Commit Graph

10110 Commits

Author SHA1 Message Date
f9a7494d3f Roman rooftile update
This was SVN commit r18082.
2016-04-22 11:01:50 +00:00
7130e50d7f Improve the length of the new wall models a bit (still doesn't fit perfectly)
This was SVN commit r18081.
2016-04-22 07:34:49 +00:00
c226517f2f Seleucid walls, finally
Placeholder normalmaps and specmaps added too

This was SVN commit r18079.
2016-04-22 06:10:01 +00:00
b120404141 Reveal AI settings in the gamesetup to all players. Based on patch by Imarok, fixes #3911.
This was SVN commit r18078.
2016-04-21 20:07:39 +00:00
c2e42f0e55 Add capture animation to champion infantry of different civs
This was SVN commit r18077.
2016-04-21 09:05:13 +00:00
fa703a2613 Revert a copy&paste mistake in 46ead523b8 when auras were converted from XML to JSON. Patch by fatherbushido, refs #3792.
This was SVN commit r18076.
2016-04-20 22:39:31 +00:00
b2fdfeba53 New gamesetup option enabling the host to vary the time required to win the wonder-gamemode. Patch by svott, fixes #3234.
This was SVN commit r18075.
2016-04-20 21:01:58 +00:00
46443f92c9 Define animations for Spartan infantry in separate variant files.
This was SVN commit r18074.
2016-04-20 10:55:02 +00:00
d305371782 Define animations for Seleucid infantry in separate variant files.
This was SVN commit r18073.
2016-04-20 10:47:24 +00:00
2b3aa81c0e Define animations for Ptolemy infantry in separate variant files.
This was SVN commit r18072.
2016-04-20 09:58:34 +00:00
9ee2f75390 Define animations for Roman infantry in separate variant files.
This was SVN commit r18071.
2016-04-20 09:49:54 +00:00
a40857556a Define animations for Persian infantry in separate variant files.
This was SVN commit r18070.
2016-04-20 08:51:11 +00:00
532d495e6d Define animations for Mauryan infantry in separate variant files.
This was SVN commit r18069.
2016-04-20 08:33:59 +00:00
a032d5c8b5 Define animations for Macedonian infantry in separate variant files.
This was SVN commit r18068.
2016-04-20 08:03:13 +00:00
70feece690 Define animations for Iberian infantry in separate variant files.
This was SVN commit r18067.
2016-04-20 07:07:05 +00:00
5602454fe2 Correctly support different javelin types for different javelinists
This was SVN commit r18066.
2016-04-20 06:51:50 +00:00
bdabc459b0 Define animations for Hellenistic infantry in separate variant files.
This was SVN commit r18065.
2016-04-20 06:21:07 +00:00
481f90d107 Define animations for Celtic infantry in separate variant files.
This was SVN commit r18064.
2016-04-19 19:09:05 +00:00
2dea3f2ec4 Remove two more build limit tooltips. Patch by fatherbushido
This was SVN commit r18062.
2016-04-19 16:22:48 +00:00
61fcf29a9e Define animations for Carthagian infantry in separate variant files.
This was SVN commit r18061.
2016-04-19 16:15:01 +00:00
04794599ed GUI cleanup.
Use logical AND instead of the conditional operator.

