!!ARBfp1.0 # cgc version 3.1.0013, build date Apr 24 2012 # command line args: -oglsl -profile arbfp1 # source file: sky.fs #vendor NVIDIA Corporation #version 3.1.0.13 #profile arbfp1 #program main #semantic baseTex #var float4 gl_FragColor : $vout.COLOR : COL : -1 : 1 #var samplerCUBE baseTex : : texunit 0 : -1 : 1 #var float3 v_tex : $vin.TEX0 : TEX0 : -1 : 1 #const c[0] = 0.25 0 1 4 PARAM c[1] = { { 0.25, 0, 1, 4 } }; TEMP R0; TEMP R1; TEMP R2; SLT R2.x, c[0].y, fragment.texcoord[0].y; ABS R2.x, R2; TEX R0, fragment.texcoord[0], texture[0], CUBE; ADD R1.x, -fragment.texcoord[0].y, c[0]; MUL R1, R0, R1.x; MUL R1, R1, c[0].w; CMP R2.x, -R2, c[0].y, c[0].z; CMP result.color, -R2.x, R0, R1; END # 8 instructions, 3 R-regs