a96869851c
Replaces force attack hotkey with Ctrl+Alt (AltGr isn't available on US keyboards)
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This was SVN commit r13292.
2013-03-15 21:59:36 +00:00
73951b75fc
Adds the server-side part of the javascript debugger. Refs #410
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This was SVN commit r13238.
2013-03-07 13:49:49 +00:00
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
10373892be
Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2).
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Adds Super+Q hotkey to close the game on OS X.
This was SVN commit r13195.
2013-02-24 21:42:21 +00:00
a074eb814a
Adds blinking cursors with configurable rate, based on patch by kingadami. Fixes #876
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This was SVN commit r13068.
2013-01-12 01:20:01 +00:00
a2aa4b77fa
Change watermark hotkey to Alt-K to prevent accidental presses.
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This was SVN commit r13045.
2013-01-04 20:12:32 +00:00
276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
9a2dfa3fc0
Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778 .
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This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
89217603a1
Unit training hotkeys from mammadori. Fixes #1226 .
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This was SVN commit r12861.
2012-11-17 18:27:31 +00:00
76676b1e38
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
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This was SVN commit r12822.
2012-11-05 12:14:04 +00:00
ed7c66eb82
Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
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This was SVN commit r12817.
2012-11-04 15:54:36 +00:00
fb035d08e3
fixes #1572 and fixes #932
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Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
367c67d6ad
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
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This was SVN commit r12795.
2012-10-29 13:20:21 +00:00
1fb7889539
Postproc manager
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This was SVN commit r12755.
2012-10-15 10:34:23 +00:00
5ce5ef9286
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
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This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
4c37e8de95
Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489
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This was SVN commit r12703.
2012-09-24 01:14:21 +00:00
f91111aec8
Load default MP player name from the config.
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This was SVN commit r12673.
2012-09-14 05:38:29 +00:00
89c8bccbde
Sound system patch by stwf:
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Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604 .
Improves error handling and logging, refs #1594 .
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609 , #1614 .
Experimentally increases default buffer size to help prevent sound
stoppages.
This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
e50bf9e539
Sky toggling through config and with Alt+Z
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This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
37964d048e
Added camera movement speed modifier keys.
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This was SVN commit r12455.
2012-08-17 18:33:41 +00:00
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
9cb5d48ccf
Reverts mistaken default config changes. Please DO NOT use default.cfg for personal settings and check before committing modifications to that file.
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This was SVN commit r12410.
2012-08-13 19:09:11 +00:00
danschub
90521c49ff
Extended Rock_Scandiv.
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This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
2a7f037e69
Reverting some mistaken changes.
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This was SVN commit r12379.
2012-08-12 02:24:20 +00:00
danschub
c4c215d5e1
Added a new StoneMine for Temperate terrains and new terrain decals.
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This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
2eed26df09
Implemented two chat commands, /restrictteam and /me. Refs #1583 .
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This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
abca51c1ae
Fixed typo in config file
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This was SVN commit r12363.
2012-08-11 16:20:32 +00:00
9c56092999
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
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This was SVN commit r12361.
2012-08-11 15:25:00 +00:00
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
648e68e49c
smooth LOS
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This was SVN commit r12304.
2012-08-06 22:38:42 +00:00
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
637c09b204
Add support for OpenBSD. Fixes #1463 .
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Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
79c6a2cecc
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
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This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
f72bfb1cf1
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222 .
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This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
769350a3e7
Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794 , based on patch by Dietger.
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This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
600b79498e
Tweaked default zoom a bit.
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This was SVN commit r11506.
2012-04-15 03:53:32 +00:00
227f9e403f
Experimental GPU skinning.
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Share inverse bind pose matrices between models.
This was SVN commit r11490.
2012-04-12 15:43:59 +00:00
f2260892bd
Add config option to force alpha-tested materials.
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This was SVN commit r11475.
2012-04-10 21:03:22 +00:00
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
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Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
a957455647
Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206 .
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This was SVN commit r11385.
2012-03-21 15:18:31 +00:00
0f0eef7ed4
Consistent whitespace
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This was SVN commit r11221.
2012-03-02 18:03:19 +00:00
531b40578a
More GLES compatibility.
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Add config option to disable hardware cursors on Windows.
This was SVN commit r11053.
2012-02-12 20:45:31 +00:00
fbf1f9cb26
Altered some default hotkeys.
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This was SVN commit r11031.
2012-02-06 05:56:31 +00:00
04c63a4093
Clean up some text rendering to avoid relying on deprecated GL matrix state.