This was SVN commit r18060.
2016-04-19 15:41:14 +00:00
82ad4998cc Move attack animations definitions for the Athenian civ to variation files too.
This was SVN commit r18059.
2016-04-19 12:59:27 +00:00
4b4de5204b Head and helmet of the Athenian hoplite must always appear together.
This was SVN commit r18058.
2016-04-19 12:25:48 +00:00
421a65ef41 Define civil tasks for infantry in separate variant files, and update the Athenian infantry to use it.
This was SVN commit r18057.
2016-04-19 10:10:49 +00:00
e81fdc3f4d Not sure how I managed to commit the wrong contents in the variant file ...
This was SVN commit r18056.
2016-04-19 08:30:25 +00:00
1e6c12de7b Allow variants to be defined in external files. Fixes #3286
This was SVN commit r18054.
2016-04-19 07:51:59 +00:00
5d8e5edbfb Improved farms from LordGood.
This was SVN commit r18053.
2016-04-18 22:46:46 +00:00
eb09c58b00 Remove build limit from tooltips (the limit text is generated automatically).
This was SVN commit r18051.
2016-04-18 13:09:00 +00:00
a60abaa1c8 Disable building most structures in unconnected territory. Fixes #3526
This was SVN commit r18049.
2016-04-18 07:00:22 +00:00
6dd8d77d32 The dialogs aren't unused, but used for triggers (currently at least the demo map)
This was SVN commit r18048.
2016-04-18 06:54:04 +00:00
de0500e274 Fix the shared dropsites unit action icon. Refs #3791
This was SVN commit r18047.
2016-04-17 21:00:51 +00:00
07b368f064 Thanks, IDE, for proper indentation detection...
This was SVN commit r18046.
2016-04-17 20:29:02 +00:00
27c46a0a68 Increases hack armour on buildings, since we have capturing now. Increase garrison regeneration rate for structures.
This was SVN commit r18045.
2016-04-17 20:18:13 +00:00
c25dc39b86 Distribute XP per hit. Fixes #3889
This was SVN commit r18044.
2016-04-17 17:52:22 +00:00
c9eb2fd05c Adds a build limit to Persian Halls.
This was SVN commit r18043.
2016-04-17 17:46:57 +00:00
9c6e9f70b5 ai: fix typo from 317e2b259d
This was SVN commit r18039.
2016-04-16 17:52:50 +00:00
259af9effc adapt the ai to recent changes in phase tech requirements
This was SVN commit r18038.
2016-04-16 13:15:41 +00:00
d38adc7cd0 Makes siege less useless.
This was SVN commit r18037.
2016-04-15 17:37:38 +00:00
15e44a89ff Fix structree with new 'notciv' tech requirement
This was SVN commit r18034.
2016-04-14 18:23:32 +00:00
3ddfa1695e Fix tests
This was SVN commit r18033.
2016-04-14 17:25:22 +00:00
a57bfc829e Add a button to the summary screen to replay the game that was just played (or replayed). Patch by Imarok, fixes #3437.
This was SVN commit r18031.
2016-04-14 14:45:03 +00:00
f4bfe7c3ad Disallow certain civs to use certain techs (which could have become available after capturing a building of a different civ). Patch by fatherbushido. Fixes #3902
This was SVN commit r18030.
2016-04-14 11:33:48 +00:00
317e2b259d AI: changes in the tech requirements (following what is done in the simulation) + some cleanup
This was SVN commit r18029.
2016-04-13 20:12:21 +00:00
8f4dffe3f0 add a new market component, fixes #3277
This was SVN commit r18028.
2016-04-13 19:56:18 +00:00
a69da3401f Completely hide techs that aren't researchable by the civ of the owner + cleanup of requirements checking. Patch by fatherbushido. Fixes #3899
This was SVN commit r18027.
2016-04-13 09:15:16 +00:00
4e4f0dbbd8 Fixes the handling of teams in the summary screen, along with some cleanup. Patch by Imarok, fixes #3150, #3561.
