Commit Graph

8856 Commits

Author SHA1 Message Date
e435ef2704 several optimisations on the ai, refs #2370
This was SVN commit r16035.
2014-12-11 20:24:33 +00:00
21ecb22432 remove some now empty functions following previous patch
This was SVN commit r16032.
2014-12-09 20:30:27 +00:00
bce404adf2 Fixes the translation of the map size in the rihgt sidebar of the lobby
Fixes #2547

This was SVN commit r16031.
2014-12-09 20:11:16 +00:00
ae7c2f9586 ai: entitycollections switch to maps, see #2370
This was SVN commit r16030.
2014-12-09 19:55:37 +00:00
36187ea64a petra: allow replacing civ center in game
This was SVN commit r16029.
2014-12-08 18:23:27 +00:00
6a785f791a additional fix for inefficient EC, thanks to Yves for noticing
This was SVN commit r16028.
2014-12-07 22:19:59 +00:00
3e09cf4797 improve petra performances, see #2370
This was SVN commit r16027.
2014-12-07 16:36:56 +00:00
37ae9f4ad2 fix previous tag
This was SVN commit r16026.
2014-12-06 16:13:13 +00:00
0facb07ca6 petra: changes in farms and tributes management
This was SVN commit r16025.
2014-12-06 14:48:06 +00:00
b05879e151 Move template items GetRetainInFog and AlwaysVisible from Vision to Visibility.
Refs #2913

This was SVN commit r16022.
2014-12-05 18:33:59 +00:00
0df90c5c2b ai common api : use maps for entitycollection lists + cleanings
This was SVN commit r16019.
2014-12-03 20:22:13 +00:00
4931652263 Non-fighting ships should not be agressive by default
This was SVN commit r16017.
2014-12-01 20:58:46 +00:00
5403c19cf0 petra: internal functions are now serialized
This was SVN commit r16016.
2014-11-30 19:05:39 +00:00
c0092aaca5 petra: some cleanings + (small) timing optimizations
This was SVN commit r16012.
2014-11-29 18:53:17 +00:00
049312e5a2 various small tunings for petra
This was SVN commit r16011.
2014-11-26 22:01:40 +00:00
89cc0fd0e1 Add support to escape dots (.) by using double dots (..) for aura keys. Fixes #2945 (I think)
This was SVN commit r16010.
2014-11-26 19:59:08 +00:00
1430efa9d6 Properly handle auto-research promotion techs at game start.
This was SVN commit r16009.
2014-11-25 22:47:02 +00:00
7102f86de3 petra: avoid updating some no-more-used entitycollections
This was SVN commit r16008.
2014-11-25 19:00:17 +00:00
347ffabaeb Change the way we filter out selected entities when we draw a selection box. Add a hotkey to allow selecting only idle units.
Patch by Rolf Sievers, fixes #2407.

This was SVN commit r16007.
2014-11-24 16:46:05 +00:00
882c1383e1 Add wall style for Seleucids in the random map scripts. Currently, Hellenic walls are used. Fixes a bug in the Fortress random map.
Patch by FeXoR.

Fixes #2942, refs #2619.

This was SVN commit r16006.
2014-11-24 16:19:17 +00:00
04343a8407 Fix a comment written too quickly
This was SVN commit r16005.
2014-11-23 21:47:15 +00:00
a7cc670a2d petra: stop (after some time) to try gathering inaccessible resources (i.e. chicken inside buildings in random maps) + some cleanings
This was SVN commit r16004.
2014-11-23 14:48:26 +00:00
5f9c908abb Allow techs to modify the resources that can be dropped of at dropsite. Patch by niektb. Fixes #2629.
This was SVN commit r16003.
2014-11-22 23:21:11 +00:00
87d5d37488 Some source string fixes.
This was SVN commit r16002.
2014-11-22 22:21:54 +00:00
d1cdf8f952 display victory conditions when selecting a map, fixes #2727
This was SVN commit r16000.
2014-11-21 18:30:17 +00:00
0cc9cfd40c fix a JS error in petra
This was SVN commit r15999.
2014-11-21 17:46:07 +00:00
2734982657 Escape a character.
This was SVN commit r15998.
2014-11-20 22:19:35 +00:00
f90841cf78 add a very-easy level for AI, addresses #2899
This was SVN commit r15990.
2014-11-18 21:21:21 +00:00
da1af993f7 petra: better AI recovery after its economy is badly damaged + some fixes
This was SVN commit r15989.
2014-11-18 19:56:23 +00:00
afecbf02f3 Extend the config parser to support ini-style config files. Refs #1810.
Config settings in a section are stored as "sectionname.setting"
internally.
Do not write section headers when writing config files as we would need
to write
settings without a dot first or ignore them. This can be changed once
all settings
belong to a section.

