 added seleucid thureos texture by request
This was SVN commit r13929.
2013-10-02 14:53:59 +00:00
60200f8dbb fixed ptolemaic statues base.
This was SVN commit r13928.
2013-10-02 13:41:53 +00:00
2e24c9f2b7 ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations
This was SVN commit r13927.
2013-10-02 12:18:10 +00:00
26af70ec7b Fixed ptolemaic thureos mesh shape
This was SVN commit r13926.
2013-10-01 15:15:39 +00:00
9f5635085e Fix #1833: animals spin around needlessly while roaming.
Patch from mimo.

This was SVN commit r13924.
2013-09-30 23:52:22 +00:00
8cf5f61885 Avoids ugly layering of GUI pages when entering match setup
This was SVN commit r13922.
2013-09-30 20:51:19 +00:00
cbe103bdfe ptolemaic galatian shields for basic, advanced and elite with specular maps.
This was SVN commit r13921.
2013-09-30 19:03:09 +00:00
1f032b7c59 Added Lordgood's new britons barracks and defense tower with minimal tweaking
This was SVN commit r13917.
2013-09-30 08:14:10 +00:00
238b7f84d8 Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects.
Fixes #2172
Refs #1886

This was SVN commit r13914.
2013-09-29 18:56:50 +00:00
2ea0620abb Reduce the health drain of the Nubian Archer.
Fixed the Lighthouse to not have the Library special tech.

Ptol Military Settlement has better sounds and a different portrait.

Increased defense tower limit since they now have a min distance limit.

Tweaked Ptolemies demo map.

This was SVN commit r13913.
2013-09-29 16:29:38 +00:00
022393a0c6 Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150, #2170.
This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
f4abcd2ef9 Gauls get: Tavern and Naked Fanatic.
Britons get: Rotary Mill.

So, now all Celts get Rotary Mill, but also a unique unit-producing
building.

Britons now have a better demo "sandbox" map.

Ptolemies now play like they are intended. Just need tons of new
artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic
Egyptians.

Some highlights: Their Nubian Archers train very fast, but have a finite
life. The Lighthouse can be built on the shoreline (but looks like a
library). Their Military Settlement works as intended (can be built in
neutral territory, but min distance of 80 meters).

Testing out: Farm field limits (+8 per Farmstead, +2 per civ center).

This was SVN commit r13909.
2013-09-29 14:37:26 +00:00
d663dae2d8 New version of Aegis. Huge rewrite for WIP naval support (still very, very buggy at this point.) Features a few bugfixes and might be more efficient than the former version.
NEEDS TESTING.

This was SVN commit r13907.
2013-09-29 13:32:52 +00:00
08f431fa0d Ptolemaic entity templates for Enrique.
This was SVN commit r13905.
2013-09-29 03:08:59 +00:00
2d1b7914a6 This was SVN commit r13900. 2013-09-28 11:58:05 +00:00
b8a5acfd9e Preview image for The Gauls demo map.
This was SVN commit r13899.
2013-09-26 18:44:45 +00:00
e370af8d4e Fix rally point rendering on saved games. Fixes #1762. Patch by mimo
This was SVN commit r13897.
2013-09-24 20:27:18 +00:00
6880fd214f Fixed name of this map.
This was SVN commit r13896.
2013-09-24 18:41:19 +00:00
895f927ff0 Celts corral props missing fix
This was SVN commit r13895.
2013-09-24 16:26:26 +00:00
59c8e9e6dc Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
New "sandbox" demo map for the Gauls.

Renamed "Night's Watch" to "Sentries."

This was SVN commit r13894.
2013-09-24 15:55:35 +00:00
e488ed09f5 This was SVN commit r13890. 2013-09-22 11:30:24 +00:00
ae4ccfe050 3D farm fields for all factions.
Fixed tooltips for a bunch of units.

Increases pierce armor for elephants.

This was SVN commit r13889.
2013-09-22 08:07:29 +00:00
5afb18dda4 fix units ejecting on destroying structure
This was SVN commit r13887.
2013-09-21 19:41:13 +00:00
4f6ddfe894 fix theatron build limit
This was SVN commit r13886.
2013-09-21 19:05:59 +00:00
636f09053b celt tavern update
This was SVN commit r13885.
2013-09-21 15:24:56 +00:00
9781b67cf4 Changes the Console to expose global functions to scripts instead of properties.
Fixes #2140
Refs #1886

This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
bb506fb578 Spec maps and new player color texture for Greek females.
This was SVN commit r13883.
2013-09-21 12:41:05 +00:00
21639ce5ea Normal map and Specular map for warship sails.
Fixed Cav Sword tooltip.

