2ee13983a1
Minor fixes for NSIS - Windows distribution script, HTTP > HTTPS.
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Reviewed By: Stan
Differential Revision: https://code.wildfiregames.com/D4756
This was SVN commit r27073.
2022-08-26 16:01:57 +00:00
d1586e0edf
Fix perioikoi hoplites not assuming the idle phalanx stance as the champions and heroes do.
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This was SVN commit r27071.
2022-08-24 12:29:29 +00:00
6eb58a1248
Fix incorrect civilization being set in the spartan sandbox. Introduced in afde89eb33
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This was SVN commit r27070.
2022-08-24 12:21:34 +00:00
acb939e7bc
Don't wait for observers by default and let them lag as much as needed.
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Discussed with: @alre , @wraitii , @real_tabasco_sauce , @chrstgtr, @Sevda
Thread:
https://wildfiregames.com/forum/topic/18003-suggestions-for-0-ad/page/157/#comment-516302
This was SVN commit r27069.
2022-08-24 12:08:46 +00:00
03e3f0f1f1
[Maps] Enable Napata citizen cavalry on Jebel barkal again
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Oversight in daaa87b48c
, noticed by @Freagarach
This was SVN commit r27066.
2022-08-21 08:03:24 +00:00
d286080285
Fixes the default number of workers in TaskManager in case of zero hardware_concurrency.
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Differential Revision: https://code.wildfiregames.com/D4768
This was SVN commit r27064.
2022-08-20 20:40:05 +00:00
2285d84d3d
Fix warning reported by the NOPCH automatic CI.
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This was SVN commit r27063.
2022-08-20 12:25:19 +00:00
fbded636a2
[Gameplay] - Small nerf to CS crossbows
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patch by: @real_tabasco_sauce
accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4754
This was SVN commit r27061.
2022-08-18 18:24:51 +00:00
14b8fb3b3b
Add small flower borders to the han civic center to make its footprint more obvious.
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Thread:
https://wildfiregames.com/forum/topic/86856-very-strange-field-sticking-near-han-city-center-by-ctrl/
This was SVN commit r27060.
2022-08-17 09:39:54 +00:00
e947dcb23c
Fix ab16e60afa
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Reported by: @Langbart
Accepted by: @Vladislavbelov
Tested by: @Langbart
Fixes : #6603
Differential Revision: https://code.wildfiregames.com/D4765
This was SVN commit r27058.
2022-08-16 14:57:28 +00:00
ab16e60afa
Fix previous commit.
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This was SVN commit r27056.
2022-08-14 18:22:48 +00:00
c9dc8676a6
Fix mod installation in non latin folders. Use OSString for consistency.
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Refs e7ab22286e
Refs 880a797ce0
Refs 404e1a9a4a
Refs 52baaa4bbd
This was SVN commit r27055.
2022-08-14 17:55:08 +00:00
880a797ce0
Fix replay cache creation in non latin folders.
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IRC:
https://irclogs.wildfiregames.com/%230ad-dev/2022-08-14-QuakeNet-%230ad-dev.log
Reported by: @AirXonix2
Thread:
https://wildfiregames.com/forum/topic/89261-a-new-series-of-bugs/#comment-514734
Discussed with: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D4763
This was SVN commit r27054.
2022-08-14 17:23:50 +00:00
8c497bea0d
Fix an edge case when you would delete the last savegame and thus, the metadata would be undefined.
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Introduced in a8c6d7a82b
Thread:
https://wildfiregames.com/forum/topic/89261-a-new-series-of-bugs/#comment-514015
This was SVN commit r27053.
2022-08-14 15:10:38 +00:00
daaa87b48c
[Maps] Fix Jebel barkal after 01fd2564e5
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since only infantry can garrision in stables now.
Reported by: Gurken Kahn
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-514594
Troubleshooting by @lyv
This was SVN commit r27052.
2022-08-14 15:05:48 +00:00
fc374d3718
Fix Athenian Gymnasion counting as a City Phase building, when it's actually a Town Phase building. Maybe we should add that class automatically at some point.
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Reported by: Player of 0AD
Thread:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=514655
This was SVN commit r27051.
2022-08-14 10:37:43 +00:00
5cdb9f6244
Recenter Han emblem logo slightly and fix the name.
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Noticed by: @vladislavbelov
This was SVN commit r27050.
2022-08-14 10:29:45 +00:00
291182683d
Adds explicit z value for main menu buttons to workaround low resolutions to be able to exit.
