e0a9dfd5a2
Allow changing the late-observer flag in a running game, fixes #3669 .
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Remove it from the game-attributes, since it is not used in the
simulation, nor are they supposed to change in running games.
This was SVN commit r17861.
2016-03-10 11:35:43 +00:00
2305218d9f
Optionnames are in lower case, refs #3604 .
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This was SVN commit r17860.
2016-03-10 11:16:15 +00:00
b71e7e3538
Petra chathelper cleanup.
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Inline variables used only once.
This was SVN commit r17859.
2016-03-10 10:44:52 +00:00
aa1e3f6d06
Session cleanup
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Simpler errorhandling when fetching GUIInterface-notifications.
This was SVN commit r17858.
2016-03-10 10:15:23 +00:00
4b636fc407
Add a precision to the instructions included in default.cfg.
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This was SVN commit r17857.
2016-03-09 21:48:41 +00:00
212d8e7dd0
cleanup of 98b4fe6d00
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This was SVN commit r17856.
2016-03-09 21:45:14 +00:00
04586c9e8b
Adapt the number-of-players GUI objects of the lobby to support 10 and more clients.
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This was SVN commit r17855.
2016-03-09 21:30:53 +00:00
98b4fe6d00
fixes confusion between markets when doing trade, fixes #3812 , patch by leper and fatherbushido
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This was SVN commit r17854.
2016-03-09 19:54:12 +00:00
7409fe4bec
Defeated players are not supposed to do stuff.
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Not sending resources on defeat also gives an incentive to completely
defeat players.
Patch by fatherbushido, refs #3265 .
This was SVN commit r17853.
2016-03-09 16:11:55 +00:00
2fea95530f
Quit if the user requested that while loading the replay list. Fixes #3446 .
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This was SVN commit r17852.
2016-03-09 16:06:41 +00:00
f2ed0098ee
Make the playername-deduplication ("User" -> "User (2)") optional.
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Have it disabled by default to fix #3604 .
Prevents players from rejoining as late-observers in case they timed-out
on the client-side but not on the server-side.
This was SVN commit r17851.
2016-03-09 15:02:38 +00:00
c0f321b52e
Add svott (refs #3736 ) and fpre (refs #3205 ) to the contributors.
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This was SVN commit r17850.
2016-03-09 14:33:41 +00:00
7c33658fdd
ships can be garrisoned in cart superDock with a heal rate, fixes #3810 , patch by fatherbushido
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This was SVN commit r17849.
2016-03-08 21:50:37 +00:00
a1c6d9149b
fix typo from 8725c3ae7a
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This was SVN commit r17848.
2016-03-08 18:49:06 +00:00
c7c8d9a5c7
Map previews for 3 random maps and some selected demo maps. Patch by yoreei, fixes #3798 .
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This was SVN commit r17847.
2016-03-08 17:29:18 +00:00
52bf894c50
Remove naval-tag from flood.
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(It can be played without any ships and naval maps are not offered by
default).
Thanks yoreei for reporting.
This was SVN commit r17846.
2016-03-08 14:00:44 +00:00
c511e9c4ec
To avoid unintentional joins, ask lobby users if they want to late-join the game as an observer before attempting to do so. Refs #3739 .
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Add selectedGame() to simplify some checks.
Add linebreaks to hostGame().
This was SVN commit r17845.
2016-03-08 00:18:21 +00:00
ea73e6b3b4
New random map script "Flood". Created by _kali and niektb, refs #3455 .
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This was SVN commit r17844.
2016-03-07 23:13:52 +00:00
35a13c5080
Remove trailing whitespace.
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This was SVN commit r17843.
2016-03-07 17:28:31 +00:00
f3ba295593
Add new contributor _kali to the randommap-script credits.
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Add existing contributors niektb and Stan to the map-section for the new
maps in alpha 20.
This was SVN commit r17842.
2016-03-07 17:12:34 +00:00
dd5cc3d02e
Gamesetup cleanup.
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Inline initializaiton of g_ServerName and fix a typo in e05c8263c5
.
This was SVN commit r17841.
2016-03-07 15:05:16 +00:00
fc0f496e3d
Fix indentation, refs #3803 .
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This was SVN commit r17840.
2016-03-07 11:44:03 +00:00
e827ebeb5c
Multiplayer-gamesetup cleanup.
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Eliminate deprecated for-each.
Quote object keys.
Remove unneeded sprintf from error() calls.
Remove unneeded comments.
Add linebreaks.
This was SVN commit r17839.
2016-03-07 11:42:52 +00:00
05bf260838
Fix the garrisoning flag for some Seleucid buildings, patch by stanislas69. Fixes #3631
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This was SVN commit r17838.