Updated the product logo a little bit.

This was SVN commit r13881.
2013-09-21 11:50:04 +00:00
0233bb4877 Temporary Ptolemies emblem.
This was SVN commit r13880.
2013-09-21 09:23:21 +00:00
ccc873d9d5 Tech complete sound slightly louder.
This was SVN commit r13879.
2013-09-21 09:22:31 +00:00
ec66e59150 Fixed some civ json stuff. Fixed Ptolemaic json.
This was SVN commit r13878.
2013-09-21 09:21:48 +00:00
12e2428495 Changes the Renderer to expose global functions to scripts instead of using CJSObject.
Fixes #2137
Refs #1886

This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
c0b84fb41f Added build limits for Theater, Council Chamber, and Library.
Added Ptolemies civ json file. I am getting a javascript error in-game
though. Need help trouble shooting it.

This was SVN commit r13876.
2013-09-21 07:33:22 +00:00
9d2f59e80a Tweaking the Athenian field.
Tweaking 0 A.D. logo.

Fixed tooltip for Slinger.

Fixed name for Carthaginian wonder.

This was SVN commit r13874.
2013-09-21 03:58:54 +00:00
5a8cfb738b Commited experimental field for athenians (propped farm field)
This was SVN commit r13872.
2013-09-19 15:29:01 +00:00
4b7c1a915d Celtic corral upgraded. Added more playercolor to gaullic civic centre.
This was SVN commit r13871.
2013-09-19 13:58:48 +00:00
e10c4ebaae Amend 553875ea83: Forgot to include new hotkey in the config.
This was SVN commit r13868.
2013-09-17 00:31:18 +00:00
553875ea83 Allow the use of Enter in addition to the OK button in the Join Game dialog.
This was SVN commit r13867.
2013-09-17 00:30:11 +00:00
97912dd545 This was SVN commit r13864. 2013-09-16 16:56:26 +00:00
16b615db79 Celt walls upgraded
This was SVN commit r13863.
2013-09-16 12:25:03 +00:00
a770ad9467 small code style fixes
This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
bb799bdd53 upgraded gaul defense towers and celtic storehouse
This was SVN commit r13859.
2013-09-15 21:11:14 +00:00
5fe43a0f21 removed non-used duplicated meshes
This was SVN commit r13858.
2013-09-15 19:56:13 +00:00
9eedd22b9a fix garrisoned units count for some special cases. Refs #2096. Patch by mimo
This was SVN commit r13857.
2013-09-15 16:47:40 +00:00
65bddb7fa5 Celtic docks, kennel, farmstead and temple upgrades
This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
bdeb358c44 Upgraded britons market and added new gaul market
This was SVN commit r13855.
2013-09-15 14:09:25 +00:00
6644f224cd remove warn messages. Now really fixes #2102
This was SVN commit r13853.
2013-09-15 09:33:45 +00:00
b16b52492d change build distance restrictions to work with classes. Fixes #2012.
This was SVN commit r13852.
2013-09-15 09:29:16 +00:00
3016765766 All new techs for the blacksmith.
This was SVN commit r13851.
2013-09-15 08:55:28 +00:00
f213761912 let entities change entity limits. Fixes #2076
This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
de68973191 Changed the phase up sound.
Added a new "tech complete" sound for ALL techs.

Added some new armor techs for infantry and spearmen.

This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
466900b898 Minor template stuff.
This was SVN commit r13848.
2013-09-15 05:55:16 +00:00
db39fd059c Some tooltip tweaks.
Further attempts to balance archers. (ongoing)

This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
08849ae6f6 Balance changes after playtesting with Alpha123.
This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
4f138eaa12 Made the time icon slightly smaller.
Archers have less attack and cost slightly more.

Defense Towers now have a minimum build distance and are weaker.

