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cc3d7d58ea
|
Improve findIdleUnit and hasIdleUnit code. Patch by Clockwork-Muse. Fixes #3826
This was SVN commit r18139.
|
2016-05-08 09:32:16 +00:00 |
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|
09fd6da38e
|
Update credits
This was SVN commit r18136.
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2016-05-06 07:26:51 +00:00 |
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cd4957144c
|
remove hardcoded inconsistencies in some templates, fixes #3954, patch by fatherbushido
This was SVN commit r18134.
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2016-05-05 12:12:42 +00:00 |
|
|
503cc428b4
|
Add team option to autostart. Patch by Jonbaer
This was SVN commit r18133.
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2016-05-04 06:51:34 +00:00 |
|
|
dfad4ec7d7
|
fix petra typo reported by falsevision, fixes #3955
This was SVN commit r18132.
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2016-05-03 18:49:33 +00:00 |
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|
051ba38f36
|
Reduce gather speed for elite units, as in their original template.
This was SVN commit r18131.
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2016-05-03 17:40:21 +00:00 |
|
|
eaed715a13
|
Fix typo in aura tooltip
This was SVN commit r18129.
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2016-05-02 18:02:24 +00:00 |
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|
a2c3a8a8db
|
Fix typo in AuraManager
This was SVN commit r18128.
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2016-05-02 17:32:04 +00:00 |
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|
c1b5e8c8b7
|
Gamesetup cleanup. Ensure the existance of the AI property after selecting a map or loading the persistmatchsettings.
This was SVN commit r18127.
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2016-05-02 17:08:22 +00:00 |
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36d8e0bf5b
|
Remove unused function.
This was SVN commit r18126.
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2016-05-02 16:53:38 +00:00 |
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58569aa573
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Fix some auras. Patch by fatherbushido. Fixes #3947
This was SVN commit r18125.
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2016-05-02 16:26:27 +00:00 |
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2378ecd35c
|
Swap the civilizations when swapping players in the gamesetup. Based on patch by Vladislav, fixes #3804.
This was SVN commit r18124.
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2016-05-02 13:42:37 +00:00 |
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c3488df240
|
Clean up AuraManager objects while the game is running. Refs #3834
This was SVN commit r18123.
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2016-05-02 10:31:32 +00:00 |
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4ea49f374a
|
Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs #3834
This was SVN commit r18121.
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2016-05-02 09:26:07 +00:00 |
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19ccdb8cf5
|
Updated Gaul Tavern. Thanks for Stan for the model and actors and wackyserious for the texture fix
This was SVN commit r18119.
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2016-05-01 21:10:32 +00:00 |
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bc19818e86
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some petra cleaning
This was SVN commit r18118.
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2016-05-01 15:03:23 +00:00 |
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3bb1058950
|
Allow more structures in the structure tree. Patch by s0600204. Fixes #3938
This was SVN commit r18116.
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2016-05-01 08:42:27 +00:00 |
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32d8c60239
|
Implement team bonuses. Patch by fatherbushido. Fixes #2445
This was SVN commit r18115.
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2016-05-01 08:38:59 +00:00 |
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4471e0bf18
|
Colonnade for Seleucid city building
This was SVN commit r18114.
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2016-05-01 04:35:24 +00:00 |
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d8ed6d828a
|
Separate some random map libraries into a new directory. Fixes #3900
This was SVN commit r18113.
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2016-04-30 14:42:10 +00:00 |
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983ef2ed2c
|
Add translation context to the "Unknown" strings, allowing to chose a different translation for every occurance.
This was SVN commit r18112.
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2016-04-30 14:01:07 +00:00 |
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7ab5f8daf6
|
Allow filtering the replaylist by single/multiplayer, victorycondition and rated games. Patch by Imarok, fixes #3436.
This was SVN commit r18111.
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2016-04-30 13:24:28 +00:00 |
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4cfd0d64fb
|
Only show the AI-difficulty button if there is an AI assigned to that playerslot. Patch by Imarok, fixes #3942.
This was SVN commit r18110.
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2016-04-30 12:14:08 +00:00 |
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d420717eba
|
add some missing semicolon from b88f63b699
This was SVN commit r18109.
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2016-04-29 19:56:58 +00:00 |
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b88f63b699
|
Move the const from simulation/helpers/TraderGain.js into the templates (InternationalBonus and GainMultiplier)
Add a tech to improve the internalBonus and give an improved bonus to
cart
Patch from fatherbushido, fixes #3917
This was SVN commit r18108.