This was SVN commit r15986.
2014-11-18 03:57:07 +00:00
3e4c701ab6 ensure that there are no dupes in buildable list
This was SVN commit r15983.
2014-11-17 23:07:57 +00:00
334f391446 Oxford comma.
(We seem to use it elsewhere in the UI, so be consistent.)

This was SVN commit r15979.
2014-11-16 23:44:40 +00:00
cbc49f43e6 The show full games filter in the lobby should be off by default.
This was SVN commit r15978.
2014-11-16 22:40:00 +00:00
947abde749 Flip the buttons in the leave game confirmation dialog to the no/yes order to match other dialogs.
Per the Apple Human Interface Guidelines the confirmation button should
be on the right. We do that for all(?) other dialogs, but not this one.

This was SVN commit r15977.
2014-11-16 22:21:57 +00:00
caed74df23 Fix line endings.
This was SVN commit r15976.
2014-11-16 22:21:06 +00:00
1b91421e5e Escape special character.
This was SVN commit r15975.
2014-11-16 22:06:18 +00:00
30b7a34112 Rename Arcadia 2 to Arcadia, because there doesn't seem to be an Arcadia 1 any more.
This was SVN commit r15974.
2014-11-16 22:03:47 +00:00
f88ee2766e use by default a random seed for the AI to make it less repetitive
This was SVN commit r15973.
2014-11-16 19:53:29 +00:00
94e6e29a34 Properly escape a character and remove a stray tag.
This was SVN commit r15972.
2014-11-16 18:00:02 +00:00
ccb5366e40 fixes #2935
This was SVN commit r15971.
2014-11-16 10:09:20 +00:00
df4c07238d Change GUI tag parsing to use a FSM instead of using CParser. Refs #2589.
Parameters now have to be quoted with ".
Supports " in parameters by escaping them with \.
Tag start characters can be included in normal text by escaping them
with \.
Better error handling and a error messages to help with fixing
invalid/malformed strings.

This was SVN commit r15969.
2014-11-16 02:10:28 +00:00
d15e2f0cf6 Check for availability of XmppClient.
Move Lobby script function registration to the lobby JS interface.

This was SVN commit r15968.
2014-11-16 02:10:24 +00:00
8a290b3204 Fix mirages not flushed properly, introduced in 9ad2fc9fac.
This was SVN commit r15963.
2014-11-13 21:04:40 +00:00
1a0f9b086e GUI cleanup.
Remove toTitleCase(). Unify iColorToString() and rgbToGuiColor().
Translate XMPP errors (displayed when connecting).

This was SVN commit r15960.
2014-11-13 01:26:36 +00:00
6e788fb15e Clean up JSON parsing code. Refs #1374.
Fix Engine.ReadJSONFile() which did throw a JS exception that was not
caught. Discovered by s0600204.
Expose Engine.ReadJSONFile() to the gui scripts.

This was SVN commit r15959.
2014-11-13 01:26:22 +00:00
e1c77bb487 Fix tests.
This was SVN commit r15958.
2014-11-12 19:51:28 +00:00
6556aa8c1e fix petra serialization
This was SVN commit r15957.
2014-11-12 18:44:43 +00:00
9ad2fc9fac Slightly improve fogging performance by avoiding the constant deletion/re-creation of mirages.
This makes the simulation update faster per entity but also makes the
number of entities greater at a given moment. The performance gain is
positive.