This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
729e744c2f Removes yucky hard-coded categories from BuildRestrictions
This was SVN commit r13844.
2013-09-14 22:31:41 +00:00
dd60c3a3e2 Restore textures.xml to make grid_subdiv terrain less ugly
This was SVN commit r13843.
2013-09-14 18:36:40 +00:00
a9cb79b108 celtic fortresses actor and barracks actor errors fixing reported by Sanderd
This was SVN commit r13842.
2013-09-14 13:59:43 +00:00
ea75cda095 Special case getEntityNamesFormatted to avoid messing with getEntityNames
This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de Remove the Costs: prefix from tooltips entirely.
This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf Fix bug due to some technologies not having separate generic/specific names.
This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
c28151c1c1 Put tooltips on a diet.
This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
04b4e6af4b gaul fortress fix
This was SVN commit r13834.
2013-09-13 21:44:49 +00:00
014acac9ed Upgraded britons and gaullic fortresses.
This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e brit_civic_centre, celt_barracks and brit_crannog upgrade
added non-transparency with AO material and non-transparency-parallax-ao
material

This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
5023ff449e Gaul_civic_centre updated.
This was SVN commit r13831.
2013-09-13 14:18:27 +00:00
8b9a0e3919 Added gaul houses, fixed brit houses and added a new variation. New effects applied.
Added Ludo's new stonehenge model.

This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
77ca745637 Updated the logo.
Updated some Roman words.

This was SVN commit r13829.
2013-09-13 12:07:39 +00:00
82fb0ce6be Improve game setup GUI performance by switching from main menu instead of pushing the page on top of the stsck
This was SVN commit r13828.
2013-09-12 15:12:08 +00:00
176cc55547 Fixing some Roman names. Thanks Robbob (on the forum).
Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense
Towers, so that they prefer to shoot at enemy units rather than enemy
structures.

This was SVN commit r13827.
2013-09-12 13:53:00 +00:00
5304bc9d6a Changes GameView to expose global functions to scripts instead of using CJSObject.
Fixes #2126
Refs #1886

This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
87753bf3fd forgot to commit extra change for 508cc0d4c7
This was SVN commit r13824.
2013-09-11 18:59:51 +00:00
508cc0d4c7 Add preferred classes to BuildingAI. Patch by jammus. Fixes #1985
This was SVN commit r13823.
2013-09-11 17:50:49 +00:00
43df87e56f This was SVN commit r13822. 2013-09-10 22:05:12 +00:00
d51217f718 Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
3c29c2dccf Tweaked farm decal color.
This was SVN commit r13816.
2013-09-09 18:46:45 +00:00
c3f7a929e0 better garrison flag handling. Refs #2096.
This was SVN commit r13815.
2013-09-09 18:27:20 +00:00
e7ccc28cbc Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021
This was SVN commit r13814.
2013-09-09 12:50:05 +00:00
a406863e0e fix bridge edge obstruction size and rotation of hele bridge edge
This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
f051426a76 fix garrisonHolder flags when units are ejected
This was SVN commit r13812.
2013-09-08 19:51:16 +00:00
08514f68be small clean up of GarrisonHolder code
This was SVN commit r13811.
2013-09-08 18:46:29 +00:00
d1a376fd06 fix ejection of garrisoned units on resign. Fix ejection or killing on ownership and deplomacy changes. Patch by mimo. Fixes #2096
This was SVN commit r13810.
2013-09-08 16:02:41 +00:00
bc40534777 fix spread technology modifications. Fixes #2110
This was SVN commit r13809.
2013-09-08 15:20:54 +00:00
ca1665dde1 Fix some typos in the civ json files. Patch by Gallaecio.
This was SVN commit r13807.
2013-09-07 17:40:50 +00:00
f588181004 use better technology script in guiInterface
This was SVN commit r13805.
2013-09-07 15:23:03 +00:00
24a4ceb89a fix carthagian technology. Fixes #2107
This was SVN commit r13804.
2013-09-07 09:26:56 +00:00
819a1e7823 Save initial herd position and update the last known position of the hunted animal when hunting. Patch by mimo. Fixes #2047.
This was SVN commit r13803.
2013-09-06 19:47:48 +00:00
63f28f1a43 Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
a7132dc66a Updated Macedonians sandbox demo map.
Fixed Carthaginians special tech "Colonization."

Fixed Carthage json file.

This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
4c9cd2921d Replaces splash screen with fundraiser message
This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
6070cd01fa Reduced "grazing" time for whales.
This was SVN commit r13793.
2013-09-01 22:06:23 +00:00
c3dcde7e34 Alpha version number.
This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
3774b2051d This was SVN commit r13790. 2013-09-01 04:22:28 +00:00
4ac19dff05 fixed maur_struct
This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
4dd1397e15 Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
Fixed a unit availability thing for Macedonians.

This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
cc08c81faf Tweaks to barracks and blacksmith tips.
This was SVN commit r13787.
2013-08-31 19:23:16 +00:00
0bd22649f0 Tweaked Army Camp tip text.
Adjusted max gatherers for pyramid ruins.

