Commit Graph

750 Commits

Author SHA1 Message Date
aa7e2fce49 Don't subtract the scrollbar size from GUI dropdowns when there is no scrollbar. Patch by Imarok, reviewed by mimo, refs #3571.
Remove unused button_width.

This was SVN commit r18984.
2016-11-22 13:05:56 +00:00
3f5648767d Scroll to the selected element after the selection changes. Fixes #4254, refs #3742.
This was SVN commit r18935.
2016-11-14 15:28:49 +00:00
34ce0f865d Reset the cursor when opening new GUI pages. Patch by danger89, refs #539.
Remove duplicate cursor image and duplicate hardcoded default paths.

This was SVN commit r18933.
2016-11-14 13:23:07 +00:00
caef42084d Add missing JSAutoRequest calls. (hopefully all of them have been spotted now)
Patch by echotangoecho, refs #4053

This was SVN commit r18730.
2016-09-18 09:34:45 +00:00
c2078bd0c6 Supress an error warning that isn't valid for unsortable ordered lists and hide sorting sprites if sorting is disabled. Based on patch by Imarok, refs #3905.
This was SVN commit r18694.
2016-09-03 22:22:11 +00:00
0cc23c1964 SpiderMonkey 38 upgrade: 33/35
Remove a workaround. Note that this removal is incomplete. Based on
patch by leper.

This was SVN commit r18687.
2016-09-02 16:53:22 +00:00
2aa75a05d4 SpiderMonkey 38 upgrade: 18/35
Renamed JS_Compile{,UC}Function to JS::CompileFunction. Patch by leper.
Addresses https://bugzilla.mozilla.org/show_bug.cgi?id=1089026

This was SVN commit r18672.
2016-09-02 16:34:02 +00:00
8d15411abf SpiderMonkey 38 upgrade: 13/35
Update JS_NewObject to JS_NewPlainObject, with new parameters. Patch by
leper.
Addresses https://bugzilla.mozilla.org/show_bug.cgi?id=1136906 and
https://bugzilla.mozilla.org/show_bug.cgi?id=1125356

This was SVN commit r18667.
2016-09-02 16:28:17 +00:00
c99ae7ca1c SpiderMonkey 38 upgrade: 12/35
Major update to the JSClass stubs. Based on patch by leper.
https://bugzilla.mozilla.org/show_bug.cgi?id=1103152

This was SVN commit r18666.
2016-09-02 16:26:54 +00:00
b01300c222 SpiderMonkey 38 upgrade: 11/35
Renamed JS_CallHeapFooTracer to JS_CallFooTracer. Patch by leper.
Addresses https://bugzilla.mozilla.org/show_bug.cgi?id=1052388

This was SVN commit r18665.
2016-09-02 16:25:42 +00:00
c7c3ef9f92 SpiderMonkey 38 upgrade: 09/35
Use .toFoo() instead of JSVAL_TO_FOO. Patch by leper.
Addresses https://bugzilla.mozilla.org/show_bug.cgi?id=952650

This was SVN commit r18663.
2016-09-02 16:23:44 +00:00
8f1b37b216 Major ordered list GUI cleanup. Patch by Imarok, fixes #3905.
Remove m_SelectedDef, m_SelectedColumnOrder and m_HeadingHeight. Use
GetSetting and SetSetting instead. Thus
implement selecting a column / column order sprite from JS correctly.
Since the actual list sorting is done in JS, only the column header
sprites were inaccurate.

Remove "selected_def" since that is redundant with "selected_column".
Merge "selected_column" with "default_column" (and
"selected_column_order" with "default_column_order") since
all properties provided in XML pages are defaults and to remove the
copying on init.

Rename "def" to "column" and "ObjectDef" to "COListColumn".
Replace 30px header height hardcoded in the C++ with an option set by
the style.
Remove the unneeded requirement to specify a "list_name".
Thus rename "list_name" to "list_month" in the replay menu.
Remove unneeded "list_" prefix and substr(5) in column checks.
Use ranged loops.
Fix typo "Avalible".
Add an error message if the GUI style doesn't specify the selected
column order.

This was SVN commit r18652.
2016-08-31 19:29:48 +00:00
4e87fef3da The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling.
Patch by leper, refs #3708

See also https://bugzilla.mozilla.org/show_bug.cgi?id=1069694

This was SVN commit r18580.
2016-08-02 16:58:30 +00:00
72ca6c5f80 Style cleanup by leper, preparing the SpiderMonkey update. Refs #3708
This was SVN commit r18579.
2016-08-02 16:12:11 +00:00
4c0f12bce3 Fix autostart replays following a23884d79a by grabbing g_GameAttributes from the simulation instead of the GUI. Patch by Imarok, refs #3143.
Don't remove attribs from the init attributes as that is still used by
the loading screen to show the mapname.