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2016-04-29 18:52:44 +00:00 |
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b780073e24
|
petra cleanup
This was SVN commit r18105.
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2016-04-28 17:14:07 +00:00 |
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c76b2a6c92
|
Session cleanup.
Remove an occurance of a hardcoded playerlimit.
This was SVN commit r18104.
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2016-04-28 16:39:09 +00:00 |
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|
3e177c7f84
|
Hide the link to the replay in the summary screen if the client rejoined, since the replay doesn't work in that case.
Patch by Imarok, refs #3437.
This was SVN commit r18103.
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2016-04-28 09:10:16 +00:00 |
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f24523dc8f
|
Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834
This was SVN commit r18100.
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2016-04-27 08:25:47 +00:00 |
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f7a618d233
|
Seleucid barracks edit
Seleucid wonder commit
This was SVN commit r18098.
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2016-04-27 04:43:47 +00:00 |
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|
7c6e2019e6
|
Petra: Prevent the AI to endlessly try building structures that none of its units can build,
This fixes the problem of romans not building defense towers
This was SVN commit r18097.
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2016-04-26 19:14:13 +00:00 |
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fd4d5cce64
|
petra: recomputes territory only when receiving some events, refs #3858
This was SVN commit r18096.
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2016-04-26 18:26:18 +00:00 |
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76a076e776
|
fix petra typos reported by falseVision, fixes #3926
This was SVN commit r18095.
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2016-04-26 18:15:57 +00:00 |
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d49f31cdcd
|
Display health bar for garrisoned units. Patch by Imarok. Fixes #3114
This was SVN commit r18094.
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2016-04-25 07:24:05 +00:00 |
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d70062c348
|
Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
Based on a patch by elexis, fixes #3907
This was SVN commit r18091.
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2016-04-24 20:48:53 +00:00 |
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6137fea5ed
|
Make order of persian buildings concistent in the panels. Patch by bb
This was SVN commit r18089.
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2016-04-23 21:17:13 +00:00 |
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|
644b3e6fa1
|
Improve the UI icon for the patrol button, refs #1720.
This was SVN commit r18088.
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2016-04-23 10:48:14 +00:00 |
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|
2f1c08de64
|
Greek rooftiles texture update
This was SVN commit r18087.
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2016-04-23 09:04:22 +00:00 |
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72421f97d8
|
Fix a typo (compability -> compatibility).
This was SVN commit r18086.
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2016-04-22 22:32:20 +00:00 |
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|
fca844eef6
|
Restore the previously selected item and filters when returning to the replay menu. Patch by Imarok, fixes #3742.
Also few cleanups and translate the mapnames in the correct place.
This was SVN commit r18085.
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2016-04-22 22:25:50 +00:00 |
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f0263086c4
|
Roman textures transparency fix
This was SVN commit r18084.
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2016-04-22 16:47:56 +00:00 |
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|
11d150ce59
|
Move animations for female citizens to separate variant files.
This was SVN commit r18083.
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2016-04-22 12:51:09 +00:00 |
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|
f9a7494d3f
|
Roman rooftile update
This was SVN commit r18082.
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2016-04-22 11:01:50 +00:00 |
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|
7130e50d7f
|
Improve the length of the new wall models a bit (still doesn't fit perfectly)
This was SVN commit r18081.
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2016-04-22 07:34:49 +00:00 |
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c226517f2f
|
Seleucid walls, finally
Placeholder normalmaps and specmaps added too
This was SVN commit r18079.
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2016-04-22 06:10:01 +00:00 |
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|
b120404141
|
Reveal AI settings in the gamesetup to all players. Based on patch by Imarok, fixes #3911.
This was SVN commit r18078.
|
2016-04-21 20:07:39 +00:00 |
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|
c2e42f0e55
|
Add capture animation to champion infantry of different civs
This was SVN commit r18077.
|
2016-04-21 09:05:13 +00:00 |
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|
fa703a2613
|
Revert a copy&paste mistake in 46ead523b8 when auras were converted from XML to JSON. Patch by fatherbushido, refs #3792.
This was SVN commit r18076.
|
2016-04-20 22:39:31 +00:00 |
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|
b2fdfeba53
|
New gamesetup option enabling the host to vary the time required to win the wonder-gamemode. Patch by svott, fixes #3234.
This was SVN commit r18075.
|
2016-04-20 21:01:58 +00:00 |
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|
46443f92c9
|
Define animations for Spartan infantry in separate variant files.