This was SVN commit r15956.
2014-11-12 15:56:45 +00:00
7130997df9 still more fixes on ai serialization + some cleanings
This was SVN commit r15954.
2014-11-11 22:08:28 +00:00
b596f7a893 additional fixes for petra serialization
This was SVN commit r15953.
2014-11-11 19:02:35 +00:00
13a71f6ae4 some fixes and cleaning in petra saved game support
This was SVN commit r15952.
2014-11-11 11:07:57 +00:00
6bab40c139 some bugfixes on ai serialization
This was SVN commit r15951.
2014-11-10 20:22:10 +00:00
e4774066e2 complete the support of saved games by Petra. It is playable now, but still needs cleaning and bug fixes.
This was SVN commit r15950.
2014-11-10 18:35:52 +00:00
c236e8a877 further steps towards saved games support, but still wip
This was SVN commit r15948.
2014-11-10 09:03:03 +00:00
e1f354024a Persian temple upgrade
This was SVN commit r15945.
2014-11-09 11:30:50 +00:00
9040f8a3d3 Persian stables upgrade
This was SVN commit r15941.
2014-11-08 23:51:33 +00:00
edd9622050 wip petra support of saved games, still incomplete
This was SVN commit r15940.
2014-11-08 19:23:29 +00:00
b5c8646cea Fix actors not retained in FoW after d07d1a17f3.
Refs #2913.

This was SVN commit r15939.
2014-11-08 18:14:45 +00:00
db2f570ef6 Added several missing files of previous commit
This was SVN commit r15938.
2014-11-08 13:21:10 +00:00
e3e829c4b1 Upgraded persian fortress variation B.
Upgraded all cypress variations.
Added six tropical shrubs.

This was SVN commit r15937.
2014-11-08 13:07:45 +00:00
2db1f14015 Cart_fortress recentered.
This was SVN commit r15935.
2014-11-07 11:27:59 +00:00
259fcdd8ed Roman vesta temple and triumphal arch AO maps.
Added missing actor for persian barracks

This was SVN commit r15934.
2014-11-07 10:56:41 +00:00
a4b209bf2c Set text align for options to left, increase the size for labels for boolean options. Fixes #2918.
This was SVN commit r15933.
2014-11-07 01:24:13 +00:00
1d1c086e2a Allow translating some strings in the mod selector. Fixes #2919.
Also change column size so that the gd translation fits. (Verified with
long strings)

This was SVN commit r15932.
2014-11-07 00:57:09 +00:00
cbc151cb1e Persian barracks upgrade.
This was SVN commit r15931.
2014-11-07 00:29:31 +00:00
8200182399 Persian fortress variation upgrade. Second variation upgrade soon.
This was SVN commit r15930.
2014-11-06 11:29:14 +00:00
6ae21e1ce7 some ai cleaning
This was SVN commit r15929.
2014-11-05 21:03:25 +00:00
7dad37c78f Some cleanup. Fix a comment.
This was SVN commit r15928.
2014-11-05 00:22:14 +00:00
518d2d0c2a Translation fixes.
This was SVN commit r15927.
2014-11-05 00:22:11 +00:00
d07d1a17f3 Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility.
This first commit only refactors code and does not add any new feature.

Refs #2913 (see this ticket for more information about the change)

This was SVN commit r15925.
2014-11-04 20:53:25 +00:00
0855c1169b Upgraded persian Civic centre. Added new shrubs. New pers_cc variation in process
This was SVN commit r15924.
2014-11-04 11:45:20 +00:00
2cfab37485 Persian market variations upgrade. Added ao/normal/spec and made the stalls conform to the terrain.
This was SVN commit r15923.
2014-11-02 21:58:57 +00:00
6e30381acd petra: push priority of first market and remove some unnecessary ===
This was SVN commit r15922.
2014-11-02 20:45:57 +00:00
f9d7335e12 simplify the way petra deals with worker
This was SVN commit r15921.
2014-11-02 20:27:13 +00:00
7cdbd7a6fd Fixed ao map for the roman short wall segment
This was SVN commit r15920.
2014-11-02 17:00:29 +00:00
221d93da91 Upgraded persian buildings:
blacksmith, dock, farmstead, defense tower, wonder

This was SVN commit r15919.
2014-11-01 11:36:01 +00:00
69c1e4fc52 prevent petra to build siege towers as it does not know how to use them
This was SVN commit r15918.
2014-10-31 17:22:44 +00:00
772024a10c fix a JS error
This was SVN commit r15917.
2014-10-30 20:16:59 +00:00
f756cab1f8 Update sprintf.js to the latest version 1.0.2 (https://github.com/alexei/sprintf.js).
Update suggested and patch generated by Shane, fixes #2859.

