Commit Graph

9001 Commits

Author SHA1 Message Date
7ed45213a9 Allow heightmaps to be 8 times as high by lessening precisions. Includes conversion script and modified standard maps. Bump the map version number. Fixes #3112
This was SVN commit r16478.
2015-03-31 16:48:31 +00:00
a84765fc75 Add all non-structure starting entities to Unknown Nomad. Patch by elexis. Fixes #3153.
This was SVN commit r16477.
2015-03-30 23:44:48 +00:00
072afdcede Fix line endings for random maps.
This was SVN commit r16476.
2015-03-30 23:41:12 +00:00
b5593bf1a9 petra changes in the choice of player to be attacked
This was SVN commit r16475.
2015-03-30 20:21:46 +00:00
ec9a49562b Remove debug warning + fix typo
This was SVN commit r16474.
2015-03-30 18:49:54 +00:00
a05f146c79 Disable data gathering in AIInterface when no AI players are loaded
This was SVN commit r16473.
2015-03-30 18:44:02 +00:00
8712ad835c Fix buildingAI in case of modifications (techs, auras, ownership changes, ...) + clean up the code a bit
This was SVN commit r16472.
2015-03-30 09:25:20 +00:00
809cc074fa petra: small tweaks and cleanings
This was SVN commit r16471.
2015-03-29 13:01:38 +00:00
569b5e244d fix computation of foundation refund when destroyed, fixes #3132
This was SVN commit r16470.
2015-03-26 19:17:37 +00:00
798cd2963e Add option to disable treasures on skirmish and random maps
This was SVN commit r16469.
2015-03-26 08:31:50 +00:00
1cd41e33c6 Niektb's Northern Island skirmish map.
This was SVN commit r16468.
2015-03-25 19:50:37 +00:00
61590f28d3 let AIProxy deal with new entities created without ownership, fixes #3142
This was SVN commit r16467.
2015-03-25 18:22:23 +00:00
3e98d379ab LordGood's Alpine Mountains skirmish map with some modifications by niektb.
This was SVN commit r16466.
2015-03-25 15:56:30 +00:00
2fe444269e Game Speed display over UI, Fixes #3129
This was SVN commit r16465.
2015-03-25 13:20:54 +00:00
6bc34da330 Emblem button states
This was SVN commit r16464.
2015-03-25 00:35:52 +00:00
5950d16500 Some structree improvements for issues exposed by mods. Changes by s0600204.
This was SVN commit r16463.
2015-03-24 18:12:42 +00:00
28abcb3bcc cache some formation info in gui + some cleanings, see #3078
This was SVN commit r16460.
2015-03-23 18:38:27 +00:00
a430e03d1d Petra: fix for nested loops using same loop index
This was SVN commit r16459.
2015-03-23 18:06:31 +00:00
58d955e426 Some cleanup.
This was SVN commit r16458.
2015-03-23 13:34:23 +00:00
e35970b700 Petra: rewrite of the dock placement. It should be more robust and compatible with the new pathfinder now
This was SVN commit r16457.
2015-03-22 22:00:59 +00:00
64adec79da fix a wrong copy&paste in 86054bcf7e
This was SVN commit r16456.
2015-03-22 21:51:57 +00:00
f680caa14f Escape lobby game names. Fixes #3118.
This was SVN commit r16452.
2015-03-21 16:24:29 +00:00
09ff1f8bea fix some cases where a water nomad random map could end up without water
This was SVN commit r16451.
2015-03-19 21:43:55 +00:00
2a1fcc88e3 Expands game speed dropdown by 10 pixels to accommodate German text and hopefully most other languages
This was SVN commit r16448.
2015-03-19 01:43:04 +00:00
5dd3cbb254 Random nomad maps are now in default filter.
The number of starting units has been increased to speedup the startup
(building of cc)
Treasures are added when the starting resources are not sufficient to
either build a dock in water maps, or build a cc in land maps.