This was SVN commit r18026.
2016-04-12 19:34:41 +00:00
b5bf0c7e86 Nerfs champions and slows champion production speed.
This was SVN commit r18025.
2016-04-12 18:51:14 +00:00
60a2af2988 Adds some more civ-specific structures and formerly atlas-only structures. Adds loyalty regen and epic healing auras..
This was SVN commit r18024.
2016-04-12 18:38:23 +00:00
e23daa11ec AI: add a isMutualAlly function for #3526 and update the AI for e0cfcbd806
This was SVN commit r18023.
2016-04-12 17:37:04 +00:00
8aa5b1fa9e Center lake in random map schwarzwald
This was SVN commit r18022.
2016-04-12 12:03:48 +00:00
e0cfcbd806 Enable technologies on captured buildings. Allow a negation on the civ selection in the technology json files. Patch by fatherbushido
This was SVN commit r18021.
2016-04-11 19:40:53 +00:00
8c870f8633 petra: remove a leftover test
This was SVN commit r18020.
2016-04-11 17:20:45 +00:00
f83505986e Tune the size and angle of the valley generation of the Lion's Den map for smaller maps. Patch by _kali, fixes #3844.
This was SVN commit r18019.
2016-04-11 10:43:56 +00:00
649cc82ff1 Only send a gamereport to the lobbybot for 1v1s (as only those are rated), fixes #3040.
This was SVN commit r18018.
2016-04-11 09:54:06 +00:00
5ac76ecf89 Some style fixes reported by leper.
This was SVN commit r18016.
2016-04-10 16:57:12 +00:00
b5ff5a6969 make the force explicit such that the previous order is recorded in the workOrders
This was SVN commit r18015.
2016-04-10 16:41:00 +00:00
3183a4ea4a Improve selection rings for animals. Patch by Palaxin. Fixes #3786
This was SVN commit r18014.
2016-04-10 08:31:11 +00:00
f8e986d057 Fix territory not being updated when diplomacy changes. Fixes #3891
This was SVN commit r18012.
2016-04-09 19:57:34 +00:00
cc35f221c8 Add auras back to structure tree. Patch by bb. Fixes #3887
This was SVN commit r18010.
2016-04-09 16:00:42 +00:00
9f21806ef7 Properly round health and CP values. Patch by bb. Fixes #3855
This was SVN commit r18009.
2016-04-09 07:35:20 +00:00
e93c1e6bca add diversity to corral production, fixes #3877
This was SVN commit r18008.
2016-04-08 20:51:24 +00:00
2392f6fe8e lock/unlock simultaneously multiple dropsites when selected
This was SVN commit r18007.
2016-04-08 20:48:10 +00:00
90cb6ff6b6 petra: improve the sharing between support units and citizen soldiers
This was SVN commit r18006.
2016-04-08 18:31:09 +00:00
378c8bdf26 Remove references to a possibly undefined variable and improve some error messages.
This was SVN commit r18005.
2016-04-08 18:23:17 +00:00
fd8c181f9d dropsites are now shared by default, but still can be locked
This was SVN commit r18004.
2016-04-08 18:05:45 +00:00
a4f10d53f2 Fix indentation due to pastebin patch losing a newline
This was SVN commit r18003.
2016-04-08 14:43:06 +00:00
59c6fd44a0 Remove stamina completely. Patch by fatherbushido
This was SVN commit r18002.
2016-04-08 14:36:18 +00:00
524d35ffdc Stop defense tower techs from affecting wall tower stats
This was SVN commit r17999.
2016-04-07 16:57:00 +00:00
017d5cc7de petra: fix serialization on f057eb5aba and fix placement of rotary mills
This was SVN commit r17998.
2016-04-07 16:55:08 +00:00
dd7ee8f53f Rename StrictAlly to ExclusiveAlly, since that term was already used in the AI code.
This was SVN commit r17997.
2016-04-07 16:51:25 +00:00
3c40131c61 Player component cleanup.
Remove unneeded parenthesis.
Restore indentation.