This was SVN commit r15916.
2014-10-29 23:23:11 +00:00
5491faffba New unit mesh variations and heads with some example animations and units xmls
This was SVN commit r15915.
2014-10-29 22:48:48 +00:00
2b841f56ae petra: cleaning of the code for dock placement
This was SVN commit r15911.
2014-10-27 19:53:06 +00:00
e2536ae4bc Internationalizes in-game menu text, based on patch by Jaison, fixes #2540.
Fixes inconsistent use of "Settings" to refer to game options dialog

This was SVN commit r15906.
2014-10-27 01:32:11 +00:00
e3e86e2a29 Fixes init of post processing effects, so they can be cleanly enabled/disabled at runtime. Fixes #2890, refs #2672, #2893.
Updates descriptions on options screen and fixes comment in default.cfg
(smoothlos does not require preferglsl)

This was SVN commit r15905.
2014-10-27 00:53:31 +00:00
466942fc29 fix the choice of target in attacks + start changes in dock placement + some cleanings
This was SVN commit r15903.
2014-10-26 13:10:20 +00:00
b4997dc7c6 Fixes minimap GLES compatibility by making point size a uniform and passing into the shaders
This was SVN commit r15901.
2014-10-26 04:37:26 +00:00
21b83734f9 Fixes shader type error with some compilers
This was SVN commit r15900.
2014-10-26 01:44:58 +00:00
23cabedec8 Translate map size of lobby games on the client.
This was SVN commit r15895.
2014-10-26 00:28:38 +00:00
ae10d34d99 Switch i18n scripts to use Pology. Fixes #2539.
Still requires a patch to Pology to keep the source file ordering.

This was SVN commit r15894.
2014-10-26 00:28:35 +00:00
cf3e42f6fb Make map description end with a full stop.
This was SVN commit r15893.
2014-10-26 00:28:26 +00:00
c524542477 Make map description end with a full stop.
This was SVN commit r15892.
2014-10-21 20:03:06 +00:00
b2f9dc305c check that selected units still exist when rebuilding the selection
This was SVN commit r15891.
2014-10-21 16:26:27 +00:00
2a7c3a95f9 improve gui performance, refs #2179 comment 28
This was SVN commit r15889.
2014-10-18 16:37:53 +00:00
620399270d various small petra tunings
This was SVN commit r15880.
2014-10-17 17:15:06 +00:00
a29e233fdf Remove another leftover "Counter" string, see also d3351a645f.
Patch by thamlett, fixes #2830

This was SVN commit r15879.
2014-10-17 14:19:32 +00:00
ba5685eff3 cleaning of the Petra configuration
This was SVN commit r15877.
2014-10-15 20:52:23 +00:00
f7a64d4abc Prevents gaul defense_tower_a from showing a unit when not garrisoned. Fixes #2876
This was SVN commit r15876.
2014-10-15 19:08:15 +00:00
a63328d859 Upgraded persian struct texture missing in previous commit.
This was SVN commit r15875.
2014-10-15 16:20:59 +00:00
c1575e8f48 Upgraded persian houses and palace with normal and AO.
Upgraded persian textures (diffuse normal and spec) WIP

This was SVN commit r15872.
2014-10-15 13:59:55 +00:00
78896154fe Change a scope for a bunch of variables in the Attack component. This simple change allows modders to modify the whole attack schema.
Patch by Radagast, fixes #2671

This was SVN commit r15868.
2014-10-14 20:44:17 +00:00
d3351a645f Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
Patch by thamlett, fixes #2830