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Reviewed By: marder, Stan
Differential Revision: https://code.wildfiregames.com/D4757
This was SVN commit r27049.
2022-08-13 11:22:33 +00:00
c9f7bf35ac
Add in 92a96785a4
removed Han swordsman templates back in under a different name
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So people can use them in atlas
Request by @wowgetoffyourcellphone
This was SVN commit r27048.
2022-08-13 09:19:27 +00:00
92a96785a4
[Gameplay] Enable other civ's to train champions in Han barracks and stables
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Reported by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-514122
Note that this also deletes the Han swordsman templates, as they are
unused right now.
This was SVN commit r27046.
2022-08-11 20:31:05 +00:00
4f3adf7fa6
Fix mipmap issue with the camel rein. Use a very light texture as most details are not really visible.
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Fixes #6556
Reported by: @Langbart
This was SVN commit r27045.
2022-08-11 17:46:35 +00:00
3eea53ae66
[Gameplay] Make fences capturable
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Request by Gurken Khan
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-513790
And I agree, it is annoying thay you can't just delete them once their
on your territory.
This was SVN commit r27043.
2022-08-10 22:16:38 +00:00
a80ce526b7
[Fix] Patch globalscripts technology template helper after 8d80a2186e
and the ProductionQueue split
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Patch by @s0600204 .
This lets all technologies show up correctly in-game and in the
structure tree again.
accepted by: @marder @Freagarach
Fixes : #6587
Differential Revision: https://code.wildfiregames.com/D4755
This was SVN commit r27042.
2022-08-10 21:49:15 +00:00
95106b2d9b
Fixes crash in Atlas when switching from the Actor viewer. Fixes #6524
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4732
This was SVN commit r27041.
2022-08-10 17:17:24 +00:00
d1c9e96f87
[Gameplay] Disable training han crossbow cavalry in other civ's barracks
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Request by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/15/#comment-513182
This was SVN commit r27040.
2022-08-08 21:32:56 +00:00
f8ff908d73
[maps] Adjust playerPlacementRiver to group teams on the same side in most cases
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Brute forcing the right arrangement, which is unnecessary but accepted
since it has only a negligible performance impact overall.
accepted by: @lyv @andy5995
Fixes : #6390
Differential revision: https://code.wildfiregames.com/D4747
This was SVN commit r27039.
2022-08-08 20:52:05 +00:00
5afbdc6a09
[Gameplay] Disable training persian champions in other civ's barracks
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Request by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/15/#comment-513143
This was SVN commit r27038.
2022-08-08 20:41:17 +00:00
10f2ad4463
[Gameplay] Disable loot for trainable animals
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Request by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/15/#comment-513143
This was SVN commit r27037.
2022-08-08 18:16:58 +00:00
f843cf726d
Cavalry vision range 92 m -> 80 m.
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Patch by: @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D4744
Comments by: @asterix , @borg-, @breakfastburrito_007, @chrstgtr,
@marder , @wowgetoffyourcellphone
This was SVN commit r27036.
2022-08-08 07:23:00 +00:00
96d33e02e4
Revert 774e8060d9
.
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Issue found:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=513199 .
The issue introduced is significantly worse than the stuff it fixed.
This was SVN commit r27034.
2022-08-08 07:14:18 +00:00
759aa333a5
Add a function to handle custom phase techs, so they do not show as unused.
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Fix autostart files being marked as unused.
Fix an issue with the researcher component. Patch by: @marder
Refs https://code.wildfiregames.com/D4750
Refs #6587
Fixes ca82935dfc
This was SVN commit r27033.
2022-08-06 15:06:03 +00:00
fb94d8aa59
Fix writing mod.json on Windows in non Latin user folders.
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Accepted by: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D4741
This was SVN commit r27031.
2022-08-05 17:55:49 +00:00
0a54a4e2a5
[Alpha 26] [Fix] Restore the Kushite fisherman actor
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Reported by @CovenantKillerJ here:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=512741
This was SVN commit r27029.
2022-08-04 15:36:13 +00:00
5cd08feba6
Fix issues with the sandbox_han.xml map in 08156e73fc
.
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Noticed by: @Langbart
This was SVN commit r27028.
2022-08-03 15:55:52 +00:00
5e824698e9
Fix false positive missing file in checkrefs.py in 22168569c6
(Game ignores double extensions)
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Noticed by @Langbart
This was SVN commit r27027.