2016-03-07 11:38:00 +00:00
49c30ae4b8
Give credit to three awesome contributors, refs #3802 .
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This was SVN commit r17837.
2016-03-07 10:24:38 +00:00
231586f2fa
Aura cleanup.
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Eliminate deprecated for-each.
Remove unused variable auraNames.
Use array-filter instead of for-loop.
Fix whitespace.
Don't use affectedPlayers outside of scope.
This was SVN commit r17835.
2016-03-06 14:57:39 +00:00
b1cacacff1
Fix the test of the Player-component following c9b0db7f5f
. Patch by fatherbushido, fixes #3803 , refs #3522 .
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This was SVN commit r17834.
2016-03-06 14:02:34 +00:00
b155a28698
Immediately set the fog-of-war instead of waiting for session.js to load, refs #3168 .
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This was SVN commit r17832.
2016-03-06 13:56:07 +00:00
5a8d7d1a58
petra cleanup
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This was SVN commit r17831.
2016-03-05 16:20:49 +00:00
bcf2c75513
New in-game Credits page, fixes #3744 .
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This was SVN commit r17830.
2016-03-05 11:52:08 +00:00
1504115c14
I shouldn't rename things.
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This was SVN commit r17829.
2016-03-05 11:43:14 +00:00
dfbf874d8b
Some string fixes.
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This was SVN commit r17828.
2016-03-05 11:30:27 +00:00
6451a4c3c1
Petra: improve choice of workers, fixes #3586 , patch from otero
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This was SVN commit r17827.
2016-03-04 17:08:45 +00:00
6b19eefdcb
cleanup of some foreach
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This was SVN commit r17826.
2016-03-04 16:51:52 +00:00
9d2b8a74b7
petra: do not let the ai build too much towers or fortresses
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This was SVN commit r17824.
2016-03-03 18:38:13 +00:00
d3e9aa2101
petra: complete changes started in 8d0223d6aa
+ some cleanup"
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This was SVN commit r17823.
2016-03-03 16:18:12 +00:00
7403b92785
petra cleanup: use some arrow functions for sort
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This was SVN commit r17822.
2016-03-02 17:10:26 +00:00
8d0223d6aa
petra: do not anymore assume that workers are necessarily builders and gatherers
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This was SVN commit r17821.
2016-03-02 16:58:02 +00:00
8725c3ae7a
Diplomacy-manager cleanup.
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Move resource-tributing button code to a custom function.
Shorten comment.
Reuse RESOURCES.
Inline tributeResource.
This was SVN commit r17820.
2016-03-02 16:56:44 +00:00
ed1afbebfc
Diplomacy-manager cleanup.
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Move the text setup to a custom function.
Reuse colorizePlayernameByID.
Add newlines.
This was SVN commit r17819.
2016-03-02 16:44:57 +00:00
17e6b316fa
Diplomacy manager cleanup.
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Move the diplomatic stance button initialization to a custom function.
Always hide the button if locked-teams is enabled, refs #3702 .
Inline setDiplomacy.
This was SVN commit r17818.
2016-03-02 16:38:05 +00:00
23d37f188a
cleanup of some missing tabs
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This was SVN commit r17817.
2016-03-02 16:25:14 +00:00
e99e7e33ba
Diplomacy manager cleanup.
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Split openDiplomacy into four smaller functions, starting with
diplomacyFormatAttackRequestButton in this commit.
Hide the button if the user has no allies and after defeat/win.
This was SVN commit r17816.
2016-03-02 16:23:46 +00:00
af396c9bf9
Player-component cleanup.
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Remove deprecated for-each and inline a variable.
This was SVN commit r17815.
2016-03-02 15:00:24 +00:00
458b4a6567
Prohibit user-initiated diplomacy-changes in the simulation while ceasefire is active, refs #2749 .
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This was SVN commit r17814.
2016-03-02 14:43:18 +00:00
012b686e7c
Two early returns. Refs #3265 .
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This was SVN commit r17813.
2016-03-02 13:42:47 +00:00
163af24a6c
cleanup in petra, patch by otero
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This was SVN commit r17812.
2016-03-01 17:57:19 +00:00
9c6082ec23
fix garrison aura from heros, patch by fatherbushido
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This was SVN commit r17811.
2016-03-01 17:19:16 +00:00
04c94da3cb
add some missing spaces in previous commit
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This was SVN commit r17810.
2016-03-01 17:12:38 +00:00
c9b0db7f5f
Techs can now modify an aura
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Wonder population bonus is now an aura (reverted when the wonder is
destroyed) with 10 pop (wonder) with an additionnal +40 with the tech
patch by fatherbushido
This was SVN commit r17809.
2016-03-01 17:10:42 +00:00