This was SVN commit r15867.
2014-10-14 20:37:15 +00:00
8ce7c818f5 internationalization of ai chat messages
This was SVN commit r15866.
2014-10-14 19:43:19 +00:00
1f8cd485d4 fix translation of ai chat messages (allowing for parameters)
This was SVN commit r15865.
2014-10-14 18:58:41 +00:00
bb02dcd0e9 Fix broken tests.
This was SVN commit r15864.
2014-10-14 01:25:32 +00:00
7090334756 fix previous commit
This was SVN commit r15863.
2014-10-13 19:55:12 +00:00
20a9c9ab62 prevent the AI from using disabled templates
This was SVN commit r15862.
2014-10-13 19:52:03 +00:00
4ef63e8673 Change tooltips with incorrect garrison count. Patch by thamlett. Fixes #2748.
This was SVN commit r15860.
2014-10-12 23:15:28 +00:00
affdd9f548 Petra now send (if enough resources) tributes to allies in difficulty
This was SVN commit r15859.
2014-10-12 22:12:15 +00:00
443158869c let the AIs know when a tribute is sent
This was SVN commit r15858.
2014-10-12 22:00:19 +00:00
ec8e240e81 redesign of the trading for Petra, should me more efficient and supports naval trading
This was SVN commit r15856.
2014-10-12 20:21:47 +00:00
5d9029a1d9 stop trying to build when not enough resources, fixes #2835
This was SVN commit r15855.
2014-10-12 20:09:03 +00:00
7fd407ca1f update correctly the tradeRoute set on market foundations
This was SVN commit r15854.
2014-10-12 19:56:24 +00:00
3df4799dea enable test on tech for AI
This was SVN commit r15853.
2014-10-12 19:55:15 +00:00
3c8ef99007 Switch lobby room. Update mod version.
This was SVN commit r15850.
2014-10-12 19:27:42 +00:00
2af4272c07 allow war dogs to garrison in ships
This was SVN commit r15840.
2014-10-05 19:25:27 +00:00
807fd8c236 fix bonus caption display, thanks to Polakrity
This was SVN commit r15839.
2014-10-05 13:57:59 +00:00
642011e6c0 Fixes tests broken in e91215d5c9.
This was SVN commit r15838.
2014-10-04 15:37:33 +00:00
90c0957cef Fixes cavalry upgrade inconsistencies.
This was SVN commit r15837.
2014-10-04 14:13:14 +00:00
e91215d5c9 improve gui performance, refs #2179 comment 21
This was SVN commit r15836.
2014-10-04 11:40:53 +00:00
8a3435915b Slightly buffs swordsmen and fixes a couple inconsistencies.
This was SVN commit r15835.
2014-10-04 05:31:29 +00:00
54bc1c7173 Fixes #2831. Patch by prodigalson.
This was SVN commit r15834.
2014-10-04 05:17:36 +00:00
5c97a681d4 fix typo in Petra, thanks niektb for noticing
This was SVN commit r15829.
2014-10-02 19:01:26 +00:00
a18107aa7c Fix placing of some entities in various maps, refs #2560.
This was SVN commit r15822.
2014-09-28 16:53:19 +00:00
e07305fd9f Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
This was SVN commit r15817.
2014-09-27 22:01:50 +00:00
b524f59657 check ResourceGatherer interface before trying to gather, fixes #2801
This was SVN commit r15812.
2014-09-26 21:23:32 +00:00
20956c94b0 Update some strings.
This was SVN commit r15809.
2014-09-26 14:26:21 +00:00
7ca08e2485 Fix type errors in cmpAttack by switching parameter and object.
This was SVN commit r15805.
2014-09-25 16:33:38 +00:00
eda8f3cc18 Tweak some strings, addressing concerns pointed out by translators on Transifex.
This was SVN commit r15804.
2014-09-25 15:36:18 +00:00
d7d1607021 Fix GUI errors when a client joins a multiplayer game setup room.
Based on a patch by cwprogger, fixes #2779

This was SVN commit r15802.
2014-09-25 15:05:10 +00:00
a815ca0de9 Nerfs sele hero aura, transitions a tech, and fix spaces.
This was SVN commit r15798.
2014-09-25 00:53:48 +00:00
d67ffa039c Handle an error of no suitable tiles being found gracefully in Schwarzwald RMS. Fixes #2787.
This was SVN commit r15797.
2014-09-24 20:48:19 +00:00
533fb6f7bc Load the public mod by default. Fixes #2754.
This was SVN commit r15796.
2014-09-24 17:49:22 +00:00
d6709d3e08 Ignore mods (in the modmod) that do not specify required properties. Fixes #2822. Refs #2794.
Fixes description display if filters are used.