This was SVN commit r18510.
2016-07-12 01:49:48 +00:00
a23884d79a Cache gameAttributes in the session. Patch by Imarok, refs #3143, #3263.
This was SVN commit r18452.
2016-06-29 01:45:20 +00:00
0f807c643a GUI cleanup.
Point out missing functionality and unused properties in the
implementation of checkboxes.
Don't specify a useless font tag for checkboxes in the templates.

This was SVN commit r18419.
2016-06-21 14:38:06 +00:00
7c21a0cf8e Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files
This was SVN commit r18417.
2016-06-21 10:33:11 +00:00
84d5fb2d34 Tooltip GUI engine cleanup.
Merge some if statements.
Fix whitespace.
Remove unneeded comments and braces.
Remove one duplicated statement out of an if-statement.

This was SVN commit r18381.
2016-06-15 15:40:05 +00:00
a296909f91 GUI engine cleanup.
Merge a check.
Remove unneeded comments and braces.
Some whitespace fixes.

This was SVN commit r18379.
2016-06-14 15:06:39 +00:00
62061557db Host on arbitrary UDP ports. Patch in cooperation with Imarok, fixes #3575.
This was SVN commit r18372.
2016-06-13 16:56:14 +00:00
c94cd66a57 Savegame cleanup.
Remove the player assignments altogether (506350d6fa) as the C++ part
already saves the playerID.
Grab the playerID directly from the game instead of passing it around
needlessly.

This was SVN commit r18357.
2016-06-10 19:04:57 +00:00
70e6be5196 GUI engine cleanup.
Remove unneeded parenthesis and few whitespace changes.

This was SVN commit r18341.
2016-06-07 15:57:33 +00:00
a7b310f3bd GUI engine cleanup.
Fix typos, remove unneeded comments.

This was SVN commit r18339.
2016-06-07 12:02:33 +00:00
248a48d88a Major network cleanup. Patch by Imarok.
Access the server from the client only, not from the GUI (except for
autostarted games).
Thereby lay the foundation for clients to setup the game (refs #3806)
and dedicated hosting (refs #3556).
Doesn't transfer nor remove the SetTurnLength showcase from 0ebe3486b6.

This was SVN commit r18322.
2016-06-04 12:08:30 +00:00
8b30273a50 GUI engine improvement + gamesetup cleanup.
Grab the list of children of a GUI object directly instead of hardcoding
the names.

This was SVN commit r18296.
2016-06-02 22:49:28 +00:00
00ea7763f7 GUIInterface / observermode cleanup as recommended by leper, fixes #3999.
Default to the viewed player in the GUIInterface to avoid passing that
separately in some places, refs #3168.
Thus GetEntityState will be called for the viewed player instead of
observer playerID, therefore
fixes a fog-of-war selection relict when changing the perspective, refs
#3850.
Also remove some unused player arguments.

This was SVN commit r18283.
2016-06-02 00:09:21 +00:00
9cc98aaf47 Take new observermode into account in some missing places, refs #3850, #3168.
This was SVN commit r18223.
2016-05-23 15:26:47 +00:00
ec1696ded3 Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950.
Pause animations then and on disconnect.
Don't unpause unintentionally when closing a message box in
singleplayer.

This was SVN commit r18204.
2016-05-19 22:10:38 +00:00
856dc1c999 Network cleanup.
Send the "client has rejoined" message after the synchronization
finished instead of right after the loading screen.
Patch by echotangoecho, refs #1949, #1950.

This was SVN commit r18203.
2016-05-19 21:03:46 +00:00
6f744aef88 Simulation context cleanup, refs #3991, #3168.
Save the viewed player in the CGame class.
Add the const keyword back to the SimContext to help find mistakes at
compiletime.

This was SVN commit r18201.
2016-05-19 19:42:07 +00:00
9eccf5cd07 Use an actual playername instead of "You" in singleplayer, fixes #3979.
Differentiate between SP and MP name and allow editing it in the
settings.
Defaults to the OS username.
Makes sharing singleplayer replays more effective.
Also fixes a troublesome colorization of "You" in a translated sentence,
refs #3501.

