Commit Graph

15258 Commits

Author SHA1 Message Date
4a81d53f3b Gamesetup cleanup.
Rename initMain to initGUIObjects to clarify what the function does.
While init() sets globals without touching the GUI, initGUIObjects
updates all GUI controls after the first tick.

Rename loadGameAttributes to loadPersistMatchSettings as that's more
specific as to where the attributes are loaded from.
Add some JSDoc comments and a TODO for an annoying old bug.

Simplifiy to-boolean conversions by negating twice (!!)

This was SVN commit r17433.
2015-12-11 14:11:33 +00:00
682a7b3ba0 Gamesetup cleanup.
Don't define variables inside switch-statements.
Move chat-font to global.
Rename host and an i to guid, newPlayer to newGUID to be more coherent.
Do early continues when finding joinings/leavings and swapping players.

This was SVN commit r17432.
2015-12-11 11:55:16 +00:00
c32a2b52be Gamesetup cleanup.
Simplify initMapNameList.
Remove six superfluous checks.
Remove two unneeded variables in updatePlayerList.

This was SVN commit r17431.
2015-12-11 10:17:44 +00:00
42548698c5 Gamesetup cleanup.
Replace more var by let.
The only remaining places to update are switch-statements.

This was SVN commit r17429.
2015-12-11 00:21:04 +00:00
df86b15b91 Gamesetup cleanup.
Simplify by using array functions, the ternary operator and unifying
duplicate code.
Move map-paths to a global.

This was SVN commit r17428.
2015-12-11 00:02:18 +00:00
d07f16ed80 petra: fix resource translations, fixes #3691
This was SVN commit r17427.
2015-12-10 20:35:24 +00:00
afa07325a1 petra: improve the detection of stuck gatherers, refs #3562
This was SVN commit r17426.
2015-12-10 20:02:37 +00:00
a74d9be130 make const the new method introduced in 2451872731
This was SVN commit r17425.
2015-12-10 19:23:50 +00:00
57260e185b Use let instead of var in the gamesetup.
Doing so follows the principle of least exposure and means those
variables will be destroyed when leaving the block (i.e. memory being
freed up earlier).

The blocks affected by this commit are short (mostly 3-5 lines).
The variables are not referenced before or after the block, nor in their
temporal dead zones.

This was SVN commit r17424.
2015-12-10 17:44:14 +00:00
e57c99c6f6 Add a button to the top bar to access the summary screen in-game or in replays.
No effort was done to prevent players from accessing it since it's
impossible to prevent them from doing so anyway.

Fixes #3387 .

This was SVN commit r17423.
2015-12-10 15:33:06 +00:00
4dcbad7b1b Simplify init() and initMain(). Exit gracefully in case of encountering an error there.
Do not focus the maplist when entering the singleplayer gamesetup as
that actually doesn't have an effect (you can't scroll the maplist with
arrow-keys).

This was SVN commit r17422.
2015-12-10 14:24:03 +00:00
9b4e359d64 Gah.
This was SVN commit r17421.
2015-12-10 13:28:57 +00:00
223305b7ae Simplify sendRegisterGameStanza by using the conditional operator and removing four variables which are used only once.
This was SVN commit r17420.
2015-12-10 13:20:45 +00:00
7a8c37a885 Use map function instead of deprecated for-each.
This was SVN commit r17419.
2015-12-10 13:06:36 +00:00
63fa889fcd Rename playableOnly to selectableOnly as non-selectable civs can be playable on scenario maps.
This was SVN commit r17418.
2015-12-10 12:52:38 +00:00
af4dc43478 Revert the removal of non-selectable civs from the gamesetup (bbc325fb5a) to allow scenario maps to select unselectable civs.
This was SVN commit r17417.
2015-12-10 12:49:53 +00:00
349b5786dd Fix test failure. Refs #3590.
This was SVN commit r17416.
2015-12-09 22:52:33 +00:00
b6dbb2bff0 fix tabs of 2451872731
This was SVN commit r17415.
2015-12-09 20:56:53 +00:00
2451872731 improve performance of hierarchical pathfinder, refs #3588
This was SVN commit r17413.
2015-12-09 19:56:30 +00:00
73a26a22ca Enable by default postproc, smoothlos and all water features when on OpenGL4+.
This autodetection has a higer priority than default.cfg, but lower
priority than local changes.
Note that after enabling these features some get disabled later on on
some drivers (Intel, software renderers).
Also note that mesa drivers only expose core profile OpenGL, and 0 A.D.
reads compatibility profile, so that on mesa drivers OpenGL4 is never
detected and these features are never enabled by default.

This was SVN commit r17412.
2015-12-09 16:12:58 +00:00
07f0a178f4 Fixes what looks a copy-paste error.
Makes disable_allwater setting in hwdetect.js what it was supposed to
do.

This was SVN commit r17411.
2015-12-09 11:35:40 +00:00
a5152c14d1 Properly use the passed parameter as all other occourences.
Fixes 'disable_allwater = false' case in hwdetect.js.