This was SVN commit r15792.
2014-09-24 01:36:57 +00:00
091b958344 Fix an issue with filters and translations in the modmod.
This was SVN commit r15791.
2014-09-24 00:26:13 +00:00
03dd6908ec Petra: decreases size of attacking armies in easy level
This was SVN commit r15784.
2014-09-22 18:53:54 +00:00
a89d0190bd Use ES6 Maps in the AI API for applying tech and aura modification to entity templates.
This should improve performance a bit (check the ticket for details).

Refs #2475

This was SVN commit r15781.
2014-09-21 21:02:15 +00:00
bce96c99bb small fixes/improvments to the AI
This was SVN commit r15776.
2014-09-21 12:02:33 +00:00
357fa957c8 Add a translation comment for "Join Game" buttons in the main menu and the lobby, to clarify the translation context.
Fixes #2548

This was SVN commit r15775.
2014-09-21 08:35:21 +00:00
a8d8c6d101 Reverts the use of Set in f5336c42b8.
Sets don't support multiple elements with the same key which is required
here to fire timers multiple times per turn.
Refs #2475

This was SVN commit r15773.
2014-09-20 18:48:12 +00:00
f5336c42b8 Adds Serialization support for ES6 Maps.
Also includes the patch from Sanderd17 to use Maps and Sets for the
Timer components. Sets can't be serialized yet, but in this case they
don't require serialization.
Refs #2475

This was SVN commit r15770.
2014-09-20 17:14:53 +00:00
6b2677a3fd Adds profiles to the multiplayer lobby. Fixes #2504.
This was SVN commit r15768.
2014-09-20 15:35:26 +00:00
d62e3729d5 Improves SDL2 support, includes patch by yashi and fabio, refs #2041:
* Adds SDL color cursor implementation
* Adds config option for choosing preferred display in multimonitor
setup
* Uses text input API to better handle CJK input
* Fixes various hotkey and input bugs

SDL 1.2 is still the default and recommended, to test experimental SDL2
support, pass the --sdl2 flag to update-workspaces

This was SVN commit r15767.
2014-09-20 12:12:35 +00:00
55b12857b3 Buffs ranged units slightly as massing melee units was slightly overpowered.
This was SVN commit r15764.
2014-09-19 03:39:24 +00:00
6999295b7e Fixes #2768.
This was SVN commit r15763.
2014-09-19 03:14:46 +00:00
c56407a1f8 Fixes autostart init of player data, patch by mimo, fixes #2798.
Cleans up some of the autostart logic, removes and renames a few options
for clarity.
Updates readme.txt to reflect these changes and include some examples

This was SVN commit r15761.
2014-09-17 01:15:03 +00:00
b5f32e720f Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
Fixes #2639

This was SVN commit r15759.
2014-09-16 09:13:26 +00:00
809189d953 Fixes "quit" command and GUI notification for AI debugging, fixes #2755
This was SVN commit r15758.
2014-09-16 02:50:49 +00:00
b2a479cc74 reset some map attribute, addresses #2803
This was SVN commit r15757.
2014-09-15 21:59:51 +00:00
3f1db1ef01 remove aegis bot
This was SVN commit r15756.
2014-09-15 20:19:00 +00:00
28c0b00b2e Sorts games in gamesList by status, then name. Refs #2463, #2448.
This was SVN commit r15754.
2014-09-14 22:11:03 +00:00
7b80c86645 Updates a comment forgotten in 113f72a503. Refs #2463, #2448.
This was SVN commit r15753.
2014-09-14 21:23:49 +00:00