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Use scissor instead of deprecated clip planes for GUI text.
Remove unused support for generic font names.
This was SVN commit r10985.
2012-01-29 20:04:21 +00:00
adbd7633dd
# Initial GLSL rendering support
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This was SVN commit r10978.
2012-01-29 01:22:22 +00:00
1730dd6d8d
Add military only drag select (Alt modifier) by gerbilOFdoom. Closes #277
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This was SVN commit r10873.
2012-01-05 13:31:54 +00:00
a4e1f3c292
This was SVN commit r10853.
2012-01-02 21:46:09 +00:00
d82b85b8f3
Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
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This was SVN commit r10609.
2011-11-26 15:23:41 +00:00
8cbab40137
Barter. Closes #23 .
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This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
901a87af2e
Tweaked camera settings.
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This was SVN commit r10562.
2011-11-19 20:37:16 +00:00
8b6714a62d
Some minor tweaks to camera defaults.
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This was SVN commit r10557.
2011-11-19 02:15:01 +00:00
39d100c732
Moves camera projection settings to default.cfg.
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Changes field of view (FOV) to 45 degrees per discussion. Fixes #941 .
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
cfb79c3062
# Add GPU performance profiling support.
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Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
09a02c96d5
Add initial code annotations for the new profiling tool
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This was SVN commit r10466.
2011-11-04 01:35:50 +00:00
a3c03815c0
Experimental quicksave/quickload feature
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This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
d9820fb0cb
Add optional time elapsed counter to session screen.
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This was SVN commit r10402.
2011-10-13 23:20:34 +00:00
b08e142193
Graphics optimisations and features from eihrul.
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Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721 , based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434 ).
Reduce shadow swimming effects.
This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
bfef903c94
Adds hotkey for finding idle warriors (comma). See #792 .
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Updates finding idle units to be more flexible.
Resets finding idle units when unit is deselected.
Adds Warship class to relevant templates.
This was SVN commit r9791.
2011-07-10 02:11:51 +00:00
33e8ac6fa5
Applies Kenny's patch for CInput pasting behavior ( fixes #640 )
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Simplifies some clipboard hotkeys
This was SVN commit r9658.
2011-06-25 00:04:41 +00:00
05898c75d1
# Increase maximum camera distance
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This was SVN commit r9647.
2011-06-23 12:52:43 +00:00
492e49da38
add support for selection and deletion of entire words in text controls (ctrl+backspace/delete/left/right) based on patch by Chakakhan/kenny (thanks!)
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also refactored wclipboard
closes #511
This was SVN commit r9646.
2011-06-23 10:12:43 +00:00
26de01cdd1
Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank.
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Adds modifier hotkey to select units offscreen.
Fixes #826 .
This was SVN commit r9443.
2011-05-05 01:27:49 +00:00
8e20c00dd3
# Add numbered unit selection groups, based on patch from Badmadblacksad.
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Fixes #773 .
This was SVN commit r9322.
2011-04-26 18:19:16 +00:00
9526706b5c
Fix reference to old vertexshader mode
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This was SVN commit r9226.
2011-04-11 10:04:39 +00:00
6d3d93c355
# Add idle worker button, based on patch from veprbl.
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Fixes #744 .
This was SVN commit r9140.
2011-04-01 18:00:04 +00:00
0da7e822ff
# Add opt-in automatic feedback system.
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Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.
This was SVN commit r8925.
2011-02-16 20:40:15 +00:00
40933c06e1
Primitive support for gamepad camera movement
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This was SVN commit r8844.
2010-12-30 19:45:13 +00:00
95044194be
fixed where the descriptions for both Shift + WheelUp and Shift + WheelDown said the same thing, now it should be correct (please fix it if I made any mistake)
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This was SVN commit r8838.
2010-12-23 20:48:37 +00:00
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
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This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
252d9b831b
Revert bogus config changes
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This was SVN commit r8774.
2010-12-03 01:21:49 +00:00
e5792285ab
This was SVN commit r8770.
2010-12-02 23:58:00 +00:00
25cd781641
Support horizontal scroll wheels for camera rotation
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This was SVN commit r8582.
2010-11-13 01:00:54 +00:00
e43eb0c18b
# Various hotkey fixes and cleanups.
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Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.
This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
818ea52c3b
Delete obsolete non-working i18n code
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This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
10c5dbcba4
Fix Atlas and autostart.
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Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.
This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
a1a7264aec
Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575 ).
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This was SVN commit r8356.