This was SVN commit r18180.
2016-05-15 17:13:35 +00:00
1a3fb29ff3 Network cleanup, fixes #3953.
Don't compare for "127.0.0.1" to identify the host, but check for a new
boolean flag that is set by the client, refs #2854.
Remove an unneeded IP address conversion from u32 to string, refs #3241.

This was SVN commit r18140.
2016-05-08 11:46:19 +00:00
f905ee2c7e Don't use the ternary operator as some people find that unreadable.
This was SVN commit r18035.
2016-04-15 06:11:38 +00:00
a57bfc829e Add a button to the summary screen to replay the game that was just played (or replayed). Patch by Imarok, fixes #3437.
This was SVN commit r18031.
2016-04-14 14:45:03 +00:00
5ac76ecf89 Some style fixes reported by leper.
This was SVN commit r18016.
2016-04-10 16:57:12 +00:00
f8b20d181d Add chat-addressee dropdown, refs #1767.
Add observer-only chat and allow private messages from observer to
observer.
Prevent defeated players from using the team-chat, fixes #3441.

This was SVN commit r17771.
2016-02-18 01:09:56 +00:00
3244d91add Don't render a selection box instead of crashing due to ENSURE when elements are removed from a dropdownlist
(while the list is rendered and the last element being selected).

This was SVN commit r17751.
2016-02-12 16:38:25 +00:00
a2f7d4d82a Show fog of war in observermode, fixes #3168.
This was SVN commit r17735.
2016-02-06 12:56:41 +00:00
22f5b00fce Implement network-warnings, fixes #3264.
Shows a notification if the local client or other players connections
timeout or have bad latency.

This was SVN commit r17730.
2016-02-04 17:14:46 +00:00
1a66f510d0 Use const T& for parameters of some types in script-exposed native functions
Using references matches the C++ coding style better and should improve
performance a bit in theory. It avoids 2 copies of T in case of the
functions registered with RegisterFunction (mainy used in the GUI). It
should also avoid one or two copies in case of
DEFINE_INTERFACE_METHOD_X, which is used in the simulation, but I
haven't bothered to count it there exactly.
It is now predefined which types have to be passed by const reference
and which are passed by value. Note that references can't be used as
out-parameters (to return multiple values to JS). This hasn't worked
before either and probably never will.

This was SVN commit r17696.
2016-01-23 15:17:56 +00:00
a59833102f Specify the default column sorting order in XML instead of JS.
Ref #2405, #3473.

This was SVN commit r17670.
2016-01-18 19:23:14 +00:00
7c40c67efa Fix a bug in b8fce56821 which prevented the replaylist from being sorted correclty on init, refs #2405, #3473.
The default column argument is given in XML and applied in
COList::SetupText() but it hasn't been stored, preventing JS from
knowing the selected column.

This was SVN commit r17665.
2016-01-18 14:45:13 +00:00
fb92761c92 Use explicit types instead of auto.
This was SVN commit r17642.
2016-01-13 00:42:55 +00:00
27fab6bf1e Constify Spatial.h a bit.
While there don't check for null when delete-ing since that is a no-op,
use the proper type instead of auto, always swap when removing a single
element (instead of comparing .size() to 1), and clean up includes.

foobar

This was SVN commit r17641.
2016-01-13 00:20:22 +00:00
8c7b6dceaa Show status-bars of all players to observers, fixes #3215.
This was SVN commit r17623.
2016-01-10 16:47:57 +00:00
8859f33b38 Rename PickFriendlyEntitiesOnScreen to PickPlayerEntitiesOnScreen.
Rename PickFriendlyEntitiesInRect to PickPlayerEntitiesInRect.
Rename PickSimilarFriendlyEntities to PickSimilarPlayerEntities.
Add comment.
Refs #3215.

This was SVN commit r17622.
2016-01-10 14:47:09 +00:00
9a2d0f803e Remove disabled by default SDL1 support.
Refs #2041.

This was SVN commit r17470.
2015-12-14 10:52:21 +00:00
909b8d4369 Allow multiple special sprites, to facilitate cases where we want to add an overlay to a sprite.
"color" can make use of the sprite's alpha texture, and the "add_color"
effect will now take the original image's alpha into account.
Remove the no longer needed "unaffordableMask" images on a variety of
panels.

Somewhat based on a patch by BoeseRaupe. Fixes #2421 and #3688.

This was SVN commit r17456.
2015-12-13 16:03:17 +00:00
9819b23529 I should not commit half-finished debug code.
This was SVN commit r17276.
2015-11-16 18:48:05 +00:00