This was SVN commit r17410.
2015-12-09 11:28:24 +00:00
6a73dc2e16 fix multiple (useless) insertion in grid update of hierarchical pathfinder
This was SVN commit r17409.
2015-12-08 22:58:04 +00:00
b4f0227f1b Add support for undeletable entities. Fixes #3590.
This was SVN commit r17408.
2015-12-08 22:34:32 +00:00
82ca673e0a petra: retune the dock placement criteria, fixes #3469
This was SVN commit r17407.
2015-12-08 19:16:50 +00:00
489e41362a Use placeholder in plural string.
This was SVN commit r17406.
2015-12-08 18:13:09 +00:00
fd32da5c87 Update tinygettext.
Updates tinygettext to upstream commit
328f015d0b07465c8a5a05cbfc0a41154a2f8ebf.
This adds better collision logging.

This was SVN commit r17405.
2015-12-08 18:05:11 +00:00
61886f0e7a Use inheritance instead of redefining properties.
This was SVN commit r17404.
2015-12-08 18:05:06 +00:00
80663a6c8a Add gray, stone-esc modern button type.
This was SVN commit r17403.
2015-12-07 18:47:41 +00:00
71cd4ac3cc Simplify input.js. Unify checks, remove unneeded variables and use the conditional operator.
This was SVN commit r17401.
2015-12-07 13:45:50 +00:00
780a1de136 Don't comment out code. Refs #3486.
This was SVN commit r17400.
2015-12-07 12:27:52 +00:00
8af675e207 Don't emit sounds when selecting dead animals. Patch by Stan. Fixes #3486.
This was SVN commit r17399.
2015-12-07 00:21:24 +00:00
9e39d6b46c Implement markForPluralTranslation() which allows to translate plural-strings sent by the simulation.
Use it for the build-restriction notifications.

Based on patch by Safa Alfulaij, fixes #3081.

This was SVN commit r17398.
2015-12-06 23:56:03 +00:00
66bb4deef8 Use the tech name as it is used everywhere else.
This was SVN commit r17397.
2015-12-06 21:29:09 +00:00
d5e083247a fix 66bd932374 which has increased too much the repair specificness: it should be higher than the capture one, but smaller than the move one. refs #3443
This was SVN commit r17396.
2015-12-06 21:02:04 +00:00
3483a2d226 Extract attack notification strings. Refs #3691.
This was SVN commit r17395.
2015-12-06 20:51:32 +00:00
abd7b78b02 Return the boolean test instead of having an if-return return.
This was SVN commit r17394.
2015-12-06 20:51:30 +00:00
2bd22bb6a8 Fix whitespace.
This was SVN commit r17393.
2015-12-06 17:13:47 +00:00
0462829579 Use more plural translations for tooltips. Patch by Safa Alfulaij. Refs #3081.
This was SVN commit r17392.
2015-12-06 16:56:46 +00:00
953e745067 Do a more explicit sanitycheck in loadCivData (in case we encounter the value false).
Make that viking boat gaia which is more coherent with the other
eastereggs.

This was SVN commit r17391.
2015-12-06 15:30:49 +00:00
21f032c305 Ignore the "user" mod when checking the compability of replays and savegames.
This was SVN commit r17390.
2015-12-06 14:00:03 +00:00
84678cf40e Tune lobby rating alignment and remove a TODO that won't be fixed due to uglyness.
This was SVN commit r17389.
2015-12-06 13:21:41 +00:00
cff6056e9f Lobby cleanup.
Remove unneeded 4 globals and 2 functions used for sorting the lobby
lists.

This was SVN commit r17388.
2015-12-06 12:13:06 +00:00
66ec6dbf12 Lobby cleanup.
Actually define these variables and revert to sorting by state for
gamelists by default (despite not having a column to sort for that).

This was SVN commit r17387.
2015-12-06 11:42:30 +00:00
987a7028bd Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped.
This was SVN commit r17386.
2015-12-05 17:02:25 +00:00
8813cb3133 petra: some fixes (buildrestrictions min distance) and some cleanup
This was SVN commit r17385.
2015-12-05 15:02:45 +00:00
99c0d0493c remove warnings in structtree, fixes #3682, patch from s0600204
This was SVN commit r17384.
2015-12-05 14:57:09 +00:00
4b37462645 Restore player- and game-selection when updating the lists. Fixes #3244.
The previous selection is saved globally so that we don't lose it in
case of no element being selected.
Also remove an unused variable.

This was SVN commit r17383.
2015-12-05 04:28:23 +00:00
7316473921 Don't translate botnames in multiplayer games (so names are in english instead of the language of the host). Refs #3307
This was SVN commit r17382.
2015-12-04 23:54:45 +00:00
bbc325fb5a Gamesetup cleanup. Refs #3680.
Don't even load non-playable civs in the gamesetup and add sanity checks
to sanitizePlayerData() and loadCivData() so that we can remove later
checks.
Remove some blatantly wrong code from launchGame().
Move hardcoded romanNumbers to a global.

This was SVN commit r17381.
2015-12-04 23:45:35 +00:00