2022-08-03 15:43:07 +00:00
1e46b6f7e7
Fix material not using spectex in b8131a0f09
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Noticed by @Langbart
This was SVN commit r27026.
2022-08-03 15:41:43 +00:00
d6d137bf5d
[Fix] Adjust position of ice house and ministry in the building panel
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accepted by: @asterix @Langbart
Fixes : #6502
Differential Revision: https://code.wildfiregames.com/D4746
This was SVN commit r27025.
2022-08-01 18:56:10 +00:00
a50d582c5f
[Fix] Add missing loot to the Han minister
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reported on the forums by Gurken Khan:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/14/#comment-511954
This was SVN commit r27023.
2022-07-31 21:05:16 +00:00
6a48b023ad
[Alpha 26] [Fix] [Persians] Remove the "City" class from the Persian Ice House.
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Reported by @Gurken Khan:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=511945
This was SVN commit r27022.
2022-07-31 20:55:39 +00:00
d76daebb03
[Gameplay] Rebalancing of the Gaul fanatic
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patch by : @borg-
accepted by: @chrstgtr @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D4722
This was SVN commit r27021.
2022-07-31 11:12:46 +00:00
b9e119e85e
Add more world population options.
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Requested by: @Edwarf
Accepted by: @Freagarach
Differential Revision: https://code.wildfiregames.com/D4742
This was SVN commit r27020.
2022-07-29 19:50:23 +00:00
b3d8b77173
[A26][Fix][Han] Add turret points to the Han wall gate.
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Reported here by @0ad is the best rts game:
https://wildfiregames.com/forum/topic/87305-a26-hans-gate-cannot-be-garrisoned/
This was SVN commit r27018.
2022-07-26 14:16:29 +00:00
9d2275e26b
Fix assertion when trying to draw a line with one point. This would trigger an ensure if one enabled the unitmotion overlay.
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Patch by: @vladislavbelov
This was SVN commit r27016.
2022-07-25 20:08:03 +00:00
fbc9e19544
New icon for the han champion_infantry_crossbowman
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Fixes #6591
Refs 08156e73fc
This was SVN commit r27013.
2022-07-18 12:06:43 +00:00
b8131a0f09
Use the new crossbow for han champion units.
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This was SVN commit r27012.
2022-07-18 12:05:22 +00:00
22168569c6
New crossbow model for the han champion units.
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Refs 08156e73fc
This was SVN commit r27011.
2022-07-18 12:04:43 +00:00
08156e73fc
[Gameplay] Han unit roster restructure and other balancing adjustments
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After feedback on the first RC's :
https://wildfiregames.com/forum/topic/83323-balancing-the-han/
This version of the roster seems to have a minimal concensus.
This removes some units from the very big roster of the Han,
restructures it and changes the cavalry crossbow champion for an
infantry one due to histrorical issues.
It furthermore reverts the changes to the champion infantry crossbow
template introduced in 9411d8c98e
as that nerf wasn't necesarry.
This means that the Han and the Macedonians now have a champion crossbow
unit with the same stats.
Also:
Fixes #6560 by only keeping the "academy" templates, so that the Han can
now only train champions from the academy. Therefore, this reverts parts
of c4bdbe4dd9
and all of 2c9a6704e0
.
Discussion with : @borg- @real_tabasco_sauce @wowgetoffyourcellphone
AIEND @Stan and other people on the forums and the Diff.
Differential revision: https://code.wildfiregames.com/D4713
This was SVN commit r27009.
2022-07-17 09:20:52 +00:00
fd08ab051f
Fix other civs being able to upgrade Han CC to Court.
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This ensures the `{civ}` and `{native}` tags are (properly) supported
for upgrades and uses it for the Han CC.
Reported on the forums
(https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/10/#comment-508908 )
by @Gurken Khan.
Differential revision: https://code.wildfiregames.com/D4733
Comments by: @Stan , @wowgetoffyourcellphone
This was SVN commit r27008.
2022-07-15 17:16:00 +00:00
2ccf42a244
Add an order sound for the Maurya elephant.
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Reported by: @GurkenKhan
Thread:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=508534
This was SVN commit r27006.
2022-07-12 08:19:14 +00:00
ba9cd30c9b
Add missing garrison flag for the maurya houses.
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Reported by: @GurkenKhan
Thread:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=508540
Refs #4581 , #6160
This was SVN commit r27005.
2022-07-12 08:09:25 +00:00