This was SVN commit r18074.
|
2016-04-20 10:55:02 +00:00 |
|
|
d305371782
|
Define animations for Seleucid infantry in separate variant files.
This was SVN commit r18073.
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2016-04-20 10:47:24 +00:00 |
|
|
2b3aa81c0e
|
Define animations for Ptolemy infantry in separate variant files.
This was SVN commit r18072.
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2016-04-20 09:58:34 +00:00 |
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|
9ee2f75390
|
Define animations for Roman infantry in separate variant files.
This was SVN commit r18071.
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2016-04-20 09:49:54 +00:00 |
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|
a40857556a
|
Define animations for Persian infantry in separate variant files.
This was SVN commit r18070.
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2016-04-20 08:51:11 +00:00 |
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|
532d495e6d
|
Define animations for Mauryan infantry in separate variant files.
This was SVN commit r18069.
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2016-04-20 08:33:59 +00:00 |
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|
a032d5c8b5
|
Define animations for Macedonian infantry in separate variant files.
This was SVN commit r18068.
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2016-04-20 08:03:13 +00:00 |
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70feece690
|
Define animations for Iberian infantry in separate variant files.
This was SVN commit r18067.
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2016-04-20 07:07:05 +00:00 |
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5602454fe2
|
Correctly support different javelin types for different javelinists
This was SVN commit r18066.
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2016-04-20 06:51:50 +00:00 |
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bdabc459b0
|
Define animations for Hellenistic infantry in separate variant files.
This was SVN commit r18065.
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2016-04-20 06:21:07 +00:00 |
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481f90d107
|
Define animations for Celtic infantry in separate variant files.
This was SVN commit r18064.
|
2016-04-19 19:09:05 +00:00 |
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2dea3f2ec4
|
Remove two more build limit tooltips. Patch by fatherbushido
This was SVN commit r18062.
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2016-04-19 16:22:48 +00:00 |
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|
61fcf29a9e
|
Define animations for Carthagian infantry in separate variant files.
This was SVN commit r18061.
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2016-04-19 16:15:01 +00:00 |
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|
04794599ed
|
GUI cleanup.
Use logical AND instead of the conditional operator.
This was SVN commit r18060.
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2016-04-19 15:41:14 +00:00 |
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82ad4998cc
|
Move attack animations definitions for the Athenian civ to variation files too.
This was SVN commit r18059.
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2016-04-19 12:59:27 +00:00 |
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4b4de5204b
|
Head and helmet of the Athenian hoplite must always appear together.
This was SVN commit r18058.
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2016-04-19 12:25:48 +00:00 |
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421a65ef41
|
Define civil tasks for infantry in separate variant files, and update the Athenian infantry to use it.
This was SVN commit r18057.
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2016-04-19 10:10:49 +00:00 |
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e81fdc3f4d
|
Not sure how I managed to commit the wrong contents in the variant file ...
This was SVN commit r18056.
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2016-04-19 08:30:25 +00:00 |
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1e6c12de7b
|
Allow variants to be defined in external files. Fixes #3286
This was SVN commit r18054.
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2016-04-19 07:51:59 +00:00 |
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|
5d8e5edbfb
|
Improved farms from LordGood.
This was SVN commit r18053.
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2016-04-18 22:46:46 +00:00 |
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eb09c58b00
|
Remove build limit from tooltips (the limit text is generated automatically).
This was SVN commit r18051.
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2016-04-18 13:09:00 +00:00 |
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a60abaa1c8
|
Disable building most structures in unconnected territory. Fixes #3526
This was SVN commit r18049.
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2016-04-18 07:00:22 +00:00 |
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6dd8d77d32
|
The dialogs aren't unused, but used for triggers (currently at least the demo map)
This was SVN commit r18048.
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2016-04-18 06:54:04 +00:00 |
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de0500e274
|
Fix the shared dropsites unit action icon. Refs #3791
This was SVN commit r18047.
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2016-04-17 21:00:51 +00:00 |
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|
07b368f064
|
Thanks, IDE, for proper indentation detection...
This was SVN commit r18046.
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2016-04-17 20:29:02 +00:00 |
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|
27c46a0a68
|
Increases hack armour on buildings, since we have capturing now. Increase garrison regeneration rate for structures.
This was SVN commit r18045.
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2016-04-17 20:18:13 +00:00 |
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c25dc39b86
|
Distribute XP per hit. Fixes #3889
This was SVN commit r18044.