This was SVN commit r17996.
2016-04-07 10:57:11 +00:00
f7099d364c Fix typo
This was SVN commit r17995.
2016-04-07 08:23:06 +00:00
ffe2c7bbb4 Add methods to check for strickt alliance. Patch by fatherbushido
This was SVN commit r17994.
2016-04-07 08:12:15 +00:00
f8ce6819b9 Add s1lence to credits
This was SVN commit r17993.
2016-04-07 07:24:14 +00:00
6471a54c9f Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder
This was SVN commit r17992.
2016-04-06 17:36:47 +00:00
9aa829d034 Add female Greek voice and musicians credits.
This was SVN commit r17991.
2016-04-06 16:56:29 +00:00
7d9f64ca40 Set default model of cart wall tower to Idle while constructing. Fixes #3504
This was SVN commit r17990.
2016-04-06 12:59:23 +00:00
eeb07d8231 Don't show bridges on minimap, and don't let them change ownership
This was SVN commit r17989.
2016-04-06 11:44:05 +00:00
fd4e899f11 Remove useless History tags from the templates in preparation of #3212
This was SVN commit r17988.
2016-04-06 09:53:53 +00:00
ccf0f74970 Random-map-script cleanup.
Flatten 37 variables into 3 objects and give them proper names.

This was SVN commit r17987.
2016-04-05 22:32:51 +00:00
138724ce0f Random-map-script cleanup.
Rename biomeID to g_BiomeID.

This was SVN commit r17986.
2016-04-05 18:49:37 +00:00
5744c2c6b0 petra: improve warning and warn only once when garrisonManager gets muddled
This was SVN commit r17985.
2016-04-05 18:44:15 +00:00
8b0d24048a First unit test for auras
This was SVN commit r17983.
2016-04-05 15:28:38 +00:00
4be96ece08 Implement stackable auras + fix an issue with techs, auras and ownership changes. Patch by fatherbushido. Fixes #3792
This was SVN commit r17982.
2016-04-05 14:13:44 +00:00
70a3201b23 Remove triple X comment pollution from maps.
This was SVN commit r17981.
2016-04-05 11:53:05 +00:00
62b7c07353 Remove unused author and version tag from ardennes forest.
This was SVN commit r17980.
2016-04-05 11:22:16 +00:00
bfa94b87ae Bumps up version number.
This was SVN commit r17978.
2016-04-04 21:20:45 +00:00
a7806675fb This was SVN commit r17977. 2016-04-04 21:18:58 +00:00
6c3964f52a Cleanup of SoundGroup XML files.
Remove some useless settings using the default values.
Remove the obsolete <Replacement> tag.
Update some documentation in the code, fix whitespace and unify line
endings.

Patch by otero, fixes #3268

This was SVN commit r17976.
2016-04-04 20:54:48 +00:00
46ead523b8 Cleanup of the Auras code in preparation of stackable auras. Implements auras being enabled by techs. Refs #3792. Patch by fatherbushido
This was SVN commit r17974.
2016-04-04 18:55:44 +00:00
d7b62e0af7 cleanup of the ai api, with removal of some old stuff
This was SVN commit r17973.
2016-04-04 18:12:48 +00:00
f057eb5aba petra now uses corrals on maps with low starting resources
This was SVN commit r17971.
2016-04-03 09:16:14 +00:00
63fad07905 nerf a bit wall towers
This was SVN commit r17970.
2016-04-03 09:13:13 +00:00
1d0c0e00e5 allows destroying animals when controlAllUnits is set
This was SVN commit r17969.
2016-04-02 14:58:31 +00:00
8211f95978 petra cleanup
This was SVN commit r17968.
2016-04-02 14:49:08 +00:00
18960ddcf8 fix petra training of support units, fixes #3864
This was SVN commit r17967.
2016-04-02 14:23:14 +00:00
42b93c45b8 fix playerData of Forest Battle map
This was SVN commit r17966.
2016-04-02 14:21:20 +00:00
3f1b30a8e3 Update Translators credits and add texane to the list of contributors (refs #3863).
This was SVN commit r17964.
2016-03-28 00:23:04 +00:00
ad34950780 Add a missing check to 347ffabaeb as the previous one throws errors in case a dead sheep lies in the selection rectangle.
Thanks bb for reporting, refs #2407.

This was SVN commit r17957.
2016-03-27 12:46:18 +00:00
6b2a3bb549 Translate the "Observer" choice in the observer mode player selection dropdown.
This was SVN commit r17956.
2016-03-26 19:19:49 +00:00