New 'Blacksmith' loading tip.

This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
66ab19086a Updated Stoa tip image.
Updated Persian Architecture tip text.

Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.

Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).

Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."

Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.

This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
df190cbbd1 fix issues with menu mode and playlist, harden code and clear out ambient noises at game end, fixes #2066
This was SVN commit r13784.
2013-08-29 13:20:55 +00:00
3047470858 Reduced volume for fishing boat movement sound and construction hammering sounds.
This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
de85408e3b Fix fishing boats not being able to gather from whales. Reported on the forums by Gildas.
This was SVN commit r13782.
2013-08-29 11:26:02 +00:00
24ff1371b8 Upgraded greek temples an assigned one variation per civ.
This was SVN commit r13780.
2013-08-27 23:48:22 +00:00
56d535b7c5 Effects added to hellenic stoas. Only temples to go yay!
This was SVN commit r13778.
2013-08-27 00:04:05 +00:00
c6d361a76f added effects and upgraded greek docks for each greek civ
This was SVN commit r13777.
2013-08-26 23:19:35 +00:00
89e69af987 let maurian elephant corpse sink fast, temporary fix until there is a real corpse
This was SVN commit r13776.
2013-08-26 17:42:09 +00:00
e79c2aa953 make all Iberian buildings available in the sandbox map (add walls, blacksmith and fire ship)
This was SVN commit r13775.
2013-08-26 11:38:41 +00:00
0b670f88af Updated spart syssiton, mace lybrary and helenic market with effects and little fixes
This was SVN commit r13774.
2013-08-26 08:29:18 +00:00
89430de468 Okay, do what f5ab6255d0 was supposed to do.
This was SVN commit r13773.
2013-08-26 04:17:26 +00:00
b10a01645f Revert f5ab6255d0. I accidentally somehow committed my whole working tree on this computer....
This was SVN commit r13772.
2013-08-26 04:15:36 +00:00
f5ab6255d0 General scrollbar improvements. Patch by Josh. Fixes #2080.
- Don't show the scrollbar when the contents aren't overflowing the
visible area.
- Fix bugs in minimum bar sizing.
- Add capability to set a maximum bar size.
- Correct outdated/incorrect comments.

This was SVN commit r13771.
2013-08-26 03:06:08 +00:00
2dc0c40ff0 Fix some errors.
This was SVN commit r13770.
2013-08-26 01:26:35 +00:00
e75765faae Fixed some Greek corral prop problems.
Fixed Storehouses tip.

Fixed the names for ALL Iberian units and buildings.

Added a build restriction for the Iberian Monument.

This was SVN commit r13769.
2013-08-25 22:20:09 +00:00
ff6b3e5725 Properly fix #2079.
This was SVN commit r13768.
2013-08-25 22:05:41 +00:00
7a96a3161b fix whale altitude (no floating whales). See aa95f3420d.
This was SVN commit r13767.
2013-08-25 18:59:36 +00:00
035d33dc33 'Crop Rotation' tech for the Gallic Rotary Mill.
This was SVN commit r13766.
2013-08-25 17:57:20 +00:00
7c0dfc0d82 Fixed a couple tips.
This was SVN commit r13765.
2013-08-25 17:36:55 +00:00
acf899bb47 Fixed some Corral errors.
Fixed some Persian building stuff.

This was SVN commit r13764.
2013-08-25 17:36:34 +00:00
292ce925c6 Cast Shadow flag enabled on this actor.
This was SVN commit r13763.
2013-08-25 11:04:14 +00:00
2c66383461 Added effects to athen_prytaneion
This was SVN commit r13762.
2013-08-25 10:24:34 +00:00
52f947fd77 Check that we still have build orders for our attack plan. Temporarily fixes #2082 for A14.
This was SVN commit r13761.
2013-08-25 08:20:40 +00:00
589e8d2ae8 Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
This was SVN commit r13760.
2013-08-25 01:02:22 +00:00
ce9432bf3d Proper selection ring for whales.
Edited Mauryan civ info.

Added preview image for Cycladic Archipelago 6.