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2016-04-17 17:52:22 +00:00 |
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|
c9eb2fd05c
|
Adds a build limit to Persian Halls.
This was SVN commit r18043.
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2016-04-17 17:46:57 +00:00 |
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|
9c6e9f70b5
|
ai: fix typo from 317e2b259d
This was SVN commit r18039.
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2016-04-16 17:52:50 +00:00 |
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259af9effc
|
adapt the ai to recent changes in phase tech requirements
This was SVN commit r18038.
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2016-04-16 13:15:41 +00:00 |
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d38adc7cd0
|
Makes siege less useless.
This was SVN commit r18037.
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2016-04-15 17:37:38 +00:00 |
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15e44a89ff
|
Fix structree with new 'notciv' tech requirement
This was SVN commit r18034.
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2016-04-14 18:23:32 +00:00 |
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3ddfa1695e
|
Fix tests
This was SVN commit r18033.
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2016-04-14 17:25:22 +00:00 |
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a57bfc829e
|
Add a button to the summary screen to replay the game that was just played (or replayed). Patch by Imarok, fixes #3437.
This was SVN commit r18031.
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2016-04-14 14:45:03 +00:00 |
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f4bfe7c3ad
|
Disallow certain civs to use certain techs (which could have become available after capturing a building of a different civ). Patch by fatherbushido. Fixes #3902
This was SVN commit r18030.
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2016-04-14 11:33:48 +00:00 |
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|
317e2b259d
|
AI: changes in the tech requirements (following what is done in the simulation) + some cleanup
This was SVN commit r18029.
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2016-04-13 20:12:21 +00:00 |
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|
8f4dffe3f0
|
add a new market component, fixes #3277
This was SVN commit r18028.
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2016-04-13 19:56:18 +00:00 |
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|
a69da3401f
|
Completely hide techs that aren't researchable by the civ of the owner + cleanup of requirements checking. Patch by fatherbushido. Fixes #3899
This was SVN commit r18027.
|
2016-04-13 09:15:16 +00:00 |
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|
4e4f0dbbd8
|
Fixes the handling of teams in the summary screen, along with some cleanup. Patch by Imarok, fixes #3150, #3561.
This was SVN commit r18026.
|
2016-04-12 19:34:41 +00:00 |
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b5bf0c7e86
|
Nerfs champions and slows champion production speed.
This was SVN commit r18025.
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2016-04-12 18:51:14 +00:00 |
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60a2af2988
|
Adds some more civ-specific structures and formerly atlas-only structures. Adds loyalty regen and epic healing auras..
This was SVN commit r18024.
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2016-04-12 18:38:23 +00:00 |
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e23daa11ec
|
AI: add a isMutualAlly function for #3526 and update the AI for e0cfcbd806
This was SVN commit r18023.
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2016-04-12 17:37:04 +00:00 |
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8aa5b1fa9e
|
Center lake in random map schwarzwald
This was SVN commit r18022.
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2016-04-12 12:03:48 +00:00 |
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e0cfcbd806
|
Enable technologies on captured buildings. Allow a negation on the civ selection in the technology json files. Patch by fatherbushido
This was SVN commit r18021.
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2016-04-11 19:40:53 +00:00 |
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8c870f8633
|
petra: remove a leftover test
This was SVN commit r18020.
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2016-04-11 17:20:45 +00:00 |
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f83505986e
|
Tune the size and angle of the valley generation of the Lion's Den map for smaller maps. Patch by _kali, fixes #3844.
This was SVN commit r18019.
|
2016-04-11 10:43:56 +00:00 |
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649cc82ff1
|
Only send a gamereport to the lobbybot for 1v1s (as only those are rated), fixes #3040.
This was SVN commit r18018.
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2016-04-11 09:54:06 +00:00 |
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5ac76ecf89
|
Some style fixes reported by leper.
This was SVN commit r18016.
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2016-04-10 16:57:12 +00:00 |
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b5ff5a6969
|
make the force explicit such that the previous order is recorded in the workOrders
This was SVN commit r18015.
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2016-04-10 16:41:00 +00:00 |
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|
3183a4ea4a
|
Improve selection rings for animals. Patch by Palaxin. Fixes #3786
This was SVN commit r18014.
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2016-04-10 08:31:11 +00:00 |
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f8e986d057
|
Fix territory not being updated when diplomacy changes. Fixes #3891
This was SVN commit r18012.
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2016-04-09 19:57:34 +00:00 |
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