2010-10-15 00:06:48 +00:00
82691683cb
Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
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Remove obsolete IsNewSimulation function.
This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
96a8c7bd91
Remove default LOD bias.
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Disable GL automatic mipmap generation.
This was SVN commit r8101.
2010-09-10 21:04:02 +00:00
ae4e03f1e5
Fix config typo
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This was SVN commit r8047.
2010-08-29 20:04:39 +00:00
2529ae2a7b
Fix #543 (Replace skybox with black background), based on patch from Jayschwa
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This was SVN commit r8018.
2010-08-21 22:43:35 +00:00
5135bcb899
Default to fullscreen, since it's more useful for most players.
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Make Alt+F4 always quit the program.
This was SVN commit r7933.
2010-08-13 14:20:05 +00:00
6c7b82130c
# Redesigned the camera control system.
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Add shift+wheel (and Q/E, and ctrl+arrows, and ctrl+WASD) to rotate the
camera.
Restrict the rotation and zoom to narrow ranges. (Constraints can be
disabled in the dev overlay).
Smooth the movement and rotation.
Fix some stupid whitespace.
Fix some const correctness.
This was SVN commit r7930.
2010-08-13 13:26:29 +00:00
4cfca1625d
Added Multi-player chat in menu and hotkey (return key)
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Made player names match custom names in multi-player
The chat window will still need some more aesthetic work
This was SVN commit r7909.
2010-08-11 22:16:16 +00:00
e19146cf25
# Added AI for chickens.
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Add scripted HFSM system.
Add very basic animal AI.
Support script-only message types.
Add shift+D hotkey to toggle dev command panel.
This was SVN commit r7763.
2010-07-18 15:19:49 +00:00
0f611042b1
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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Refactor the video mode setting logic to cope better with dynamic
changes.
This was SVN commit r7606.
2010-06-03 19:07:59 +00:00
23ab6dad38
Make session GUI visible and usable when playtesting from Atlas.
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Fix Atlas icon on non-Windows.
Remove some nonexistent-hotkey config.
This was SVN commit r7602.
2010-06-02 00:36:21 +00:00
828400d82e
# Support floating units in new simulation system.
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Fix rendering of underwater lines.
Fix rendering of unit selection outlines in Atlas.
Remove some obsolete hotkeys.
This was SVN commit r7589.
2010-05-27 23:23:53 +00:00
b821f7a289
Add hotkey "M" to toggle in-game music
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This was SVN commit r7515.
2010-05-08 17:51:01 +00:00
93c30810c8
Fix tests. Tidy up some old files.
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This was SVN commit r7507.
2010-05-07 16:32:33 +00:00
76011715e7
Point at the new local.cfg locations
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This was SVN commit r7399.
2010-03-26 11:40:17 +00:00
b2f5a6cafc
Clean up some SVN properties.
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Remove empty unused cache directory.
This was SVN commit r7398.
2010-03-26 11:30:49 +00:00
98b4ccf823
Fix typo in comment
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This was SVN commit r6983.
2009-07-14 09:57:41 +00:00
9e3b4276f9
Fixed build on Windows
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This was SVN commit r6938.
2009-07-02 14:04:59 +00:00
ea29b5fac2
# Simplified local configuration changes.
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default.cfg shouldn't be edited by normal users; local.cfg can be used
for any local tweaks.
Removed old profile files, since they add clutter and aren't useful yet.
This was SVN commit r6919.
2009-06-23 17:48:34 +00:00
a2819b473a
#Tweaked some animation speeds.
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This was SVN commit r6900.
2009-06-04 01:20:51 +00:00
Zyi
6822796a95
Simplified the logger:
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- Removed the configurable interestingness from system.cfg.
- InterestingLog contains all warning and errors now.
- Modified and implemented methods in CLogger to write messages,
warnings and errors to the log.
- Modified a warning in CLocale so that the log wouldn't get spammed.
To do:
- Modify all of the logging statements in the source code.
- Remove the current preprocessor directives LOG_INFO, LOG_WARNING and
LOG_ERROR so that they can be used to log messages.
This was SVN commit r6817.
2009-04-11 22:53:33 +00:00
a1e00ef213
Deleted Michael's accidentally committed system.cfg and added (i.e. replaced) a copy of the previous version I made before updating. (Sometimes it's good not to have the most recent revision :) )
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This was SVN commit r6655.
2009-02-06 18:07:15 +00:00
bc34d2291d
This was SVN commit r6654.
2009-02-06 07:16:27 +00:00