function ValueModificationManager() {};
/*
* A component to give the C++ defined components access to all value modifying components
* via the helper script.
*/
ValueModificationManager.prototype.Schema =
"";
ValueModificationManager.prototype.ApplyModifications = function(valueName, currentValue, entity)
{
return ApplyValueModificationsToEntity(valueName, currentValue, entity);
};
Engine.RegisterComponentType(IID_ValueModificationManager, "ValueModificationManager", ValueModificationManager);