This was SVN commit r13759.
2013-08-24 22:30:28 +00:00
d49476ac8d Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
This was SVN commit r13758.
2013-08-24 21:11:59 +00:00
247e45a6b5 fix quinquereme splash damage
This was SVN commit r13757.
2013-08-24 16:07:03 +00:00
11f663d761 fix history description to match with in-game numbers. Reported by scythetwirerler. Part 2
This was SVN commit r13756.
2013-08-24 15:33:59 +00:00
087e5f9c3e fix history description to match with in-game numbers. Reported by scythetwirerler
This was SVN commit r13755.
2013-08-24 15:30:52 +00:00
14a73204dd Disable distance-sorting for most transparent objects
Distance-sorting of the alpha-blend pass of objects like trees and grass
is quite expensive (partly the cost of sorting, partly the cost of being
unable to batch efficiently), and the effect on visual quality is
typically very hard to see (the alpha-test pass does most of the work
for
objects that aren't fully translucent). That's not a good tradeoff, so
turn it off.

Leave distance sorting enabled for e.g. waterfalls since it might make a
more noticeable difference for them.

This was SVN commit r13753.
2013-08-24 14:48:02 +00:00
f106d7714a Fix a swap between reflections and refractions in config.cfg . Disabling "Render Reflections" now reverts to the skybox for better results.
Allows to oversaturate in Atlas' HDR settings.

This was SVN commit r13752.
2013-08-24 14:44:38 +00:00
9d933087b3 Fix #2079.
This was SVN commit r13751.
2013-08-24 14:24:37 +00:00
957c51727b Improve on-water shadows. Fix an issue with foam looking static. Add anisotropic filtering (x4) to the water normal texture for testing.
This was SVN commit r13750.
2013-08-24 14:12:39 +00:00
aa95f3420d Cleaned up and fixed the whale templates. Still need a custom selection ring.
Made Carthaginian Sacred Band Infantry and Cavalry cost metal instead of
wood.

Updated Cycladic Archipelago 6.

This was SVN commit r13749.
2013-08-24 13:31:25 +00:00
40af0917ca let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
This was SVN commit r13748.
2013-08-24 13:09:53 +00:00
ced59bcfa1 Updated hellenic defense tower with new effects.
This was SVN commit r13745.
2013-08-24 00:19:52 +00:00
6963f8c067 Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
This was SVN commit r13744.
2013-08-23 18:46:18 +00:00
1544bad62a Updated greek theatron for all greek civs. (AO + normal + spec)
This was SVN commit r13743.
2013-08-23 18:05:56 +00:00
efda9d5e33 Updated greek farmstead
This was SVN commit r13742.
2013-08-23 12:36:04 +00:00
e19bffa88f hele fortress gate textures
This was SVN commit r13740.
2013-08-22 14:57:14 +00:00
5050dcf261 Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
This was SVN commit r13739.
2013-08-22 14:56:11 +00:00
18c0b17126 Fixes #2069.
This was SVN commit r13738.
2013-08-22 13:10:38 +00:00
3174d16256 Updated greek civs barracks, added ao, spec and normals
This was SVN commit r13735.
2013-08-21 22:58:31 +00:00
9c4801e107 add splash damage to quinquereme
This was SVN commit r13733.
2013-08-21 19:52:50 +00:00
73773e61d0 Spart CC small fix
This was SVN commit r13732.
2013-08-21 17:48:59 +00:00
827ec20b1f Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
This was SVN commit r13731.
2013-08-21 17:27:28 +00:00
d94e1d8ed3 Spartan CC modified. Doric columns adjusted
This was SVN commit r13730.
2013-08-21 17:03:47 +00:00
70dfd1f803 Cavalry Swordsmen stats rebalanced.
This was SVN commit r13729.
2013-08-21 15:55:13 +00:00
081707039a Updated Cycladic Archipelago 6. Both sides now playable.
This was SVN commit r13728.
2013-08-21 15:20:27 +00:00
035542e76c revert wrong changes to support and female_citizen template
This was SVN commit r13727.
2013-08-21 09:55:42 +00:00
605852fccf Fix function that decides which units can have which formations, and remove formations for animals and the maurian worker elephant
This was SVN commit r13726.
2013-08-21 09:53:59 +00:00
3843ae6bb0 Greek houses upgrade. (eyecandy, ao, normal, spec)
This was SVN commit r13723.
2013-08-20 16:41:10 +00:00
c5296b9246 Fix maurian elephants being unable to build stuff. Caused by enlarging the elephant obstruction radius.
This was SVN commit r13721.
2013-08-20 09:39:01 +00:00
e3b9f17c19 Removes useless "old maps" filter from match setup, refs #2071
This was SVN commit r13719.
2013-08-20 02:28:49 +00:00
68822e3418 Adds more information to construction command debugging
This was SVN commit r13717.
2013-08-19 23:18:18 +00:00
0b4fe2ef94 Tweaks game speed dropdown more, refs #2046
This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
4d9b81f40e This was SVN commit r13712. 2013-08-19 18:09:09 +00:00
30c194a804 Starting units re-adjusted.
This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
3783d0e14c Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067
This was SVN commit r13710.
2013-08-19 14:44:15 +00:00
0c16980408 Fix tests.
This was SVN commit r13709.
2013-08-19 10:55:35 +00:00
03bf727d9a Fix deactivation of HQ waviness causing the specular effect to go crazy.
This was SVN commit r13708.
2013-08-19 10:19:21 +00:00
b770c41f0b Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771
This was SVN commit r13706.
2013-08-18 22:17:57 +00:00
63a0b4ae98 projectile point for mauryan elephant archer
This was SVN commit r13705.
2013-08-18 20:42:42 +00:00
2637540ce2 Spart CC centre upgrade with doric capitels +AO and effects
This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
ab6d15c414 Macedonian CC mesh and AO fix
This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
bf7cd1fcbd Undo-d the commit due to general panic about GLSL.
This was SVN commit r13700.
2013-08-18 11:15:29 +00:00
557c1fc067 fix (dis)allowing of garrisoning by other components. Refs #2067
This was SVN commit r13697.
2013-08-18 08:23:36 +00:00
791d392797 Fixes and improves terrain scanning of checkrefs.pl.
Removes some useless old actors.

