cc3d7d58ea
Improve findIdleUnit and hasIdleUnit code. Patch by Clockwork-Muse. Fixes #3826
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This was SVN commit r18139.
2016-05-08 09:32:16 +00:00
09fd6da38e
Update credits
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This was SVN commit r18136.
2016-05-06 07:26:51 +00:00
cd4957144c
remove hardcoded inconsistencies in some templates, fixes #3954 , patch by fatherbushido
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This was SVN commit r18134.
2016-05-05 12:12:42 +00:00
503cc428b4
Add team option to autostart. Patch by Jonbaer
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This was SVN commit r18133.
2016-05-04 06:51:34 +00:00
dfad4ec7d7
fix petra typo reported by falsevision, fixes #3955
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This was SVN commit r18132.
2016-05-03 18:49:33 +00:00
051ba38f36
Reduce gather speed for elite units, as in their original template.
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This was SVN commit r18131.
2016-05-03 17:40:21 +00:00
77224548bf
Use references instead of copies
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This was SVN commit r18130.
2016-05-02 19:03:19 +00:00
eaed715a13
Fix typo in aura tooltip
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This was SVN commit r18129.
2016-05-02 18:02:24 +00:00
a2c3a8a8db
Fix typo in AuraManager
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This was SVN commit r18128.
2016-05-02 17:32:04 +00:00
c1b5e8c8b7
Gamesetup cleanup. Ensure the existance of the AI property after selecting a map or loading the persistmatchsettings.
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This was SVN commit r18127.
2016-05-02 17:08:22 +00:00
36d8e0bf5b
Remove unused function.
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This was SVN commit r18126.
2016-05-02 16:53:38 +00:00
58569aa573
Fix some auras. Patch by fatherbushido. Fixes #3947
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This was SVN commit r18125.
2016-05-02 16:26:27 +00:00
2378ecd35c
Swap the civilizations when swapping players in the gamesetup. Based on patch by Vladislav, fixes #3804 .
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This was SVN commit r18124.
2016-05-02 13:42:37 +00:00
c3488df240
Clean up AuraManager objects while the game is running. Refs #3834
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This was SVN commit r18123.
2016-05-02 10:31:32 +00:00
4ea49f374a
Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs #3834
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This was SVN commit r18121.
2016-05-02 09:26:07 +00:00
19ccdb8cf5
Updated Gaul Tavern. Thanks for Stan for the model and actors and wackyserious for the texture fix
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This was SVN commit r18119.
2016-05-01 21:10:32 +00:00
bc19818e86
some petra cleaning
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This was SVN commit r18118.
2016-05-01 15:03:23 +00:00
462540585b
Network cleanup.
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Only send the network-warnings to clients that successfully joined the
gamesetup or game.
Thus save a bit performance and
prevents a rare, harmless FSM update error (like in refs #3199 ) in case
a client received the message while authenticating.
Reported by fatherbushido, refs #3264 .
This was SVN commit r18117.
2016-05-01 10:33:51 +00:00
3bb1058950
Allow more structures in the structure tree. Patch by s0600204. Fixes #3938
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This was SVN commit r18116.
2016-05-01 08:42:27 +00:00
32d8c60239
Implement team bonuses. Patch by fatherbushido. Fixes #2445
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This was SVN commit r18115.
2016-05-01 08:38:59 +00:00
4471e0bf18
Colonnade for Seleucid city building
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This was SVN commit r18114.
2016-05-01 04:35:24 +00:00
d8ed6d828a
Separate some random map libraries into a new directory. Fixes #3900
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This was SVN commit r18113.
2016-04-30 14:42:10 +00:00
983ef2ed2c
Add translation context to the "Unknown" strings, allowing to chose a different translation for every occurance.
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This was SVN commit r18112.
2016-04-30 14:01:07 +00:00
7ab5f8daf6
Allow filtering the replaylist by single/multiplayer, victorycondition and rated games. Patch by Imarok, fixes #3436 .
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This was SVN commit r18111.
2016-04-30 13:24:28 +00:00
4cfd0d64fb
Only show the AI-difficulty button if there is an AI assigned to that playerslot. Patch by Imarok, fixes #3942 .
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This was SVN commit r18110.