This was SVN commit r16447.
2015-03-17 22:03:33 +00:00
bed480c433 remove some obsolete variables after #16416
This was SVN commit r16446.
2015-03-17 21:43:48 +00:00
e288bb7c4e Some gamesetup cleanup. Refs #3049.
This was SVN commit r16445.
2015-03-16 23:56:42 +00:00
312155d22f Use arrays for specifying StartingTechnologies, DisabledTechnologies, and DisabledTemplates.
Also add an example for StartingTechnologies to the Carthagian sandbox
map. Refs #1404.

This was SVN commit r16444.
2015-03-16 21:54:32 +00:00
09796350c8 Fix changephase cheat broken in af8a6f5e8c.
This was SVN commit r16443.
2015-03-16 18:50:51 +00:00
14f5eed8c7 Restores action-heal cursor from 1d3adefacc now that the engine supports indexed color PNGs, refs #2823
This was SVN commit r16440.
2015-03-16 02:38:03 +00:00
b1c4e29ac8 Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios

This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
7334f76af6 Fix some issues in af8a6f5e8c.
This was SVN commit r16437.
2015-03-15 23:56:18 +00:00
2395204011 fixes some typos in previous commits
This was SVN commit r16433.
2015-03-15 20:58:33 +00:00
2b6bde800c some changes to let Petra build structures with the new PathFinder branch
This was SVN commit r16432.
2015-03-15 18:25:03 +00:00
f29d059617 Remove conditional defines as those served a very doubtful purpose with parallax, replacing it with something dynamic in the shader. This cleans the C++ side of the renderer as conditional defines were very ugly.
This was SVN commit r16430.
2015-03-15 12:22:36 +00:00
5a4ddb52a2 Change the tooltip for number of builders to give more useful information and add one on the healthbar of foundations.
This was SVN commit r16429.
2015-03-15 12:00:28 +00:00
5d6f95321d Fix actor errors revealed by 618fe81814.
This was SVN commit r16428.
2015-03-15 11:45:33 +00:00
618fe81814 Check when loading an actor that it defines all the texture samplers required by its material. Print out a readable error otherwise. Fixes #1613 (note that this does not check for unnecessary samplers as that is non-trivial and does not lead to graphical glitches).
Also add a shortcut for some defines to clean-up material files slightly
and make the link between sampler and shader more explicit.

This was SVN commit r16427.
2015-03-15 11:37:26 +00:00
372a016311 do not let animals be preferredTarget
This was SVN commit r16426.
2015-03-15 11:30:04 +00:00
24cdf6b851 Petra: check EjectHealth level before trying to garrison
This was SVN commit r16425.
2015-03-15 10:57:04 +00:00
866e00d154 Petra AI now warns its allies when in need of a tribute
This was SVN commit r16424.
2015-03-15 10:28:48 +00:00
cb2da36527 few tunings for Petra
This was SVN commit r16423.
2015-03-15 10:20:20 +00:00
86054bcf7e reduce time of some rndm map generation, i.e. alpine_lakes is about 3 times faster now
This was SVN commit r16422.
2015-03-15 10:08:16 +00:00
a3335b39e5 fix AI init crash when more than 255 disconnected regions in some random maps
This was SVN commit r16421.
2015-03-15 10:00:16 +00:00
09dc9e6f1d fix rounding problem in AI health, fixes #2446
This was SVN commit r16420.
2015-03-15 09:54:48 +00:00
47cb6c01db fix #16416
This was SVN commit r16419.
2015-03-15 09:52:15 +00:00
af8a6f5e8c Removes generic hele and celt civs. Based on patch by prodigalson and
comments by s0600204. Fixes #2619.

Also removes the theb civ json file.

This was SVN commit r16416.
2015-03-15 04:16:24 +00:00
82b08db6ec Remove grouping from civ info screen. Only show playable civs. Refs #2619.
Does not use loadCivData(true) as the civ info screen can also be opened
from the
gamesetup screen and both use g_CivData.

This was SVN commit r16415.
2015-03-15 04:15:59 +00:00
38a007f6fa Properly escape a string.
This was SVN commit r16414.
2015-03-15 04:15:57 +00:00
6f3e682484 Extract strings from the structree. Fixes #3064.
This was SVN commit r16413.
2015-03-15 04:15:53 +00:00