This was SVN commit r13695.
2013-08-18 01:57:37 +00:00
a18262e7b1 Make planes about 20% cooler. Fixes #2067.
This was SVN commit r13694.
2013-08-17 22:55:16 +00:00
abce308281 Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
f25bbda672 fix typo for garrisoned archer classes. Reported by scythetwirler.
This was SVN commit r13692.
2013-08-17 20:34:28 +00:00
90b75c95ea Macedonians CC upgraded with corinthian capitel + AO and normals
This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
a6c28ae461 Altered footprint of some elephant units.
This was SVN commit r13690.
2013-08-17 16:16:37 +00:00
fdc1f3a043 increased mauryan blacksmith size
This was SVN commit r13689.
2013-08-17 14:47:44 +00:00
3a2eec841c Adjusted max gatherers for these trees.
This was SVN commit r13688.
2013-08-17 14:26:43 +00:00
998dc21676 Removed old Aegis folder.
This was SVN commit r13687.
2013-08-17 14:12:25 +00:00
42d77129cc rome blacksmith fix
This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
9763b9076c Upgraded roman blacksmith
This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
bcf7115b5c Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
38b52f9ff0 Fixed a broken texture link.
This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
723a3ec8b5 Fixed kart_embassy_italiote.dae
This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
2d4c3d72c6 Removed the old dds file from these actors.
This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
cdd2c74d44 Superfluous textures deleted.
This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
960615aa53 PreferGLSL = true as long as GenTangents = true.
This is for GLSL migration in the long run.

This was SVN commit r13678.
2013-08-17 11:13:36 +00:00
b818a54b06 Tweaked some maps.
Updated some "tips" images.

Tweaked civ center radius and town phase radius boost.

Added some clarification language to the Farm Field tooltip.

This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
b5888f4e45 generalise kill vs eject garrisoned entities on death of garrisonHolder
This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
d37d3be5d0 Fixes Attack component schema
This was SVN commit r13674.
2013-08-17 06:02:31 +00:00
fe0ec1c720 fix coding style for buildingAI. Refs #2010
This was SVN commit r13671.
2013-08-16 12:17:18 +00:00
fd2245c53c Improved building AI. Refs #2010
This was SVN commit r13670.
2013-08-16 11:17:36 +00:00
cc0ba8e246 Missing maur blacksmith struct_b
This was SVN commit r13669.
2013-08-16 04:50:44 +00:00
81b29bf18d fix line wrapping when big number of gatherers on one resource
This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
6d3901faf7 Added mauryan blacksmith with AO. Updated mauryan struct textures
This was SVN commit r13662.
2013-08-15 17:17:25 +00:00
4e709f2c9c Implement landing and go-around for UnitMotionFlying. Patch by scythetwirler. Fixes #2062.
This was SVN commit r13658.
2013-08-15 03:10:04 +00:00
b6fe589ae3 fix health regeneration for negative values (reported by Mythos_Ruler)
This was SVN commit r13657.
2013-08-14 08:33:29 +00:00