2016-04-30 12:14:08 +00:00
d420717eba
add some missing semicolon from b88f63b699
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This was SVN commit r18109.
2016-04-29 19:56:58 +00:00
b88f63b699
Move the const from simulation/helpers/TraderGain.js into the templates (InternationalBonus and GainMultiplier)
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Add a tech to improve the internalBonus and give an improved bonus to
cart
Patch from fatherbushido, fixes #3917
This was SVN commit r18108.
2016-04-29 18:52:44 +00:00
b780073e24
petra cleanup
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This was SVN commit r18105.
2016-04-28 17:14:07 +00:00
c76b2a6c92
Session cleanup.
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Remove an occurance of a hardcoded playerlimit.
This was SVN commit r18104.
2016-04-28 16:39:09 +00:00
3e177c7f84
Hide the link to the replay in the summary screen if the client rejoined, since the replay doesn't work in that case.
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Patch by Imarok, refs #3437 .
This was SVN commit r18103.
2016-04-28 09:10:16 +00:00
ef3794f90a
Fix serialisationtest by serializing the territory trigger event, and sending the message only once.
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This was SVN commit r18102.
2016-04-27 18:37:27 +00:00
f24523dc8f
Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909 . Disable serialisation of technology templates. Refs #3834
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This was SVN commit r18100.
2016-04-27 08:25:47 +00:00
f7a618d233
Seleucid barracks edit
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Seleucid wonder commit
This was SVN commit r18098.
2016-04-27 04:43:47 +00:00
7c6e2019e6
Petra: Prevent the AI to endlessly try building structures that none of its units can build,
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This fixes the problem of romans not building defense towers
This was SVN commit r18097.
2016-04-26 19:14:13 +00:00
fd4d5cce64
petra: recomputes territory only when receiving some events, refs #3858
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This was SVN commit r18096.
2016-04-26 18:26:18 +00:00
76a076e776
fix petra typos reported by falseVision, fixes #3926
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This was SVN commit r18095.
2016-04-26 18:15:57 +00:00
d49f31cdcd
Display health bar for garrisoned units. Patch by Imarok. Fixes #3114
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This was SVN commit r18094.
2016-04-25 07:24:05 +00:00
d70062c348
Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
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Based on a patch by elexis, fixes #3907
This was SVN commit r18091.
2016-04-24 20:48:53 +00:00
c856bc296d
Slight improvement to the short range pathfinder. Patch by fsincos, refs #3925
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This was SVN commit r18090.
2016-04-24 14:35:31 +00:00
6137fea5ed
Make order of persian buildings concistent in the panels. Patch by bb
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This was SVN commit r18089.
2016-04-23 21:17:13 +00:00
644b3e6fa1
Improve the UI icon for the patrol button, refs #1720 .
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This was SVN commit r18088.
2016-04-23 10:48:14 +00:00
2f1c08de64
Greek rooftiles texture update
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This was SVN commit r18087.
2016-04-23 09:04:22 +00:00
72421f97d8
Fix a typo (compability -> compatibility).
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This was SVN commit r18086.
2016-04-22 22:32:20 +00:00
fca844eef6
Restore the previously selected item and filters when returning to the replay menu. Patch by Imarok, fixes #3742 .
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Also few cleanups and translate the mapnames in the correct place.
This was SVN commit r18085.
2016-04-22 22:25:50 +00:00
f0263086c4
Roman textures transparency fix
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This was SVN commit r18084.
2016-04-22 16:47:56 +00:00
11d150ce59
Move animations for female citizens to separate variant files.
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This was SVN commit r18083.
2016-04-22 12:51:09 +00:00
f9a7494d3f
Roman rooftile update
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This was SVN commit r18082.
2016-04-22 11:01:50 +00:00
7130e50d7f
Improve the length of the new wall models a bit (still doesn't fit perfectly)
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This was SVN commit r18081.
2016-04-22 07:34:49 +00:00
c226517f2f
Seleucid walls, finally
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Placeholder normalmaps and specmaps added too
This was SVN commit r18079.
2016-04-22 06:10:01 +00:00
b120404141
Reveal AI settings in the gamesetup to all players. Based on patch by Imarok, fixes #3911 .
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This was SVN commit r18078.
2016-04-21 20:07:39 +00:00